Etienne Marie's Avatar

Etienne Marie

@e2n

Principal Artist @dblstallion. Game dev, tech art enthusiast, dad. I like crafting things. Wishlist #surfpunk on Steam : https://store.steampowered.com/app/2434830/Surfpunk/

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21.12.2023
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Latest posts by Etienne Marie @e2n

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Bean effect

#godot #godotengine #vfx

11.03.2026 11:26 πŸ‘ 200 πŸ” 16 πŸ’¬ 10 πŸ“Œ 1
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Top Resources for Learning Technical Art

Comment "Link" i will send you the link for the full episode and the resources mentioned in this clips. Share with your friends!

#techart #unity #gamedev #indiedev #cs

10.03.2026 22:08 πŸ‘ 16 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Stoked to be part of the new game Surfpunk πŸ„ You can now play with me as your Raider voice! The new trailer just premiered at The MIX + Kinda Funny Spring Game Showcase β€” check it out, bruh. Thanks @dblstallion.com, @themix.bsky.social, @kindafunnyvids.bsky.social!

09.03.2026 17:58 πŸ‘ 206 πŸ” 58 πŸ’¬ 2 πŸ“Œ 1
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The peak of cinematic action gaming.

07.03.2026 10:26 πŸ‘ 30 πŸ” 4 πŸ’¬ 3 πŸ“Œ 0
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Ekko used Rewind so you can rewatch this interview as many times as you want.

@spillzndoodles.bsky.social talked about building CONVERGENCE with @riotgames.com.
Plus some behind-the-scenes about Surfpunk, their new #ARPG at @dblstallion.com

www.twitch.tv/videos/27142...

#IndieGames #IndieDevs

05.03.2026 07:07 πŸ‘ 5 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Guess I'm making portals now. Maybe I could use the stencil buffer somehow here.

#godot #godotengine #godotshaders

03.03.2026 09:48 πŸ‘ 555 πŸ” 64 πŸ’¬ 15 πŸ“Œ 3
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Cheap Light Trick πŸ’‘
Use a Modulate blend material to multiply screen color and depth masking to fake a light radius. Clamp values above 1 and you’ve got a fast, clean solution that works great in real time #gamedev #VFX #realtimeVFX #UE5 #UnrealEngine

19.02.2026 18:00 πŸ‘ 24 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1
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Finally got around to work on our shoreline shader for #surfpunk game.
Based on the wonderful tutorial by @cyanilux.bsky.social ❀️

#gamedev #indiegames #vfx #realtimevfx #techart #unity3D

02.03.2026 19:05 πŸ‘ 38 πŸ” 9 πŸ’¬ 0 πŸ“Œ 0

Huh, and now i'm noticing the video is lagging at the end .. 😩

02.03.2026 18:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Spline Mesher PRO is now available!

Rebuilt mesh generation using Jobs and Burst for fast realtime editing. Output splitting, unique fill mesh functionality and new demo content! ☺️

See the store page for upgrade discounts 🎁

πŸ”— staggart.xyz/u/spline-mes... #unity3d #pcg #gamedev #indiedev

02.03.2026 14:07 πŸ‘ 20 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
Google with AI buttons

Google with AI buttons

Google without AI buttons

Google without AI buttons

I made a filterlist for uBlock Origin to remove Generative AI features on websites. Includes blocks for
* Google AI Summaries
* YouTube Ask button & chat summaries
* GitHub Copilot
* Facebook AI chat
* X's Grok buttons
* Deviantart DreamUp
* Booru AI images
* And more

github.com/Stevoisiak/S...

03.02.2026 00:30 πŸ‘ 23334 πŸ” 11641 πŸ’¬ 287 πŸ“Œ 229
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Phonopolis Demo is OUT NOW on Steam!! πŸ“£
store.steampowered.com/app/4109130/...

Take a look at how we built the cardboard city by hand.

11.02.2026 15:06 πŸ‘ 534 πŸ” 189 πŸ’¬ 10 πŸ“Œ 31
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I'll have a lovely chat with @spillzndoodles.bsky.social about building IPs at @dblstallion.com.
And how this looks for them before and after working with @riotgames.com on CONVERGENCE.

This Friday.
19:00 CET.
Live on Twitch: www.twitch.tv/gamingcopywr...

#IndieDevs #IndieGames #GameDev

24.02.2026 08:46 πŸ‘ 8 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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Happy 40th anniversary to "The Legend of Zelda" (released on February 21, 1986).

21.02.2026 10:07 πŸ‘ 5173 πŸ” 2107 πŸ’¬ 34 πŸ“Œ 121
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Hackers Expose Age-Verification Software Powering Surveillance Web Three hacktivists tried to find a workaround to Discord’s age-verification software. Instead, they found its frontend exposed to the open internet.

Discord was going to use age verification that literally pipes your information straight to the fascist US government, until hackers exposed it.

β€œThe state wants to see everything. The corporations want to see everything. And they've learned to work together.”

www.therage.co/persona-age-...

21.02.2026 23:50 πŸ‘ 1728 πŸ” 849 πŸ’¬ 19 πŸ“Œ 62
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VFX artists & shader nerds β†’ stop painting particles by hand for 3 hours. Generate beautiful effect textures in < 30 seconds with this free tool β†’ mebiusbox.github.io/contents/Eff...
Made with love by @SunnyValleyStudio
#VFX #Unity #gamedev #indiegamedev #realtimeVFX

20.02.2026 10:24 πŸ‘ 11 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
A monk wearing a red and blue dress, her resolute gaze fixed on us. She is holding a giant spinning top with her left hand, a mystical parchment coiled around the grip. She's pulling the rope tied to the parchment with her right hand, uncoiling the scroll, and thus starting off the spinning of this ancient weapon.

A monk wearing a red and blue dress, her resolute gaze fixed on us. She is holding a giant spinning top with her left hand, a mystical parchment coiled around the grip. She's pulling the rope tied to the parchment with her right hand, uncoiling the scroll, and thus starting off the spinning of this ancient weapon.

Hey, it's been a while! I've been focusing on my character art render for the last few months; here's a Spinning Top Monk I have been working on for some time.

18.02.2026 20:11 πŸ‘ 34 πŸ” 12 πŸ’¬ 2 πŸ“Œ 1
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An introduction post.
I am a freelance concept artist and illustrator based in western France.
I explore mostly sci-fi themes for movies, games and books.
Furthermore, I am currently working on my first art book, a compilation of personal works.

21.10.2024 08:11 πŸ‘ 1632 πŸ” 343 πŸ’¬ 29 πŸ“Œ 10
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Goofball or Badass?
#screenshotsaturday #indiedev #gamedev

13.02.2026 17:15 πŸ‘ 12 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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vibes good

13.02.2026 07:40 πŸ‘ 47 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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Replaced is suuuper stylish! The combination of pixel/voxel aesthetic with heavy atmospherics and a cinematic camera is really nice. Character controls/animation have a satisfying weightiness to them as well (reminds me a bit of Flashback). I recommend giving the demo a go!

13.02.2026 09:42 πŸ‘ 56 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0
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Blender ↔ Substance Painter, no constant exports. Milad Kambari’s Live Link keeps geometry and PBR data in sync in real time.

See more: jettelly.com/blog/blender...

#b3d #blender

11.02.2026 17:00 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Made a spline-based tree root generator. To further test Spline Mesher's conforming feature. This'll come in handy! #gamedev #unity3d #pcg

10.02.2026 12:48 πŸ‘ 47 πŸ” 7 πŸ’¬ 4 πŸ“Œ 0
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Close-up of my tiny sky island β˜οΈβ›΅οΈ

#IndieGame #IndieGameDev

10.02.2026 12:05 πŸ‘ 15 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Grease Pencil, so good to plan work ✏️✨

10.02.2026 08:22 πŸ‘ 69 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0
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10.02.2026 04:56 πŸ‘ 208 πŸ” 26 πŸ’¬ 2 πŸ“Œ 0
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Kill 6 Billion Demons TP, Vol. 5 Ripped away from her comfortable and mundane life to Throne, the multiversal metropolis at the center of all worlds, she has been unwittingly swept up in an ancient feud between tyrannical god-kings, ...

KSBD volume 5 will be out and available in print March 10th! It's available for order now: imagecomics.com/comics/relea...

09.02.2026 16:15 πŸ‘ 570 πŸ” 115 πŸ’¬ 16 πŸ“Œ 4
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"Pixel perfection! πŸ–₯️✨ @RomanChacornac's arcsin(sin(x)) trick unlocks buttery-smooth dither gradients in Unity. #UnityVFX #PixelArt #shaderbreakdown "

08.02.2026 19:27 πŸ‘ 18 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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man, I love Blender

03.02.2026 18:07 πŸ‘ 186 πŸ” 21 πŸ’¬ 5 πŸ“Œ 0

A quick breakdown of the stylised cloud shader for those interested ☁️#indiedev

31.01.2026 12:24 πŸ‘ 125 πŸ” 13 πŸ’¬ 0 πŸ“Œ 0