#RPGMakerMZ Simple Water Shader
I still can't fathom why I can't render two textures at once. Doing so only make the rendered colors appear black.
Anyway, shimmers/glitters are succesfully implemented, but not by using Perlin noise distribution because of the reason above.
06.03.2026 00:55
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The Phoenix Crown for the empress is the hardest thing to simplify, but the 2-px center saved the day. I am grateful that I took the way of 2-px center technique rather than the 1-px center, although it will compromise a lot of other sprites (e.g. the emperor crown)
03.03.2026 14:41
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Ancient Chinese Royals
This took way longer than I imagined.
#pixelart #γγγη΅΅
03.03.2026 14:37
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Update v1.01 is now available! Giraffe, white rhino, and zebra has been added!
vectoraith.itch.io/wild-animals...
If you already own the asset pack, please redownload to receive the update!
#indiedev #gameasset #pixelart #γγγη΅΅ #itchio
27.02.2026 04:33
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Redo of my older Pocket Cryptids piece with a bunch of different cryptids drawn in the old pokemon gen 1 overworld sprite style, arranged like they're in a storage box on gameboy. There's a large higher detailed sprite of Mothman as he's the selected cryptid. Colors are limited with orange, cream, and black on white
Pocket Cryptids π
24.02.2026 19:40
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Illustration of a variety of fish, featured are lionfish, angelfish, clownfish, rainbow trout, blue tang, pufferfish, catfish, flyingfish, tunafish, salmon, mola mola, red snapper, pomfret, mackerel, and coelacanth
lots of fish ππ ππ π«§
#art #fish
25.02.2026 03:40
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VectoRaith's Modular Buildings Tileset Pack Update v1.40 is now available!
vectoraith.itch.io/modular-buil...
If you already own the asset pack, please redownload to receive the update!
#indiedev #gameasset #pixelart #γγγη΅΅ #itchio
24.02.2026 09:55
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XBOX was really the bridge between PC and console gaming back then. But I still can't comprehend why Microsoft failed to capitalize the market; they even managed to slowly implode their legendary Microsoft Game Studios publishing scale into smaller scope instead...
23.02.2026 13:30
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More procedural generation from our game Weather the Swarmπnow with treasure rooms and special loot.
We just released a new build, with new weapons and grenades, and a whole new perk system. The game is free to try, get a key on our Discord: discord.gg/f2dWCup8m3
#gamedev #indiegame #pixelart
23.02.2026 12:10
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Your font assets are truly the one-stop pixel font solution, Vex!
23.02.2026 11:36
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Thank you very much!
23.02.2026 04:15
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Not a big update for Modern Buildings Pack.
But now you can build telescopes which don't point frontward.
vectoraith.itch.io/vectoraiths-...
If you already own the asset pack, please redownload to receive the update!
#indiedev #gameasset #pixelart #γγγη΅΅ #itchio
20.02.2026 22:30
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What I certainly notice is the flu. The flu is different. Back then when it was still 4-6 months rainy season, the flu last for only a week. Today you need 2 weeks just for recovery. I don't know what's actually happening but it is certainly a bad thing.
18.02.2026 02:14
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I still remember the start of the last rainy season. It was when I first used my new pants, April a year ago. That means it was a rainy season for almost 10 months. The city feels abnormally cold now - in contrast to the usual blazing hot. And I'm not sure whether it is a good sign.
18.02.2026 02:11
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Campfire in the woods #pixelart
17.02.2026 16:02
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[Bioma Mediavalis]
WIP for the upcoming Galleria
At this point the map must grow larger. I need to tweak some details too.
16.02.2026 03:28
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[Temperate Biome]
WIP for the upcoming Galleria
This map is so big I have to shrunk it to make it entirely visible
15.02.2026 09:36
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No need for stacking, just put the cliff section as is. You need two layers, though. One for the main cliff, one for "connector" when the a cliff section goes behind another cliff tile. Here is the layer example.
15.02.2026 05:19
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[Landmass]
WIP for the upcoming Galleria
14.02.2026 14:10
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Time for some daily #gamedev!
Grab these assets here: elvgames.itch.io
#godot | #indiedev | #pixelart
13.02.2026 21:30
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Hey! Major update for Mini Medieval! πβ οΈ
v3x3d.itch.io/mini-medieval
- Damaged Castles π°
- Broken Buildings ποΈ
- Wand Units πͺ
- and More! β€οΈ
#pixelart #γγγη΅΅ #gamedev #indiedev
13.02.2026 19:09
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SkiRogue - Free Retro Skiing Arcade Game
Race down mountains in this free arcade skiing game! Features trick combos, equipment upgrades, rogue-like progression, and retro 80s pixel art graphics. Play now in your browser!
Been working on a free #skiing #roguelike called Ski Rogue! Roguelite / progression stuff is on the roadmap, wanted to put the alpha out in the world for folks to try it out. Give it a whirl @ skirogue.com
Supports mobile/desktop. Share what you think, any and all feedback welcome! π¬
#indiegame
13.02.2026 14:34
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[Monthly Reminder] If you get a headache on setting up my tileset assets for autotiling, layering, etc., please refer to this tutorial:
vectoraith.itch.io/biome-tilese...
#gamedev #gameassets #indiedev
12.02.2026 11:49
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Thank you!
12.02.2026 02:19
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Thank you!
12.02.2026 02:19
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Rhino and zebra
(size control trial for upcoming savannah biome update)
#pixelart #γγγη΅΅
11.02.2026 15:07
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I always think that the elephant grass in my asset pack is too big, until I see the REAL one. If grown undisturbed, one clump of it is very BIG, at least as big as a dump truck, in which the same truck can haul a real elephant.
10.02.2026 15:45
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Giraffe
#pixelart #γγγη΅΅
10.02.2026 15:44
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