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Arman

@armanjr

Building apps & games for  Apple Vision Pro | https://immerseit.pro/

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08.11.2024
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Latest posts by Arman @armanjr

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I love adding details!

Friends and lovers can now see the gamepad color and instantly know whether it’s “just one more minute” or not 😁

06.02.2026 13:45 👍 1 🔁 0 💬 0 📌 0
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The release is getting closer and closer.

31.12.2025 06:44 👍 3 🔁 0 💬 0 📌 0
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Feels like magic!

11.12.2025 13:50 👍 2 🔁 0 💬 0 📌 0
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Go collect some coins with the robot 😁

While I’m busy with a client project, here’s a fresh TestFlight build to keep you entertained.

It’s an early glimpse of the future gameplay.

03.12.2025 18:56 👍 0 🔁 0 💬 0 📌 0

I guess I’ll explore Godot for VR game development.

It supports Steam Frame and will hopefully support visionOS in the future.

23.11.2025 10:46 👍 2 🔁 0 💬 0 📌 0

Got it. Thanks a lot for the reply and for taking the time! Really appreciate it.

21.11.2025 20:42 👍 1 🔁 0 💬 0 📌 0

I’m moving to other game development platforms, and my question is: is there solid VR support out of the box?
And will I end up reinventing the wheel again?

P.S. I love open source and I’m not a fan of Unity’s recent greedy moves.

21.11.2025 20:16 👍 2 🔁 0 💬 1 📌 0

Iterations take a lot of time, and many features have to be implemented from scratch, essentially reinventing the wheel. It’s also not really suited for games, but that’s a separate point.

21.11.2025 20:16 👍 1 🔁 0 💬 1 📌 0

Thanks for the quick and detailed reply! I think I need to add a bit more context.

I have some experience with game development and VR. I work with Apple Vision Pro, but its engine and debugging tools are still too limited for building complex games.

21.11.2025 20:16 👍 1 🔁 0 💬 1 📌 0

I don't know if you've been asked this before, but would you recommend making VR games in Godot to a beginner?

21.11.2025 19:45 👍 1 🔁 0 💬 1 📌 0
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Finally!
Happy to announce the first public TestFlight.

Being among the first is never easy, but it's always exciting.
I'd love to hear any feedback or thoughts you have.

Enjoy!

TestFlight: immerseit.pro/spidey

18.11.2025 16:43 👍 1 🔁 1 💬 0 📌 0
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Time to show how the scan actually looks!

24.10.2025 12:43 👍 8 🔁 4 💬 0 📌 0
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That’s how precise it is.

23.10.2025 13:12 👍 3 🔁 1 💬 0 📌 0

Thanks!

23.10.2025 10:59 👍 0 🔁 0 💬 0 📌 0
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Robot is moving much better and smarter now by scanning its environment.

I feel like I'm getting closer to releasing the first public TestFlight.

Built entirely with RealityKit and ARKit ⚙️

23.10.2025 10:34 👍 26 🔁 4 💬 4 📌 2

Made a great improvement to the robot’s movement by scanning the surroundings.

Will show it tomorrow!

22.10.2025 20:38 👍 1 🔁 0 💬 0 📌 0
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I hadn’t noticed that earlier.

08.07.2025 08:21 👍 0 🔁 0 💬 0 📌 0
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Now we're covering the full spectrum at immerseit.pro
Full speed ahead

03.07.2025 06:09 👍 3 🔁 0 💬 0 📌 0

Thinking about exploring Godot.

Сreating a complex game with just RealityKit is either impossible or takes 10x more time.

02.07.2025 11:45 👍 4 🔁 0 💬 0 📌 0

Thanks!

22.05.2025 11:31 👍 0 🔁 0 💬 0 📌 0
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My robot got smarter, and I totally forgot to show off.

P.S. I know he's not real, but don’t tell him that.

22.05.2025 11:25 👍 22 🔁 6 💬 2 📌 0
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Thanks Astro, for these scores.
Thanks Cursor, for the smooth transition.

immerseit.pro

16.05.2025 10:50 👍 0 🔁 0 💬 0 📌 0

Thanks! Trying to share what I learn along the way.

11.05.2025 17:29 👍 1 🔁 0 💬 0 📌 0

Thanks

24.04.2025 10:11 👍 0 🔁 0 💬 0 📌 0

Can't we use .sheet and .popover in RealityView attachments?

24.04.2025 09:57 👍 0 🔁 0 💬 1 📌 0

I hope at WWDC we will see more debug tools for visionOS and especially for SharePlay.

23.04.2025 11:25 👍 7 🔁 1 💬 0 📌 0

FaceTime debugger in the Simulator doesn’t provide virtual participants in .activeParticipants, can anyone confirm?

08.04.2025 06:06 👍 2 🔁 0 💬 1 📌 0

Thanks!

04.04.2025 17:37 👍 1 🔁 0 💬 0 📌 0

Thanks :)
But there is still much that can be done

23.03.2025 22:23 👍 1 🔁 0 💬 1 📌 0
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I'm gonna create the most alive creature on Vision Pro! 🤖

23.03.2025 20:05 👍 10 🔁 3 💬 2 📌 1