That's it for this list! What is your favorite Claude skill? π
For more on plugins, marketplaces, and how to use them, check out the Anthropic site
code.claude.com/docs/en/dis...
That's it for this list! What is your favorite Claude skill? π
For more on plugins, marketplaces, and how to use them, check out the Anthropic site
code.claude.com/docs/en/dis...
5/ claude-md-management
Lastly, an official release by the Anthropic team, I'll run this skill manually at the end of each session so Claude can update its CLAUDE.md file with new learnings and understandings of my preferences.
github.com/anthropics/...
4/ web-quality-skills
A collection of robust skills written by a Google Chrome engineer that tells Claude how to troubleshoot and optimize a website's performance, SEO ranking, and Lighthouse score
github.com/addyosmani/...
3/ Vercel's agent-skills
A collection of React-specific skills that tell Claude how to best write React and deploy it to Vercel's infrastructure. A must-have for any React engineer.
github.com/vercel-labs...
2/ code-refactoring
Seth Hobson put together an absolute treasure trove of plugins for just about any skill imaginable. My go-to is /code-refactoring, which I run after every session to clean up whatever Opus spit out.
github.com/wshobson/ag...
1/ superpowers
An indispensable collection of skills that make Claude act like a staff software engineer. With superpowers, Claude can brainstorm, systematically debug, and draft detailed implementation plans.
github.com/obra/superp...
If you're not using plugins, you're missing out β they're essential to getting the most out of Claude. Plugins will add skills, agents, and tools that make Claude 1000% at what it does.
Here are my favs.
I'll be honest:
If you're not using Skills with Claude Code, you're not doing it right.
Here are the top skills I use daily to run my $30k/mo agency.
Bookmark this β¬οΈπ§΅
How it started β‘οΈ How it's going
New website cooking π¨π»βπ³ This one was pitched as "technology meets ancient Greece."
Can't wait to share more.
Folder work π
TIL about corner-shape: a new CSS rule that allows you to create squircles and scooped corners for buttons and cards alike π₯
Can't wait for Tailwind support once it's baseline available.
Kojo 2025 by the numbers:
β
8 new clients signed
β
5 repeat clients
β
50+ projects completed
β
8 websites launched
β
$310k+ earned
β
1 employee
2026 let's go πͺπ»
New year. Time to start sharing work again.
which circle of hell is this
Rejected hero. What do we think?
A, B, or C? π€
recent brand exploration
This goes incredibly hard my dude π₯
Yeah Iβve used WhatTheFont and Identifontβ¦ I think they really excel in paid fonts, but can miss a lot of free ones or ones not in their database. Recoleta is fortunately just a very popular font, so is probably easy to ID.
Itβs hit or miss haha. Sometimes if the company had a public rebrand it will just look up the fonts they used. Sometimes it has to guess and am not fully sure of the accuracy there lol. Pretty convenient nevertheless!
Submission card for Content Reward π₯
Help settle a debate β which visualization works best? A, B, or C? π€
@obscuravpn π€π» kojo.design
If you'd like to ship a new website in 4-6 weeks, book some time at cal.com/tnick/30min.
And for those who are wondering "wHaT abOuT FraMeR": while no-code tools are great for shipping quickly, in my experience eventually you hit performance or product needs that demand a custom solution.
That's where I come in :)
That's it for this list!
For a peek into how I build websites at Kojo, I've actually open-sourced the boilerplate I use for all my new web projects. It's a perpetual WIP and needs some doc updating, but I promised you a freebie so:
github.com/kojodesign/...
AI is never a silver bullet (yet, anyway).
While over time I've come to rely on Claude for addressing PR feedback or scaffolding new pages, it is never pixel perfect and almost always needs carefully review. This is something I'm still trying to get better at doing.
Not everything NEEDS to be code.
When I first started, every animation or visual I'd end up coding by hand in HTML or React. Unfortunately, these don't always scale well. Lately I've been using Rive to create scalable WebGL animations that are too complex for code.
Boilerplate, don't template.
To kick off every new project as fast as possible, I have a custom repo setup with my common dependencies preinstalled so I can just clone and hit the ground running. I always change the styles and layouts though.