This week on Star Child's DevLog, Jay talks about the improvements made since the Next Fest has been over:
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
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Indie gamedev. https://store.steampowered.com/app/2953070/Star_Child/ Toleo is now out! https://store.steampowered.com/app/2312780/Toleo/ Business email: contact@palebluestudios.net Discord: https://discord.gg/yQRADXHvXY https://palebluestudios.net/
This week on Star Child's DevLog, Jay talks about the improvements made since the Next Fest has been over:
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, a long list of fixes and improvements made during the Next Fest:
store.steampowered.com/news/app/295...
The game feels so much better now, thanks for all the feedback! Can you beat One Heart, One Life?
#indiegame #gamedev #screenshotsaturday #godot #indiedev
Been getting lots of good feedback for the demo during Next Fest, based on it so far we've:
- Added Iron Man mode
- Significantly improved automap styles
- Balanced difficulty
- Added completion %
- Tweaked sfx
- Added new animations
- Fixed stutters
Thanks!
store.steampowered.com/app/2953070/...
Working on a new #Gentree update.
You can now control how wide the tree grows (branch spread control).
Still polishing it and adding a few more improvements before release.
#aseprite #pixelart #gamedev #indiegame #indiedev
If I had known that, would've done the same, just based on the quick description it didn't seem worth the effort ๐
Ah, maybe that's if you created a separate page for it.
You can review demos on Steam?
We just managed to finish this during screenshot saturday, so you get to take a look at our new gameplay video for the demo's Next Fest release.
www.youtube.com/watch?v=9gE1...
Would love to hear feedback your on it!
#indiegame #gamedev #screenshotsaturday #godot #indiedev
Download the free demo on Steam!
store.steampowered.com/app/2953070/...
This week on Star Child's DevLog, we discuss how we polished the demo for Next Fest! Now we have about 30 minutes of playable content + hard mode, and it feels good.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
Thanks!
Star Child is going to the Next Fest!
store.steampowered.com/app/2953070/...
#nextfest #steam #gamedev #indiegame #godot #indiedev #pixelart
Try the free demo on store.steampowered.com/app/2953070/... and wishlist it if you like what you're seeing!
Join our Discord community if you want to share some feedback: discord.gg/AzAQj2aA4X
This week on Star Child's DevLog, the demo is out! ๐ฅณ
store.steampowered.com/news/app/295...
Content is still limited and we'll continue working on it for Next Fest, but at least it's out ๐
#indiegame #gamedev #screenshotsaturday #godot #indiedev
Try the free demo! store.steampowered.com/app/2953070/...
This seems a lot like JavaScript developers skipping everything not strictly required. Just because you save a few keystrokes that doesn't make the code better.
This week on Star Child's DevLog, we've been finishing up things for the demo.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, a bit of updates on the latest new enemy type and progress for the demo.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about using data structures to make better code
steamcommunity.com/games/295307...
#indiegame #gamedev #godot #indiedev
Thanks, glad you like it!
This week on Star Child's DevLog, Jay talks about implementing controls in Godot with the G.U.I.D.E. plugin
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, we have another guest appearance from the person behind our music and sfx
store.steampowered.com/news/app/295...
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This week on Star Child's DevLog, Jay talks about animating flames.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
I think one cool idea could be to combine that style with some of the shouting stereotypical of shaolin monk fights, kinda like mumble-shouts, trying to do some of those sounds with your mouth closed.
www.youtube.com/watch?v=Zbow...
This week on Star Child's DevLog, Jay talks about what to expect from our upcoming demo.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks more about animating plants, and explosions.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about animating plants.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog things are getting hot as Jay talks about how animate lava.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about how to handle the game over -state.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay shows our new fire mountain area.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev