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VectoRaith

@vectoraith

A hobby pixel artist. Sorry I don't take commission πŸ™ https://vectoraith.itch.io/

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29.10.2024
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Latest posts by VectoRaith @vectoraith

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#RPGMakerMZ Simple Water Shader
I still can't fathom why I can't render two textures at once. Doing so only make the rendered colors appear black.

Anyway, shimmers/glitters are succesfully implemented, but not by using Perlin noise distribution because of the reason above.

06.03.2026 00:55 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The Phoenix Crown for the empress is the hardest thing to simplify, but the 2-px center saved the day. I am grateful that I took the way of 2-px center technique rather than the 1-px center, although it will compromise a lot of other sprites (e.g. the emperor crown)

03.03.2026 14:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Ancient Chinese Royals
This took way longer than I imagined.

#pixelart #γƒ‰γƒƒγƒˆη΅΅

03.03.2026 14:37 πŸ‘ 9 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Update v1.01 is now available! Giraffe, white rhino, and zebra has been added!

vectoraith.itch.io/wild-animals...

If you already own the asset pack, please redownload to receive the update!

#indiedev #gameasset #pixelart #γƒ‰γƒƒγƒˆη΅΅ #itchio

27.02.2026 04:33 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Redo of my older Pocket Cryptids piece with a bunch of different cryptids drawn in the old pokemon gen 1 overworld sprite style, arranged like they're in a storage box on gameboy. There's a large higher detailed sprite of Mothman as he's the selected cryptid. Colors are limited with orange, cream, and black on white

Redo of my older Pocket Cryptids piece with a bunch of different cryptids drawn in the old pokemon gen 1 overworld sprite style, arranged like they're in a storage box on gameboy. There's a large higher detailed sprite of Mothman as he's the selected cryptid. Colors are limited with orange, cream, and black on white

Pocket Cryptids 🌟

24.02.2026 19:40 πŸ‘ 284 πŸ” 49 πŸ’¬ 6 πŸ“Œ 0
Illustration of a variety of fish, featured are lionfish, angelfish, clownfish, rainbow trout, blue tang, pufferfish, catfish, flyingfish, tunafish, salmon, mola mola, red snapper, pomfret, mackerel, and coelacanth

Illustration of a variety of fish, featured are lionfish, angelfish, clownfish, rainbow trout, blue tang, pufferfish, catfish, flyingfish, tunafish, salmon, mola mola, red snapper, pomfret, mackerel, and coelacanth

lots of fish 🐟🐠🐟🐠🫧
#art #fish

25.02.2026 03:40 πŸ‘ 3070 πŸ” 953 πŸ’¬ 20 πŸ“Œ 6
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VectoRaith's Modular Buildings Tileset Pack Update v1.40 is now available!

vectoraith.itch.io/modular-buil...

If you already own the asset pack, please redownload to receive the update!

#indiedev #gameasset #pixelart #γƒ‰γƒƒγƒˆη΅΅ #itchio

24.02.2026 09:55 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

XBOX was really the bridge between PC and console gaming back then. But I still can't comprehend why Microsoft failed to capitalize the market; they even managed to slowly implode their legendary Microsoft Game Studios publishing scale into smaller scope instead...

23.02.2026 13:30 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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More procedural generation from our game Weather the Swarm😁now with treasure rooms and special loot.
We just released a new build, with new weapons and grenades, and a whole new perk system. The game is free to try, get a key on our Discord: discord.gg/f2dWCup8m3

#gamedev #indiegame #pixelart

23.02.2026 12:10 πŸ‘ 18 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

Your font assets are truly the one-stop pixel font solution, Vex!

23.02.2026 11:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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⚠️Mega Pixel Font Bundle (56 Pixel Fonts For $35), is going up in price soon! ⚠️

itch.io/s/107531/meg...

Multilingual, always being updated, huge variety! 🌎

I'll make one more post right before the price jumps. ❀️

#pixelart #γƒ‰γƒƒγƒˆη΅΅ #gamedev #indiedev

22.02.2026 12:15 πŸ‘ 18 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0

Thank you very much!

23.02.2026 04:15 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Not a big update for Modern Buildings Pack.
But now you can build telescopes which don't point frontward.

vectoraith.itch.io/vectoraiths-...

If you already own the asset pack, please redownload to receive the update!

#indiedev #gameasset #pixelart #γƒ‰γƒƒγƒˆη΅΅ #itchio

20.02.2026 22:30 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

What I certainly notice is the flu. The flu is different. Back then when it was still 4-6 months rainy season, the flu last for only a week. Today you need 2 weeks just for recovery. I don't know what's actually happening but it is certainly a bad thing.

18.02.2026 02:14 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I still remember the start of the last rainy season. It was when I first used my new pants, April a year ago. That means it was a rainy season for almost 10 months. The city feels abnormally cold now - in contrast to the usual blazing hot. And I'm not sure whether it is a good sign.

18.02.2026 02:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Campfire in the woods #pixelart

17.02.2026 16:02 πŸ‘ 10 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

[Bioma Mediavalis]
WIP for the upcoming Galleria

At this point the map must grow larger. I need to tweak some details too.

16.02.2026 03:28 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

[Temperate Biome]
WIP for the upcoming Galleria

This map is so big I have to shrunk it to make it entirely visible

15.02.2026 09:36 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
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No need for stacking, just put the cliff section as is. You need two layers, though. One for the main cliff, one for "connector" when the a cliff section goes behind another cliff tile. Here is the layer example.

15.02.2026 05:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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[Landmass]
WIP for the upcoming Galleria

14.02.2026 14:10 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
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Time for some daily #gamedev!
Grab these assets here: elvgames.itch.io

#godot | #indiedev | #pixelart

13.02.2026 21:30 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Hey! Major update for Mini Medieval! πŸ‘‡βš οΈ

v3x3d.itch.io/mini-medieval

- Damaged Castles 🏰
- Broken Buildings 🏚️
- Wand Units πŸͺ„
- and More! ❀️

#pixelart #γƒ‰γƒƒγƒˆη΅΅ #gamedev #indiedev

13.02.2026 19:09 πŸ‘ 21 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
Preview
SkiRogue - Free Retro Skiing Arcade Game Race down mountains in this free arcade skiing game! Features trick combos, equipment upgrades, rogue-like progression, and retro 80s pixel art graphics. Play now in your browser!

Been working on a free #skiing #roguelike called Ski Rogue! Roguelite / progression stuff is on the roadmap, wanted to put the alpha out in the world for folks to try it out. Give it a whirl @ skirogue.com

Supports mobile/desktop. Share what you think, any and all feedback welcome! 🐬
#indiegame

13.02.2026 14:34 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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[Monthly Reminder] If you get a headache on setting up my tileset assets for autotiling, layering, etc., please refer to this tutorial:

vectoraith.itch.io/biome-tilese...

#gamedev #gameassets #indiedev

12.02.2026 11:49 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Thank you!

12.02.2026 02:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you!

12.02.2026 02:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Rhino and zebra
(size control trial for upcoming savannah biome update)

#pixelart #γƒ‰γƒƒγƒˆη΅΅

11.02.2026 15:07 πŸ‘ 24 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
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Mainly these. There are, of course, other inspirations such as those series of illustrated books from Dorling Kindersley.

11.02.2026 14:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I always think that the elephant grass in my asset pack is too big, until I see the REAL one. If grown undisturbed, one clump of it is very BIG, at least as big as a dump truck, in which the same truck can haul a real elephant.

10.02.2026 15:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Giraffe

#pixelart #γƒ‰γƒƒγƒˆη΅΅

10.02.2026 15:44 πŸ‘ 17 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0