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Star

@starcrater21.fenixstudios.dev

Heya! I'm Star (AKA Starcrater21, or Blue018Phoenix) I'm an artist / game developer (Though I consider both to be one in the same) I think Phoenix's are cool. fenixstudios.dev I do not permit any of my stuff to be used to train AI.

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Latest posts by Star @starcrater21.fenixstudios.dev

Annd my vacation to tural is already goin swell now that im down to 96k gil since my IL is too low...

13.03.2026 16:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Playing FFXIV rn and I just put a baguette for sale for 100,000,000 gil lmfao.

No one's ever buying it but I find it funny.

13.03.2026 16:38 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I guess im gonna be working on a game engine in the meantime instead...

13.03.2026 13:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Imagine forgetting to push the latest build of your game to SC and then turning of the PC that has that build and then traveling elsewhere now unable to work on your game due to the copy of the game on your local device being way too old...

13.03.2026 06:39 πŸ‘ 0 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

yay

05.03.2026 19:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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#StardustTrail #GameDev

26.02.2026 19:14 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Forward sprites are kinda cursed but oh well.

25.02.2026 20:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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more shader testing
(dw i am also slowly doing spritworkk)

25.02.2026 03:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

actually it shows 134 gb lol, uhhhhhh

22.02.2026 19:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

also for the record those memory readouts are broken lmao, Its not taking up 20 GB of memory

22.02.2026 19:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Testing a better debug setup in a test project. Stardust Trail's debug profiler actively made the game hitch so I removed it.

22.02.2026 19:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
A screenshot of one of Lylya's new sprites in a dark area.

A screenshot of one of Lylya's new sprites in a dark area.

#StardustTrail #Godot #GameDev

20.02.2026 13:55 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
FFXIV Animatedγ€ŽFAVE』2026ζ–°ζ˜₯εŠ¨η”»
FFXIV Animatedγ€ŽFAVE』2026ζ–°ζ˜₯εŠ¨η”» YouTube video by θ™«ζŸšPomelo

*grabs you all and pushes towards YT*
Go and check this masterpiece right this instant! Go to their YT channel and leave them some love!! #ffxiv

youtu.be/iKqMI15juU4?...

19.02.2026 15:30 πŸ‘ 895 πŸ” 629 πŸ’¬ 4 πŸ“Œ 16
some spritework of lylya

some spritework of lylya

lylya

19.02.2026 03:14 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

or just make the characters similar in height?

18.02.2026 23:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

maybe I should go for a more chibi style?

18.02.2026 23:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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i dunno

18.02.2026 22:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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only now realizing that the fox NPC is freakishly huge.

18.02.2026 22:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

how am i so hungry this morning i ate like a pig last night what

17.02.2026 14:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
da bir

look jhankk

da bir look jhankk

first thing I drew in like a few minutes using affinity

17.02.2026 01:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

help i ate too muchh

17.02.2026 01:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Tier 7 unit for the Yulan faction for Songs of Conquest- Feng and its upgrade. Christian Knutsson as art director. Ingame animations by Emanu Garnheim. #pixelart

16.02.2026 16:25 πŸ‘ 510 πŸ” 94 πŸ’¬ 9 πŸ“Œ 0

Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.

If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:

fund.godotengine.org

16.02.2026 15:33 πŸ‘ 1986 πŸ” 886 πŸ’¬ 53 πŸ“Œ 45

Why i avoid getting wet like the plauge

16.02.2026 18:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
C++ code with a wack comment on a break statement for some reason? I don't understand why I wrote that.

C++ code with a wack comment on a break statement for some reason? I don't understand why I wrote that.

why was i so mad when writing this lmao.

16.02.2026 15:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

happi valentin

15.02.2026 04:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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13.02.2026 02:21 πŸ‘ 227 πŸ” 38 πŸ’¬ 3 πŸ“Œ 7

Also dont worry I made a backup branch just in case lol.
So far I really like how the editor feels now, and the bloom looks really nice now.

12.02.2026 19:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Upgraded to Godot 4.6

12.02.2026 18:43 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
A drawing of Fenikuru. Their beak is very walnut shaped here for some reason.

A drawing of Fenikuru. Their beak is very walnut shaped here for some reason.

I will be canceling my non-existant nitro subscription.

Anyways here's some old art of Fenikuru. (IIRC this was to experiment with drawing in grayscale and then adding color later)

09.02.2026 23:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0