Late reply but... the art team is lead by our in-house @florian.flying-oak.com and Ugo Petulla, with relevant contributions from @nico-n-art.bsky.social, @gyhyom.bsky.social, @pluspixels.bsky.social, and some @yotatouch.bsky.social !
@flying-oak.com
๐ฎ Indie makers with a taste for juicy and punchy game feel. ๐ง Creators of ScourgeBringer, NeuroVoider, and more. Currently working on an unannounced action game with @arteinteractive.bsky.social @thomas.flying-oak.com @florian.flying-oak.com
Late reply but... the art team is lead by our in-house @florian.flying-oak.com and Ugo Petulla, with relevant contributions from @nico-n-art.bsky.social, @gyhyom.bsky.social, @pluspixels.bsky.social, and some @yotatouch.bsky.social !
Next year we'll announce our new game 4 years in the making!
While you're waiting, here's a first little preview of what's to come ๐ค๐ฅ
Get ready for a story-driven action-adventure game in an open-environment, with non-stop drama and goofiness. ๐ข
See you in 2026 with @arteinteractive.bsky.social !
Psssstttt, you can join our Discord for a 4K 60fps version of that clip with sounds and music (and more): discord.gg/flyingoak
Next year we'll announce our new game 4 years in the making!
While you're waiting, here's a first little preview of what's to come ๐ค๐ฅ
Get ready for a story-driven action-adventure game in an open-environment, with non-stop drama and goofiness. ๐ข
See you in 2026 with @arteinteractive.bsky.social !
Hi! It might be the time to start removing the dust from this account, don't you think? Apparently we've been cooking for quite a few years.
Epic Mobile iOS players of ScourgeBringer:
We are aware of a recent bug that makes the touch UI to disappear.
This seems related to iOS 26 when you have a gamepad paired (even though it is turned off).
Unpairing or turning it on and off seems to fix it for good.
Cheers!
Does anyone want to fund a ScourgeBringer sequel?
Asking for 500k friends.
store.steampowered.com/app/1037020/...
More action! ๐๐ค๐ค
We're happy to welcome @arteinteractive.bsky.social as both a co-producer and a publisher on our next action game. ๐ค๐ค
See you soon on the island! ๐๏ธ
A letter with a heart on it, next to an American fist.
You will soon be invited on a remote island to live an adventure full of action and drama. ๐
ARTE is glad to collaborate with Flying Oak Studios on a new project!
Stay tuned for more information soon. ๐
๐ซถ @flying-oak.com
Logo de FURAX 2025 Du 11 au 13 Avril Logos du Planning Familial de l'association Toutes des Femmes Un รฉvรฉnement FURAX, co-organisรฉ avec Afrogameuses, Partenaire majeur HOLY
On ressort les battes pour une troisiรจme รฉdition ๐ฅ
๐ FURAX revient du 11 au 13 avril pour soutenir @leplanningfamilial.bsky.social et l'association @toutesdesfemmes.fr, toujours en collab avec @afrogameuses.bsky.social.
Plus d'infos ร venir en fin de journรฉe, en live sur notre chaรฎne ร 18h !
ScourgeBringer on Android is now compatible with Android 15 "Vanilla Ice Cream".
It was an oversight but it's now available on top notch devices.
Yo! ๐ We're still around.
We're quiet lately, yet very busy on our new game. โ
No sign of us stopping any time soon, just in case you were wondering in these trying times of the game industry. Our thoughts go toward studios and people having it rougher.
Heyoooo!
We're now here too! We're an indie studio based in France, making juicy and punchy 2D action games since 2013!
We made ScourgeBringer and NeuroVoider, and we contributed to bunch of other projects with other studios.
We're currently fulltime-busy on a new big (yet still secret) game. ๐