First thing he did when they brought him to see us was lean on us and motion for pets.
10.03.2026 21:58
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New dog! (He threw up on me in the car)
10.03.2026 21:56
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Considering my current contract is 50/50 post recoup on a certain game that's a pretty enticing offer.
10.03.2026 02:30
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Loving the thick atmosphere and dense details here, this is gonna be a nice pace changer from the rest of the game.
09.03.2026 03:02
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i should say, i know it still gets brought up from time to time but pseudoregalia on switch or any console is canned for the foreseeable future
while the game was made to run at 60 on the system with help from a contractor, nintendo never played ball. The application was rebuffed multiple times,
02.03.2026 21:12
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I can't escape making rocks dude I'm gonna be doing this shit until I die.
02.03.2026 04:14
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Don't lose your balance!!!! #memamorkin
#pixelart #gamemaker
22.02.2026 18:36
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Love to death walking around Shadow of the Colossus and just seeing all the little spots and corners that don't appear in the main game. The fruit and lizards were motive for me to look around as a kid with barely any game time but now I want to soak it all up.
22.02.2026 20:12
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While I had 3d modeling experience before I hadn't touched the stuff in years and Pseudoregalia was the first time I'd ever seriously used blender. I made a lot of building props that ended up getting kitbashed around the game later.
05.12.2024 19:51
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Wonder if they'll finally try and figure out 3d Castlevania gameplay with one of these numerous new titles. As much as I love 2d CV I still want to see another attempt at interpreting that as 3d gameplay.
13.02.2026 16:58
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I'm enduring, the game just starts feeling a lot more controllable once you got half leveled characters and guns one upgrade tier higher.
11.02.2026 20:06
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I love this game but the early game in xcom 2 is rancid dude
11.02.2026 05:19
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SURVIVAL HORROR
DUNGEON CRAWLING
SECRETS
A BUNCH OF WEIRD STUFF
DEMON DUST is out now on Steam!!!!!!!!!!!!!!!!
wishlist it! buy it! buy it for your dog! review it!! make your dog review it!!!!!
06.02.2026 15:43
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HD2D pixel art before the amateur post-processing effects epidemic
04.02.2026 16:34
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I need to stop watching devlogs they're gonna make me throw up.
05.02.2026 02:57
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more of that navy woman, i spruced up her model a bit a while ago and never posted it.
added some bits of anatomy, played with proportions a bit, biggest part honestly was just reworking the jacket....way poofier, the extra bulk really gives her silhouette a better balance imo
03.02.2026 22:32
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These are some of the most natural feeling outlines I've seen, what's the method you're using to draw them?
03.02.2026 22:10
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The game on steam hasn't had any updates since the developer's account was originally compromised. They've recovered their Steam access and its fine to play.
03.02.2026 06:19
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My love (hyper obsession) of Vagrant Story has officially evolved to the point of "This part of the plot is really weak actually. I wanna write something better."
02.02.2026 03:29
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Tacklebox modders are already learning how to do navigation networks for fish with moving platforms it's crazy.
01.02.2026 20:01
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There's nothing more vile than desperately wanting to finish some art but just being too fucking exhausted to do the mental work necessary. Can't auto pilot this shit.
01.02.2026 10:50
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ok im normal now here. oogh
30.01.2026 17:43
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Yeah it's okay no one understood what I was really asking lol. I thought "outline" would make it clear but I guess not.
01.02.2026 03:43
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Testing Talking System with a Thrait in the ruins!
(Ignore the placeholder voice lines)
#Psychopomp #PsychopompGame #Psychopomp2
01.02.2026 02:13
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In this case it's collaborators. if this doc was for me I'd SUPER want to open up the doc with the glossary of terms and character bios, but I wonder if that's best left to the end for collab partners.
31.01.2026 08:54
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I can see advantages to the approach of trying to put any reader in a similar position to the audience as for how information is conveyed.
31.01.2026 08:51
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This is more like a doc for a collaborator not the actual script.
31.01.2026 08:45
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This is mostly for internal story doc not for how the audience should be presented.
Like If I wrote bios/synopsis for everything first the outline would just have "Character explains how magic works" instead of writing how magic works in the outline right there.
31.01.2026 08:43
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When outlining a story with fantastical elements, do people generally start by "exposition dumping" that stuff before outlining the events of the story or by explaining those elements at the same time they'd be relevant to the plot?
31.01.2026 08:39
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