Mira carrying a set of bizarre pillows strapped to her back like a makeshift backpack. She's wearing baggy clothes and heavy spikes on her shoes for the oncoming ice climb. Walking across the tiles, she is followed by a little floating orb being, vaguely resembling a spiky, golden clamshell.
"Pillow deliveries pay well, but the region is suprisingly cold and require specialty footware to not slip on the ice once you get there. At least its easy to carry..."
Finished up the sketch I did. Possibly my final art of the year. Strangely, this the first time I've ever fully shaded Mira
27.12.2024 15:08
๐ 2272
๐ 405
๐ฌ 13
๐ 0
Vikings on Trampolines have bounced into San Francisco! Have you been itching to try it?
You'll be able to play the game both at Day of the Devs on March 8th, AND at GDC from the 11th to the 13th! Remember to tag us when you do!
@dayofthedevs.org @officialgdc.bsky.social
06.03.2026 18:28
๐ 44
๐ 18
๐ฌ 1
๐ 0
Congratulations to the Excellence Award Winners for Mega Man 12! I'd be happy if any one of these outstanding designs made it into the game, and I can't wait to see which one does. You all did great!
#MegaManDO #CactusMan #CleanserMan #JuggleMan #RecycleMan #SweeperWoman #ValveMan #digitalart
06.03.2026 06:04
๐ 46
๐ 11
๐ฌ 1
๐ 0
The gang! You captured them all really well
07.03.2026 23:21
๐ 2
๐ 0
๐ฌ 0
๐ 0
Congratulations to the designer of Cactus Man for making it to the top 6 finalist of the MegaMan DO Robot Master contest, here hoping he makes it as part of the main boss roster.
#art #fanart #megaman #megamando #cactusman #robotmaster
06.03.2026 00:57
๐ 86
๐ 10
๐ฌ 1
๐ 0
Look at him! This looks great!
07.03.2026 23:19
๐ 0
๐ 0
๐ฌ 0
๐ 0
Drawing (hopefully all of) the 6 dual override contest finalists pt. 2: Cactus Man
@snakepixel.art
#megaman
#rockman
#dualoverride
#megamando
07.03.2026 18:11
๐ 24
๐ 1
๐ฌ 0
๐ 0
Cactus Man fanart
(Cuz I love his design and hope cactus man win :D)
For @snakepixel.art
07.03.2026 14:40
๐ 28
๐ 7
๐ฌ 0
๐ 0
I mean, they have to now. They like the cactus, I make a game. Thems the rules!
05.03.2026 23:41
๐ 12
๐ 0
๐ฌ 1
๐ 0
My logic wasn't sound!
05.03.2026 23:39
๐ 2
๐ 0
๐ฌ 0
๐ 0
To quote myself: "Logically speaking, my CactusMan design doesn't make sense for Capcom to choose for this game."
Anyway, it just made it to the top 6
05.03.2026 22:44
๐ 895
๐ 198
๐ฌ 59
๐ 0
Play Vikings On Trampolines at @dayofthedevs.org this weekend in San Francisco on March 8th.
๐ฎ Event: bit.ly/dotd-sf-2026
โญ๏ธ Wishlist on Steam: bit.ly/vikingsGame
05.03.2026 20:48
๐ 147
๐ 39
๐ฌ 0
๐ 0
A new level requires a new enemy. Which requires temp art. The Blimpolini arrives!
#pixelart #vikingsontrampolines #WIP #gamedev
03.03.2026 19:13
๐ 85
๐ 14
๐ฌ 2
๐ 0
If you've been wanting to try out the latest version of our game and you happen to be in the San Francisco area in the next few days, now's your chance!
#VikingsOnTrampolines #gamedev
02.03.2026 19:55
๐ 50
๐ 11
๐ฌ 0
๐ 0
I don't tend to share my pixel art as I'm making it, but I've been working on some very large assets for this new windmill level in Vikings on Trampolines. I mean... you know Owlboy, I have to have my clouds.
#pixelart #ใใใ็ตต
26.02.2026 20:34
๐ 152
๐ 14
๐ฌ 1
๐ 0
And now, in action! When they inflate, Chapfish are quite a hazard, even if they have to hold their breath to do it.
#pixelart #vikingsontrampolines #WIP #gamedev
21.02.2026 19:35
๐ 127
๐ 30
๐ฌ 2
๐ 1
This only really matters to me, but its been an unbelievably productive week, and internal deadlines are on schedule.
Spring is around the corner and there's new options on the horizon. I'm going to cling to that speck of hope like I'm freaking welded to it.
20.02.2026 23:53
๐ 99
๐ 0
๐ฌ 1
๐ 0
Glow-up? More like... blow up? (Chapfish are balloon fish after all.)
#pixelart #vikingsontrampolines #WIP #gamedev
19.02.2026 19:52
๐ 242
๐ 51
๐ฌ 5
๐ 2
Lottie the calico cat looking like she would sell you a used parachute on a falling plane. She is also in some bramble.
Completely trustworthy
16.02.2026 23:31
๐ 440
๐ 48
๐ฌ 2
๐ 1
A valentines weekend glow-up. Look at that beauty. Enchanting ~
#GameDev #VikingsOnTrampolines #WIP #pixelart
15.02.2026 15:22
๐ 132
๐ 18
๐ฌ 1
๐ 1
Gameplay tests. No notes!
#GameDev #VikingsOnTrampolines #WIP
12.02.2026 13:54
๐ 94
๐ 12
๐ฌ 2
๐ 1
Its a bit early to say for sure, but it seems very likely that I'll be heading to Kyoto this year!
13.02.2026 12:14
๐ 3
๐ 0
๐ฌ 0
๐ 0
Mocking up some new enemy designs for Vikings On Trampolines. Behold the Chapfish! Half fish, half lips - a specimen of true beauty ๐๐
#GameDev #VikingsOnTrampolines #WIP
10.02.2026 20:06
๐ 38
๐ 7
๐ฌ 1
๐ 1
Pixel art lineup of megaman X bosses. The tagline says Megaman X9
The full lineup of the old Megaman X9 project. Mosquito, Fox and Possum were based on ideas I started when I was around 8, so this stuff is ancient. Hell, I replaced other bosses with Crane, Hermit, Giraffe, Porcupine and Angler because Capcom made the same boss ideas later.
#megaman #pixelart #ใใใ็ตต
07.02.2026 19:50
๐ 760
๐ 199
๐ฌ 17
๐ 0
Pixel art lineup of megaman X bosses. The tagline says Megaman X9
The full lineup of the old Megaman X9 project. Mosquito, Fox and Possum were based on ideas I started when I was around 8, so this stuff is ancient. Hell, I replaced other bosses with Crane, Hermit, Giraffe, Porcupine and Angler because Capcom made the same boss ideas later.
#megaman #pixelart #ใใใ็ตต
07.02.2026 19:50
๐ 760
๐ 199
๐ฌ 17
๐ 0
Our art-director and looooooong time Megaman fan @snakepixel.art got nominated for the official #Megaman Design Competition by Capcom! Throw your vote for 'Cactus Man' ๐ต - among the 20 designs that made it! ๐คฉ
๐ www.capcom-games.com/megaman/do/e...
'Design Q'
05.02.2026 14:17
๐ 395
๐ 125
๐ฌ 6
๐ 3
Regardless of what happens, there's a sub-clause that indicates they might use the design for *something* if they find it interesting, despite not winning. So who knows!
03.02.2026 19:12
๐ 1
๐ 0
๐ฌ 0
๐ 0