KelΓ€riΓ©l Grey's Avatar

KelΓ€riΓ©l Grey

@epsilon356

Author of Tales of PulchraGea (now available freely on https://pulchragea.itch.io/tales-of-pulchragea-vol-1!) Game Dev in training 18+ only, sometimes I post NSFW pics of my transition timeline Proudly πŸ³οΈβ€βš§οΈ

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08.02.2024
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Latest posts by KelΓ€riΓ©l Grey @epsilon356

That's shockingly elegant

10.03.2026 01:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A list of Unreal Engine plugins

A list of Unreal Engine plugins

Another list of plugins

Another list of plugins

If you enjoy Unreal plugins here are the plugins that the Clair a Obscur devs used:

09.03.2026 21:05 πŸ‘ 50 πŸ” 6 πŸ’¬ 1 πŸ“Œ 2

PokΓ©mon FireRed/LeafGreen rerelease has an immense amount of banned terms/words not allowed to be entered, when doing trainer/rival names.

Which meansβ€”GameFreak could have added things to base game outside of PokΓ©mon Home connection.

Interesting to think about on a game design/preservation level.

01.03.2026 01:27 πŸ‘ 21 πŸ” 4 πŸ’¬ 4 πŸ“Œ 0

It looks amazing and I can't wait to wishlist your project!

28.02.2026 15:39 πŸ‘ 1 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Ugh, it looks like it! I got frustrated using regular tile maps on cubes!

28.02.2026 15:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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My human brain cells did the same thing when Doom came out. Later I programmed them to generate new first-person shooters.
We've come full circle guys: Human slop incoming. Get ready.
#gamedev #genai #humanslop

28.02.2026 13:41 πŸ‘ 9 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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...know your true enemy.

#IndieGame #CozyGame #PuzzleGame #GameDev #ScreenshotSaturday #BraveCart

28.02.2026 13:44 πŸ‘ 9 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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It's #screenshotsaturday I'd like to show off some of the concept art for the Jelly's. A mystical race of humanoid Jellyfish! Just one of wacky races you could encounter on the Siren Seas.

Wishlist Scallywags on Steam (link in bio)

#gaming #gamedev #indiegame #pirates

28.02.2026 13:43 πŸ‘ 13 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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This is Lower Pergamum, and it will be included in the patreon demo in a few months. I'm really happy with this one because I captured accurately the feeling of a dream I had.

Shout out to my awesome patreon pals!
patreon.com/StellarManti...

#gamedev #IndieGame #IndieDev #PixelArt #Horror #godot

28.02.2026 00:45 πŸ‘ 262 πŸ” 33 πŸ’¬ 6 πŸ“Œ 0

Is that Crocotile you used for your environment? I'm thinking of buying it for low poly HD/2D environments but

28.02.2026 15:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
UE5 Dungeon Adventure Health UI Test
UE5 Dungeon Adventure Health UI Test YouTube video by Epsilon 356

The next phase of Dungeon Adventure is here! I finished adding the features from last night, as well as the health UI! Once again, great thanks to Cobra Code for having such a great course!
youtu.be/lKKPiaPpx8c

28.02.2026 05:26 πŸ‘ 0 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

The gen 4 remakes were the exact mix between chibi and 3D we wanted back in Gen 6, and yet people also bitched about that too

27.02.2026 18:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That implies a level of graphics capability that PokΓ©mon has never possessed tho, tbh.

27.02.2026 18:46 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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level design is my passion ❀️

#pixelart #indiedev #gamedev #platformer

26.02.2026 13:00 πŸ‘ 153 πŸ” 19 πŸ’¬ 8 πŸ“Œ 1
UE5Dissolve Material Function Test
UE5Dissolve Material Function Test YouTube video by Epsilon 356

I'm recreating the UE5 Dungeon Adventure course from Cobra Code. There are some noticeable differences in how things are done. For instance, I can't cover a sprite with a 2D death animation when it's a 3D Skeletal mesh. So thanks to Pitchfork Academy's Vylicity, I have this!
youtu.be/x_onjVR33pc?...

27.02.2026 08:08 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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#Navigation points were next to learn. I also did a few more artwork on the elevator spawns with the green light to trigger enemy spawns. #VerticalSlice is nearly complete. #Art #DigitalArt #Artist #Animation #MotionGraphics #CharacterAnimation #BlueSkyArt #GameDev #Unreal #UE5 #IndieDev #SoloDev

24.02.2026 03:51 πŸ‘ 8 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Finally got my weapon system with swapping figured out! Shoutout to Pitchfork Academy on YouTube for the Weapon System 2.0! Also shoutout to @leosaurusr3x.bsky.social for the Yui and Liv models being available on FAB!
I really love UE5 sometimes.

24.02.2026 16:22 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

starting my very first game art contract and thusly making both my resume and the answer to the question β€œwhat do you do” even more confusing

(I still need work though, so if you need a game designer, writer, editor, 3d modeler, propmaker, or fabricator with experience running teams HIT! ME! UP!)

21.02.2026 23:02 πŸ‘ 145 πŸ” 12 πŸ’¬ 2 πŸ“Œ 0

I lived through publishers telling me constantly that NFTs and Crypto games were the future and I needed to get on the train and design them or I'd be left behind.

I said NO.

I'll outlast "AI generated games" too. That's an oath.

#gamedev #games

21.02.2026 21:05 πŸ‘ 1356 πŸ” 148 πŸ’¬ 41 πŸ“Œ 3
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Tfw you still have some edge cases to fix in your procedural locomotion system #gamedev

21.02.2026 16:02 πŸ‘ 8880 πŸ” 2883 πŸ’¬ 74 πŸ“Œ 126
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Made an FPS roguelike with stylized looking maps, what do you think? ❀️

#indiegame #gamedev #ue5 #fps #indiedev #steam #game #afterblast

21.02.2026 22:29 πŸ‘ 11 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Phantom Liberty was such a lesbian feast

21.02.2026 05:16 πŸ‘ 10 πŸ” 1 πŸ’¬ 3 πŸ“Œ 0

This looks incredible

21.02.2026 05:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I started working on a #verticalslice. You take on a few waves before reaching an objective. Shoot a keypad to gain access and trigger story cutscene. 3 shootable objective panels will pop up for the player to choose / shoot #UE5 #Art #bluesky #GameDev #IndieDev #Animator #followme #Arist #wip

19.02.2026 14:07 πŸ‘ 16 πŸ” 4 πŸ’¬ 3 πŸ“Œ 0
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Our game's combat is coming along nicely
#indiedev #gamedev #indiegame #ue5

19.02.2026 16:37 πŸ‘ 12 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Fun with physics - here's some jump tests! Fixed an Unreal Engine issue where vehicles bounce back up a lot when landing. c: I can't change Unreal's physics, so instead I multiply the bounce and add it back downward to cancel things out. Works quite well.

19.02.2026 05:25 πŸ‘ 30 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0

This looks great! I just finished my weapon swap system and I still have to lock my AnimMontage to the Upper Body slot. You've given me a lot of inspiration and confidence to finally figure it out, tysm!

19.02.2026 16:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Little things ~

When it came to switching weapons, I noticed I was being locked into the animations for too long. So, I updated the weapon swap animations and made them quicker/snappier

#ue5 #indiegame #gamedev

18.02.2026 02:44 πŸ‘ 17 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

This is incredible ABP work!

19.02.2026 16:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Update on Tonya my Rascal character controller in Unreal Engine. She can jump now! 😊

As an animator it feels really nice to be able to create animation logic without programming.

If you're looking for an animator feel free to reach out!

#gameanimation #blender3d #unrealengine #indiedev

19.02.2026 10:42 πŸ‘ 9 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0