That's shockingly elegant
@epsilon356
Author of Tales of PulchraGea (now available freely on https://pulchragea.itch.io/tales-of-pulchragea-vol-1!) Game Dev in training 18+ only, sometimes I post NSFW pics of my transition timeline Proudly π³οΈββ§οΈ
That's shockingly elegant
A list of Unreal Engine plugins
Another list of plugins
If you enjoy Unreal plugins here are the plugins that the Clair a Obscur devs used:
PokΓ©mon FireRed/LeafGreen rerelease has an immense amount of banned terms/words not allowed to be entered, when doing trainer/rival names.
Which meansβGameFreak could have added things to base game outside of PokΓ©mon Home connection.
Interesting to think about on a game design/preservation level.
It looks amazing and I can't wait to wishlist your project!
Ugh, it looks like it! I got frustrated using regular tile maps on cubes!
My human brain cells did the same thing when Doom came out. Later I programmed them to generate new first-person shooters.
We've come full circle guys: Human slop incoming. Get ready.
#gamedev #genai #humanslop
...know your true enemy.
#IndieGame #CozyGame #PuzzleGame #GameDev #ScreenshotSaturday #BraveCart
It's #screenshotsaturday I'd like to show off some of the concept art for the Jelly's. A mystical race of humanoid Jellyfish! Just one of wacky races you could encounter on the Siren Seas.
Wishlist Scallywags on Steam (link in bio)
#gaming #gamedev #indiegame #pirates
This is Lower Pergamum, and it will be included in the patreon demo in a few months. I'm really happy with this one because I captured accurately the feeling of a dream I had.
Shout out to my awesome patreon pals!
patreon.com/StellarManti...
#gamedev #IndieGame #IndieDev #PixelArt #Horror #godot
Is that Crocotile you used for your environment? I'm thinking of buying it for low poly HD/2D environments but
The next phase of Dungeon Adventure is here! I finished adding the features from last night, as well as the health UI! Once again, great thanks to Cobra Code for having such a great course!
youtu.be/lKKPiaPpx8c
The gen 4 remakes were the exact mix between chibi and 3D we wanted back in Gen 6, and yet people also bitched about that too
That implies a level of graphics capability that PokΓ©mon has never possessed tho, tbh.
level design is my passion β€οΈ
#pixelart #indiedev #gamedev #platformer
I'm recreating the UE5 Dungeon Adventure course from Cobra Code. There are some noticeable differences in how things are done. For instance, I can't cover a sprite with a 2D death animation when it's a 3D Skeletal mesh. So thanks to Pitchfork Academy's Vylicity, I have this!
youtu.be/x_onjVR33pc?...
#Navigation points were next to learn. I also did a few more artwork on the elevator spawns with the green light to trigger enemy spawns. #VerticalSlice is nearly complete. #Art #DigitalArt #Artist #Animation #MotionGraphics #CharacterAnimation #BlueSkyArt #GameDev #Unreal #UE5 #IndieDev #SoloDev
Finally got my weapon system with swapping figured out! Shoutout to Pitchfork Academy on YouTube for the Weapon System 2.0! Also shoutout to @leosaurusr3x.bsky.social for the Yui and Liv models being available on FAB!
I really love UE5 sometimes.
starting my very first game art contract and thusly making both my resume and the answer to the question βwhat do you doβ even more confusing
(I still need work though, so if you need a game designer, writer, editor, 3d modeler, propmaker, or fabricator with experience running teams HIT! ME! UP!)
I lived through publishers telling me constantly that NFTs and Crypto games were the future and I needed to get on the train and design them or I'd be left behind.
I said NO.
I'll outlast "AI generated games" too. That's an oath.
#gamedev #games
Tfw you still have some edge cases to fix in your procedural locomotion system #gamedev
Made an FPS roguelike with stylized looking maps, what do you think? β€οΈ
#indiegame #gamedev #ue5 #fps #indiedev #steam #game #afterblast
Phantom Liberty was such a lesbian feast
This looks incredible
I started working on a #verticalslice. You take on a few waves before reaching an objective. Shoot a keypad to gain access and trigger story cutscene. 3 shootable objective panels will pop up for the player to choose / shoot #UE5 #Art #bluesky #GameDev #IndieDev #Animator #followme #Arist #wip
Our game's combat is coming along nicely
#indiedev #gamedev #indiegame #ue5
Fun with physics - here's some jump tests! Fixed an Unreal Engine issue where vehicles bounce back up a lot when landing. c: I can't change Unreal's physics, so instead I multiply the bounce and add it back downward to cancel things out. Works quite well.
This looks great! I just finished my weapon swap system and I still have to lock my AnimMontage to the Upper Body slot. You've given me a lot of inspiration and confidence to finally figure it out, tysm!
Little things ~
When it came to switching weapons, I noticed I was being locked into the animations for too long. So, I updated the weapon swap animations and made them quicker/snappier
#ue5 #indiegame #gamedev
This is incredible ABP work!
Update on Tonya my Rascal character controller in Unreal Engine. She can jump now! π
As an animator it feels really nice to be able to create animation logic without programming.
If you're looking for an animator feel free to reach out!
#gameanimation #blender3d #unrealengine #indiedev