expanso🍝's Avatar

expanso🍝

@ment.tools

using a dark factory to figure out how to make a game engine (+ game) in Swift because in VisionOS YOU ARE THE CAMERA

87
Followers
100
Following
307
Posts
19.05.2025
Joined
Posts Following

Latest posts by expanso🍝 @ment.tools

You’re not really β€œin the flow” until you’re losing all your guns in another marathon run between submitting three codex runs in a go

12.03.2026 02:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Mecha-pope in the Temple of Oryx?

11.03.2026 14:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I appear to be good when compared to Jafar

11.03.2026 03:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yeah, fuck them whales and buffalo.

10.03.2026 20:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The β€œgreased playground slide” of automation

09.03.2026 18:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Arxiv [ranked]
Arxiv [casual]

09.03.2026 18:38 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

β€œChatGPT, roleplay as though you were talking to a user with an ounce of (foresight|spine|vision|desire), rephrase all my responses to you as that persona, respond accordingly, and of course make no mistakes.”

09.03.2026 16:10 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Marathon is quite good

I get it

09.03.2026 04:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

There’s AGI (what legislature should be worried about) and then there’s AGI (what philosophers/naval-gazers are worried about)

08.03.2026 16:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

If you can’t unionize Claude that might be a skill issue

08.03.2026 16:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That’s why the little guy needs to be smarter, so he can tackle those issues (and more)

06.03.2026 22:51 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
06.03.2026 18:51 πŸ‘ 33 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0

Oh dang.
Is this work in a public repo?

06.03.2026 18:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

true productivity won't be unlocked until claude can 100% doom eternal

06.03.2026 16:34 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Make the pfps bounce off of each other all juicy-like

06.03.2026 16:27 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Approaching the point where I mute the word β€œabolish” and am willing to miss whatever big news initially misses me in the future as a result

06.03.2026 16:21 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Bj

06.03.2026 16:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

β€œAnd the first order of the council is… who the hell keeps blowing all of our available food-printer-goo on bubble gum?”

06.03.2026 04:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Was it tailored for deepfates then applied to us or is his just perfectly balanced as always?

06.03.2026 04:05 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Software as a disposable good

05.03.2026 23:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Either way, happy to be fleshing out the dedicated servers aspect (finally), and I see why at a certain point it kinda has to be baked into a core part of the engine

Also now I’m not too scared to finally automate it ironing out the physics oddities in the sandbox because this was always the dream

05.03.2026 23:51 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

How many times am I going to β€œbe done with networking” during the process of making a Destiny-like?

I’ve crossed this milestone four times so far

I can see it on the horizon again

05.03.2026 23:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

This is ~what I’m pulling for with a big project

Get the messiest quasi-functional thing on the computer, understanding that in the future I’ll transpose it into an elegant product where we know the end-goal and have already carved out a rudimentary path there

05.03.2026 23:47 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Clawd 7.2 refect my pr mae no mstks

05.03.2026 23:42 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A pocket-lint blender?

05.03.2026 23:36 πŸ‘ 12 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Tomorrow’s models can debug today’s slop

05.03.2026 23:35 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Sometimes it feels like we’ve forgotten how to make true art (we don’t know how), then other times hope shines through

05.03.2026 23:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

NO FUCKING WAAAAYYYY

05.03.2026 23:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Heuristic

05.03.2026 21:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Always kinda struck me as the business-half of The Veil from D2

05.03.2026 21:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0