https://github.com/fluxerapp/fluxer/blob/refactor/CONTRIBUTING.md
4) Understand the code you submit
You must have sufficient understanding of every change in your PR to explain it and defend it during review. You don't need to write an essay, but you should be able to give a short summary of what the patch does and why it's correct.
LLM-assisted contributions. You're welcome to use LLMs as a tool for automating mechanical work. We don't ask you to disclose this, since we assume you're acting in good faith: you're the one who signs off on the patch you submit in your own name, and you have the technical understanding to verify that it's accurate.
That said, don't use LLMs on areas of the codebase you don't understand well enough to verify the output. If part of your change touches code you aren't confident reviewing yourself, say so in the issue you opened beforehand and defer that work to someone else. The maintainers will be happy to help.
yeah sorry i am not in any rush to migrate to another piece of LLM-enhanced dog shit, thanks
21.02.2026 00:57
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You guys asked for it, so you're getting it - realtime mode for the @unity.com SDK for @resonite.com :D
The changes are also real-time synchronized to everyone in the session.
I think with this we'll have the coolest social VR platform SDK out there!
#Resonite #gamedev #socialVR
21.02.2026 00:20
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lessons learned: never make a function that targets a very specific user
17.02.2026 14:57
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Anyone here has or is planning to switch to Matrix? Feel free to add me @bitcrack:matrix.org :3
16.02.2026 21:25
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hello I show tram again
03.02.2026 10:04
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J'avoue, moi-mΓͺme, je fonds <3 #Resonite
08.02.2026 17:31
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CrimsonTaylor Made Working Portals in VR!
YouTube video by Rustybot
Check out these awesome portals! @crimsontaylor.theneolanders.com is a very close friend of mine and he does incredible work. We love pals with superpowers!
youtu.be/F2Miv8xYrnk
#Resonite #Showcase #VR #Portal
09.02.2026 00:41
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I just don't get tired of looking at them. Last 2 days of the 50% sale btw:
nojoule.itch.io/pixel-ui-vfx
#vfx #gamedev #indiedev #godotengine
30.01.2026 10:29
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Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
#Godot 4.6 is out, and all about your flow!
This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6
26.01.2026 17:43
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Scribble style commission for @brixxy.live
#art #furryart
20.01.2026 18:14
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sudden feeling to draw my boye!
20.01.2026 18:47
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#Avali
I should probably stop putting my paws on my desk and looking all smug.
...But I won't stop, it's comfortable c:
20.01.2026 18:01
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Released my GPU Accelerated Conwayβs Game of Life in Resonite! This was a challenge because Resonite doesnβt support compute shaders, so how did I implement conways game of life? 1/3
15.11.2024 00:21
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Do not scare me. Or pay the consequences #resonite
16.01.2026 23:47
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always give your viewers something fun to do
13.01.2026 23:13
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people always ask me 'oh you stream? what do you stream?!'
and i can't even fathom to explain what my stream is because most of the time it's just like
13.01.2026 23:26
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Strawpage peeps asking for retro
12.01.2026 05:43
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Made a SocketConstraint, built on top of Godot's cone-twist joint. Comes with cool gizmos and editor preview. Also added zero-G and damping options, and added different ways to propagate hand orientation to object rotation during grabs.
#GodotEngine #gamedev #indiedev
11.01.2026 08:21
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Another synthetic creature found wings. Must take some time to get used to them!
morghus.gumroad.com/l/synthodalw...
10.01.2026 11:32
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New side project! A 3D renderer based on OpenStreetMap data.
data gets streamed in tile-by-tile as I move around and together with some triangulation the buildings are generated
Next: occlusion culling, correct building heights, roads, bodies of water
Also runs in the browser through WASM
09.01.2026 10:37
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this shit took so long to make; painting in the pjm art style is really hard, actually... and it doesn't even look right in some areas....
HELPPP!!! HELPP MEE!!! THEY PUT ME IN THE LIMBLE COMPYSS
17.05.2025 03:24
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A close up image of Decoy with a bit depth of 1.
repost this to spread 2.07 kb of decoy
08.01.2026 23:15
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A curious-looking Patapon
#Patapon #Ratatan #Blender
28.12.2025 08:05
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Jacob Frey: "To ICE -- get the fuck out of Minneapolis"
07.01.2026 18:40
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07.01.2026 05:16
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I slipped
06.01.2026 10:19
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So what was the point of this then?
06.01.2026 12:17
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commission
24.12.2025 19:29
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Skeb #160 | θεδΉ #pixiv pixiv.net/artworks/139...
06.01.2026 12:57
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not cool dude, read the room
20.11.2025 17:55
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