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Manuel Ineichen

@manuelini.itch.io

chronically interdisciplinary 50% of @Brainflick.bsky.social He/Him linktr.ee/manuel_ini

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04.09.2024
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Latest posts by Manuel Ineichen @manuelini.itch.io

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β€ͺWe're happy to announce that the Cannon Keep Demo is **out now**!

Cannon Keep combines Backpack Battles with Tower Defense! Build a city block by block with LOTS of guns and defeat hordes of mechs!

Check out the demo and leave a review!
store.steampowered.com/app/4437800/...

#indiegame #gamedev

06.03.2026 18:22 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Save 10% on Swiftrace Canyon on Steam In this fast paced platformer you boost your way through canyons and caves, find shortcuts and race to the top of the leaderboards.

We just RELEASED our first game on Steam!! So excited!!

Pls go play it and leave a review:

store.steampowered.com/app/2276130/...

20.02.2026 17:36 πŸ‘ 14 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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🍣 Goblin Sushi is out now in Early Access! πŸ”₯

The goblin kitchen is officially open with a 10% launch discount to celebrate. From demo to EA, shaped by your feedback.

Now available on Steam, Google Play & the App Store.
Thank you for the amazing support ❀️
store.steampowered.com/app/3734290/...

09.02.2026 14:46 πŸ‘ 56 πŸ” 36 πŸ’¬ 4 πŸ“Œ 5
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Breed them, grill them, make them POWERFUL! πŸ€

After six months of development, the demo of our cursed auto-battler, RatSpiderFrog, is now available on Steam! πŸ’₯

Be sure to give it a try πŸ‘‡
store.steampowered.com/app/4201720/...

#IndieGames #IndieGameDev

06.02.2026 14:08 πŸ‘ 18 πŸ” 7 πŸ’¬ 1 πŸ“Œ 1

Check out our little god game we made for #ggj26! I had lots of fun drawing little critters, and it was a pleasure to work with @thecell.eu , @theonean.gamedev.blue, and the other fellow jammers!

01.02.2026 19:05 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Oh how I love seeing my UI spontaneously combust whenever I change a single thing, it's truly a pleasure XD

19.12.2025 16:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

And imagine the suffering they would have to endure if you didn't take the money! It's the right thing to do, definitely worth tiny transaction fee of 2000$.

05.11.2025 10:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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We're back with a new project!

A 2D towerdefense game where you mine resources in a polluted wasteland and upgrade your city with different building blocks to survive the night.

Check out the demo here:
itch.io/wretched-lead

#gamedev #indiedev

12.09.2025 17:50 πŸ‘ 19 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0
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πŸ₯³ The Farmer Was Replaced is leaving Early Access!
We’re publishing the 1.0 full release on October 10 🌻 

Check it out: https://store.steampowered.com/app/2060160

10.09.2025 15:44 πŸ‘ 47 πŸ” 26 πŸ’¬ 2 πŸ“Œ 3
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Just an ordinary day, right?

07.08.2025 21:49 πŸ‘ 54 πŸ” 9 πŸ’¬ 2 πŸ“Œ 2

Interesting! I'll have a look ^^

21.08.2025 07:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

β€œIt’s just a tool! People used to hate on photoshop too.”

Take away my photoshop, take away my tablets, I can still draw. Take away your plagiarism machine and what are you gonna do? Shout prompts at me?

02.08.2025 08:47 πŸ‘ 12506 πŸ” 3828 πŸ’¬ 150 πŸ“Œ 100
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DNA CODEX: The GameDev Library DNA CODEX is a free digital GameDev Library built and maintained by DnA Creative - a curated and community supported digital archive for game development resources.

We’re gonna leave the games industry better than we found it 😀

Introducing DNA CODEX: The GameDev Library 🧬

πŸ“š ongoing, always growing, digital archive for all
πŸ’Έ COMMUNITY-FUNDED and freely accessible
🫑 curated + maintained by DnA Creative (us!)
dnacreative.notion.site/codex

20.06.2025 00:24 πŸ‘ 602 πŸ” 302 πŸ’¬ 25 πŸ“Œ 12

artist who tries to fix the fundamental structural mistakes in their work by moving the colour sliders

24.07.2025 08:47 πŸ‘ 1436 πŸ” 194 πŸ’¬ 41 πŸ“Œ 9
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Gaza is starving Palestinians seeking food are being killed by the IDF. It's time for the entire world to say enough.

Read my latest:

22.07.2025 23:22 πŸ‘ 2883 πŸ” 1421 πŸ’¬ 61 πŸ“Œ 99
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The Wandering Village 1.0 is OUT NOW on Steam, Nintendo Switch, PlayStation, and Xbox! πŸ¦•

Check out our new animated trailer ✨

πŸ”ƒ Repost and comment until July 24 to win a game key for your platform of choice!

17.07.2025 15:13 πŸ‘ 295 πŸ” 138 πŸ’¬ 68 πŸ“Œ 19
Me holding the playdate game console

Me holding the playdate game console

My playdate arrived! The thing's a lot of fun, and I can't wait to program a lil' something for it myself. Its just what I need to wind down after months of stress due to my Bachelor's degree (yes, I know, I am taking a break from making games by making... a game)

18.06.2025 06:49 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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In Full Bloom on Steam Feed and raise your little baby. Watch it grow and feed on every and anything. In Full Bloom is a Tamagotchi inspired Katamari-like about a creature with never-ending hunger for anything around it. Th...

The day has come to behold the mouth.

The In Full Bloom steam page is live!

Please check it out & wishlist the game if you're interested or want to support us.
It helps us out & you'll get notified about big changes, like a playable demo perhaps? πŸ‘€
#indiedev

store.steampowered.com/app/3810240/...

14.06.2025 17:55 πŸ‘ 12 πŸ” 3 πŸ’¬ 0 πŸ“Œ 2

I am a bit late, but 🌈 happy pride month y'all! It's tough times out there, but I hope everyone gets to stay safe and celebrate ^^

04.06.2025 06:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Man, am I happy that I graduated from secondary school before Sam Altman's plagiarism machine was a thing. Good job tech bros, your fancy new gadget has brought us the future of "people can't read anymore", my favourite flavour of dystopia.

02.06.2025 15:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

For a person like me, whose only experience with classic nintendo games was lending a game boy from our local library for a single week, the switch online collections are a blessing. Its making me feel nostalgia for something I've never had!

01.06.2025 15:01 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Even without fancy particle effects, collecting crystal shards and enemy loot is already quite satisfying!

#screenshotsaturday #screenshotsunday #gamedev #indiedev

04.05.2025 15:54 πŸ‘ 11 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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All over the surface of the planet, strange tornadoes appear. They are surrounded by a massive wall of dust and seem to be powered by a powerful source of energy. What dangers will await you inside of it?

#screenshotsaturday #gamedev

26.04.2025 09:18 πŸ‘ 6 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Did we just forget about click workers? Did we really?? Do these people even understand that the hallucinations of fancy applied statistics they call "AI" are built on top of thousands of HUMANS labelling the stolen training data for abysmal wages? When will these HUMANS get HUMAN rights???

24.04.2025 20:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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While precious resources scatter the lands of our Dual Perspective Strategy & Action game, there are also hives full of angry bugs and critters! Luckily, rockets beat rock!

#screenshotsaturday #screenshotsunday #gamedev #indiedev

20.04.2025 08:33 πŸ‘ 9 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
The image portrays shaders malfunctioning in a game. A black sphere in the middle of the screen with layered rings switching from blue to cyan and a black outline. The sphere is distorted towards the bottom as if some gravity was pulling at it. 6 rocks of which only their outline can be seen create a u which frame the black hole. On the top middle of the screen is a health bar which is not affected by the shader error.

The image portrays shaders malfunctioning in a game. A black sphere in the middle of the screen with layered rings switching from blue to cyan and a black outline. The sphere is distorted towards the bottom as if some gravity was pulling at it. 6 rocks of which only their outline can be seen create a u which frame the black hole. On the top middle of the screen is a health bar which is not affected by the shader error.

Sometimes weird stuff happens when reworking what you already have. This time around our screen got sucked into the vortex by the shader gods, they do not seem to listen to our prayers.

#gamedev #screenshotsaturday #indiedev

12.04.2025 11:59 πŸ‘ 11 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Speaking of bouncing rockets... here are some rocket modules we've been cooking up! The possibilities are endless (if you can't count higher than 27)!

#gamedev #screenshotsunday #indiedev

06.04.2025 20:56 πŸ‘ 15 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Approaching the storm is a dangerous feat in our drone combat strategy/action game... Although it ain't so hard if you have rockets bouncing all over the place!

#screenshotsaturday #gamedev

06.04.2025 08:56 πŸ‘ 18 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

This is why I hate it when economics bros use "supply and demand" as an excuse for companies doing evil stuff. Who wants this!? Bring me ONE person who would genuinely enjoy playing that. This is nothing but an insult to human art and creativity.

06.04.2025 14:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We've prototyped a video showcasing how our planets mega-storm might create different feeling areas. If you don't like sand because it's course, rough and gets everywhere this planet might not be for you... except if you're up for an adventure?
#screenshotsaturday

29.03.2025 15:59 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0