Game developer in Berlin, innit.
www.increpare.com
Game Director @ Luckshot Games: Big Hops & Sausage Sports Club. Previously: Owlchemy Labs, Battle Chef Brigade, Manifold Garden. Liker of rock climbing, running, sudoku, tiktok. Austin / Chicago guy.
https://linktr.ee/chriswade__
Making a game about connecting the dots
Wishlist @ scrnprnt.ca/stellations/
Work @ milanks.com
Scribbler @ instagram.com/milan.werkstatte/
Associate Art Professor at the NYU Game Center
We celebrate games as a creative practice & offer courses and public programs on the design, production, and study of games as an aesthetic and cultural form.
https://linktr.ee/nyugamecenter
visit the angel garden: https://flan.itch.io/angel-garden
experience enjoyer
made titanic II and museum of the saved image
my games: flan.itch.io
they/them • @florianvltmn on the bird site, #gamedev, made How to Say Goodbye! prev: Lieve Oma, designer on Monument Valley 2, Assemble with Care • links: https://linktr.ee/vltmn
posting (at least) 1 video a day until my video game, CONSUME ME, sells one million copies.
buy now! 👇👇👇👇👇
https://store.steampowered.com/app/2359120/Consume_Me/
Game Designer, Economy/System Design. Adjunct Professor at NYU Game Center & Parsons DT. Staff Data Analyst for ACT-UAW Local 7902. Spreadsheet aficionado.
(He/Him)
narrative director at naughty dog - not here very often
https://store.steampowered.com/app/2364580/Titanium_Court/
Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him
Icon by Richard Hogg, header image from Flock
I make art with code http://media.mit.edu http://sfpc.io http://openframeworks.cc http://eyewriter.org http://yesyesno.com email: zach at http://sfpc.io
gay artist, game dev in nz // my website: https://debacle.us // auckland, aotearoa new zealand
making Tryhard, a tactics RPG about rugby https://store.steampowered.com/app/3443270/Tryhard/
live artist and ritual designer✨
Director of the Speculative Intimacies Lab @ UCSC’s Performance, Play, & Design department
game developer 🍭 director of The Crush House (out on Steam!) 🍫 BAFTA Breakthrough '24 🍿 she/her
https://nicole.pizza
artist
game maker
co-created puzzmo
host and founder, Post Games
co-host, The Besties
https://www.patreon.com/c/PostGames
https://postgame.substack.com/
https://podcasts.apple.com/us/podcast/post-games/id1815131711
Signal: plante.01
game dev, baby steps, ape out, foiled
PREORDER The Small Stuff: How to Lead a More Gratifying Life: http://bit.ly/49gyZmp
Barbara and David Thomas Distinguished Professor at WashU; Contributing writer at The Atlantic; author of 11 books. https://bogost.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
Game maker, professor at Carnegie Mellon University. My employer has many, often contradicting, views. Currently making Future? No Thanks!
he/him
NYU Game Center faculty & Narrative design & game writing at Fiction Control. Media scholar, cinephile, puzzle head, mystery wrangler.
https://clarafv.com
Creative Lead at Panic, working on Playdate, dev software, and helping publish games • Maker of games Blackbar, Grayout, Hidey Spot, The Barkless Doctrine, The Incident, Space Age, Stagehand • One of the good ones • Portland, OR • he/him
the biology of purpose keeps my nose above the surface
QWOP, Getting Over It, Baby Steps
Game Designer (Consentacle +37 others)
Chair / Director, NYU Game Center ( https://gamecenter.nyu.edu/ )
Founding Collective, Sylvia Rivera Law Project
Formerly: Gamelab, LEGO, strap-on.org etc.
https://metasynthie.itch.io/
Opinions are only my own!