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story rich

@gungnirworks.dcellgames.com

I'm Richard (he/him), I draw and RT. design lead, story and visual stuff, some coding @dcellgames working on unbeatable (and other stuff!!) work: richard at dcellgames dot com personal: richardgung88 at gmail

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02.10.2023
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Latest posts by story rich @gungnirworks.dcellgames.com

can you try a modulo operator to check (frame % variable) for step timing

11.03.2026 21:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
discord screenshot.
me: "😳 (image of unity editor window with beat and rest looking like they're about to kiss)"
rj: "everyone who thinks they're sisters immediately get murdered"

discord screenshot. me: "😳 (image of unity editor window with beat and rest looking like they're about to kiss)" rj: "everyone who thinks they're sisters immediately get murdered"

is2g this happened completely by accident back while i was building out this scene because thats just how the origins of the sprites lined up when I pulled them into the scene and this was rj's response

11.03.2026 21:02 πŸ‘ 140 πŸ” 23 πŸ’¬ 1 πŸ“Œ 2

never had an opinion. never let the opps win

11.03.2026 18:19 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

so true. I made sure of it

11.03.2026 17:54 πŸ‘ 37 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

I want every word of this in massive letters of fire in the sky. Thank you, @moryan.bsky.social.

11.03.2026 04:14 πŸ‘ 750 πŸ” 305 πŸ’¬ 2 πŸ“Œ 1

Listen man,I don't care if something "irks" you in a drawing, yall desperately need to learn the difference between real life and drawings before the only thing you're allowed to jack off to are 2 people praying with their clothes on

11.03.2026 03:40 πŸ‘ 620 πŸ” 232 πŸ’¬ 4 πŸ“Œ 1

if you insist rj lake

11.03.2026 04:08 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Radiant Silvergun - Patch Note(Rev:242 BuildID:22023369) - Steam News Thank you for playing Radiant Silvergun. We would also like to thank you for your feedback.

Live Wire's patched the Steam version of Radiant Silvergun to address the recently-discovered infinite milk exploit for the 2B boss https://store.steampowered.com/news/app/2450820/view/536628817810163878 icymi, this exploit exists in the original versions but went undiscovered until ~a month ago

09.03.2026 12:45 πŸ‘ 54 πŸ” 15 πŸ’¬ 1 πŸ“Œ 0
Preview
Guwange – 2010 Developer Interview - shmuplations.com This insightful Guwange interview with lead designer Junya Inoue first appeared in the Esprade/Guwange Artworks book published in 2010.

This week we have a special treat for shmup fans: a rare Guwange interview with character designer Junya Inoue! For fans of Cave's haunting Muromachi-era danmaku, this interview covers it all: the influences, game design, challenges, concept art, characters, and more! shmuplations.com/guwange

10.03.2026 14:17 πŸ‘ 133 πŸ” 64 πŸ’¬ 3 πŸ“Œ 6

this goes beyond game design, really. for example: it's the desire of the Tech Bro to have that one idea that is so incredible, so "disruptive," that they will be venerated simply for having it, and reap all the benefits that actually come from hours and hours of labor from a lesser "other"

08.03.2026 15:07 πŸ‘ 131 πŸ” 36 πŸ’¬ 2 πŸ“Œ 0

I, too, will be at day of the devs, likely next to chi. waddup

08.03.2026 11:51 πŸ‘ 14 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

rest assured that radirgy swag is not without its own weed references

08.03.2026 04:16 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Sorry I'm not more open-minded about LLMs, it's just some fucking maniacs shoveled out a bunch of useless bloatware featuring that technology, did not give me any chance to opt out, reorganized the entire economy around it, zeroed out gains made by green energy, and made it impossible to buy RAM

05.03.2026 05:17 πŸ‘ 17433 πŸ” 5766 πŸ’¬ 129 πŸ“Œ 101

if only those were the only possible hits to my productivity

06.03.2026 00:42 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
sin and punishment, Battle Garegga, spikeout, umineko, hellsinker, persona 3 vanilla, quake, ketsui, ape escape

sin and punishment, Battle Garegga, spikeout, umineko, hellsinker, persona 3 vanilla, quake, ketsui, ape escape

9 games off the top of my head

05.03.2026 23:57 πŸ‘ 10 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
message from anime-style girl in an outstandingly messy room: Sometimes, you get overwhelmed with the fear of hurting others or getting hurt, and it stops you from saying anything. Pretty common, right?

message from anime-style girl in an outstandingly messy room: Sometimes, you get overwhelmed with the fear of hurting others or getting hurt, and it stops you from saying anything. Pretty common, right?

tadayo
#RadirgySwag

05.03.2026 02:40 πŸ‘ 17 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Message from Tadayo: Good things come to those who wait.

Message from Tadayo: Good things come to those who wait.

Radirgy Swag is here!!!!!
Go and get it!!!!!

store.steampowered.com/app/3179820/

#RadirgySwag

04.03.2026 09:41 πŸ‘ 38 πŸ” 10 πŸ’¬ 3 πŸ“Œ 1
Preview
Save 35% on Radirgy Swag on Steam Dodge, slash, and shoot your way through waves of enemies while collecting items. Blast off on a quick trip toward the Moon in Radio-allergic Shoot ’Em Up!

Now that it's out, it may not surprise you to know that I was part of the team to localise this game, just like with Karous! I was on FIRE when translating some of the lines here - hope you enjoy the new English version!

store.steampowered.com/app/3179820/...

#RadirgySwag

04.03.2026 10:44 πŸ‘ 84 πŸ” 40 πŸ’¬ 6 πŸ“Œ 0

or just refer to years. years are infinitely more useful than gen numbers

04.03.2026 00:49 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I cant think of a more useless and needlessly semantic game discussion-ism than referring to gaming eras in console generation numbers. just say the consoles you're talking about

04.03.2026 00:42 πŸ‘ 12 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
Post image Post image Post image

Something of the Kantian sublime in the way it is impossible to find a camera angle with which to observe the entire Idol of Sonic in Spikeout; a metaphor for the impossibility of one person beholding the totality of the divine work of SEGA, we are each offered only a glimpse of the universal truth.

03.03.2026 02:49 πŸ‘ 175 πŸ” 62 πŸ’¬ 2 πŸ“Œ 0
03.03.2026 08:21 πŸ‘ 32 πŸ” 10 πŸ’¬ 1 πŸ“Œ 0
Miyamoto: When pornography escalates, it eventually crosses into the grotesque. I think the world of "hidden secrets" in games has almost reached that same grotesque level. It's reached a point where it isn't measured by common sense anymore. It's just people getting bored and looking for stronger and stronger stimulation. We've hit a wall. When you're at the point where you have no choice but to go "grotesque," you have to start thinking of new ways to use the medium.

Miyamoto: When pornography escalates, it eventually crosses into the grotesque. I think the world of "hidden secrets" in games has almost reached that same grotesque level. It's reached a point where it isn't measured by common sense anymore. It's just people getting bored and looking for stronger and stronger stimulation. We've hit a wall. When you're at the point where you have no choice but to go "grotesque," you have to start thinking of new ways to use the medium.

I BETTER SEE THIS SHIGERU MIYAMOTO QUOTE ALONGSIDE HIS OTHER FAMOUS ONES

02.03.2026 23:23 πŸ‘ 1377 πŸ” 371 πŸ’¬ 19 πŸ“Œ 91

I don’t want revenge. I want everyone to be free.

01.03.2026 23:40 πŸ‘ 687 πŸ” 155 πŸ’¬ 4 πŸ“Œ 0

its a system of shaky mechanics in a feedback loop holding each other up. ppl decided that unresponsive controls felt more premium. so instead of avoiding things you just parry them. but also to balance the parry your ability to avoid attacks must be curtailed by nerfed movement and enemy tracking

01.03.2026 19:23 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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its so cool how the industry has just decided that character controllers should be slow and unresponsive now. it doesnt need to be this way

01.03.2026 19:23 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

best blender addon after ucupaint

27.02.2026 19:04 πŸ‘ 165 πŸ” 21 πŸ’¬ 3 πŸ“Œ 0

live service games are crazy "what if sequels were ship-of-theseus'd into existence based on the whims of the comment section"

27.02.2026 02:19 πŸ‘ 196 πŸ” 50 πŸ’¬ 0 πŸ“Œ 1

Sometimes seeing people's takes on older games is like seeing a particularly stupid dog trying to enjoy art and getting startled because it's not a dog treat, as an ideaological position.

24.02.2026 23:06 πŸ‘ 43 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0

still cant believe they named the guy "full frontal"

26.02.2026 18:29 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0