Doodle 🎨Artist πŸ–₯️Indie Dev's Avatar

Doodle 🎨Artist πŸ–₯️Indie Dev

@doodle.arcticpolygon.com

Hi, I draw comics and make games! Wishlist Sparky's Sketch Quest: https://store.steampowered.com/app/4407780/Sparkys_Sketch_Quest/ Play Critter Drifters: https://store.steampowered.com/app/3755680/Critter_Drifters/ Comics: https://www.arcticpolygon.com

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Latest posts by Doodle 🎨Artist πŸ–₯️Indie Dev @doodle.arcticpolygon.com

I'm almost tempted to start with a music track I like and make a level purely on the vibes of that. I can easily spend HOURS trying to find just the right track for a level and even then what I end up is usually only like a 70% fit.

11.03.2026 19:01 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Objectively speaking, that's less fun, so what I really need is to spice things up on the thematic side of my level design skills. I've gotta get out of my mental box and not be afraid to get weird.

11.03.2026 18:57 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The conflict I'm feeling is actually a little deeper though. I noticed this in the last level too. I think subconsciously I'm avoiding more zany / cartoony ideas because it involves more work. Just making terrain is easy, comparatively, so I end up with these more grounded (and boring) levels.

11.03.2026 18:57 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Sometimes the hardest thing about #gamedev is just striking the right vibe for a level. I wasn't feeling the daytime snow level because it felt too stark, silent, etc.

But the level I made IS stark and silent. So now I'm trying a nighttime northern lights vibe.

11.03.2026 18:57 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Sparky's Sketch Quest on Steam A long-lost mascot platformer from the 90s! An evil entity has copied the inhabitants of various worlds, and it's up to you to stop them. Collect candy, save lost chicks, and obtain batteries to attai...

store.steampowered.com/app/4407780/...

11.03.2026 15:22 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

βœ…

11.03.2026 15:19 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Doing some more fine-tuning of the pencil surfing mechanic, added some snow particles and sound effects, etc. I've cemented my decision for it to be a special area only kind of thing -- not part of the general movement state machine.

#godot #gamedev #indiedev

10.03.2026 17:17 πŸ‘ 12 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Doing some more fine-tuning of the pencil surfing mechanic, added some snow particles and sound effects, etc. I've cemented my decision for it to be a special area only kind of thing -- not part of the general movement state machine.

#godot #gamedev #indiedev

10.03.2026 17:17 πŸ‘ 12 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Yes I need to go to bed, but I ALSO need to get my pokemon building the poke center before I go to bed otherwise it will take until the NEXT DAY.

Smelt that glass faster, Vulpix!

10.03.2026 03:30 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Working on a slide area! At some point I think I also might do an avalanche segment where you have to outrun it and the camera is backwards.

#godot #gamedev #indiedev

09.03.2026 15:17 πŸ‘ 18 πŸ” 4 πŸ’¬ 3 πŸ“Œ 0

Wanting to be a better Christian. I figured the best way to strengthen my faith was to open it to criticism and hard introspection. Instead I found no reason to believe it was true, and a lot that point to religion as just a product of history. It's been more than a decade since then now.

09.03.2026 22:12 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yeah that would be a bit tougher. Don't want to get lost in the weeds of animations and custom bone movement stuff. If I was making a snowboarding game though...

09.03.2026 18:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thanks! I added some logic to tilt them based on the floor normal below and it looks much better.

09.03.2026 18:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Sparky's Sketch Quest on Steam A long-lost mascot platformer from the 90s! An evil entity has copied the inhabitants of various worlds, and it's up to you to stop them. Collect candy, save lost chicks, and obtain batteries to attai...

Wishlist here! My goal is to release the game later this year, hopefully in fall

09.03.2026 15:17 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Working on a slide area! At some point I think I also might do an avalanche segment where you have to outrun it and the camera is backwards.

#godot #gamedev #indiedev

09.03.2026 15:17 πŸ‘ 18 πŸ” 4 πŸ’¬ 3 πŸ“Œ 0

I've now reached the point in Pokopia where I tirelessly work my pokemon to chop wood and smelt things for me day and night. That is the price to pay to live in post-apocalyptic Dittopia.

09.03.2026 04:21 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Pokopia is, so far, a giant exercise for my terrible short term memory skills

07.03.2026 14:50 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The plan for this level is to have a bit of hidden linearity. To get to the top, you'll need to progress upward. And then once you're up there I'll have a way to enable the gondola as a shortcut.

06.03.2026 20:36 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I should probably stop just making cliffs and tunnels for a bit. It's oddly therapeutic in a way, but I need to focus on y'know...actual gameplay stuff that isn't just an empty terrain playground

06.03.2026 20:36 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Sparky's Sketch Quest on Steam A long-lost mascot platformer from the 90s! An evil entity has copied the inhabitants of various worlds, and it's up to you to stop them. Collect candy, save lost chicks, and obtain batteries to attai...

store.steampowered.com/app/4407780/...

06.03.2026 17:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I'm glad I spent some time really nailing the ledge-grabbing mechanic in this early on. Having the ability to make little rock-climbing challenges is pretty neat

#godot #gamedev #indiedev

06.03.2026 17:29 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Feeling impulsive...might buy the pokemon minecraft dragon quest animal crossing game

06.03.2026 16:58 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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06.03.2026 01:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Definitely at some point, the vibes alone are a must have.

06.03.2026 00:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

For real, yeah. Goes for any creative discipline, you can't let the bad days get you down!

05.03.2026 22:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The number of times I've felt self-doubt about my game, and then felt better after just applying some textures to the level geometry...is at least a handful of times now.

05.03.2026 22:34 πŸ‘ 16 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Pretty much! The tech is impressive, but I fear becoming dependent on ANYTHING locked behind a subscription, let alone one tied to my livelihood. That's why every AI company is willing to bleed money right now, they want that future market share locked in so they can jack up the price later.

05.03.2026 21:32 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The "skill ramp" to using it is basically a flat plane if you're technically competent already.

05.03.2026 21:01 πŸ‘ 7 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That's how I feel too. I've used claude code, begrudgingly, because I feel pressure from my employer. Not because I fear about getting left behind though, but because I foresee future job interviews where every company thinks you're a luddite for not being able to talk about the latest tech.

05.03.2026 21:00 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Attempting to make a rideable gondola. Gotta fix the fact you can draw lines in mid-air now, but overall it seems to work!

#godot #gamedev #indiedev

05.03.2026 20:17 πŸ‘ 17 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0