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Adam πŸ¦„ UnicornClub.dev

@admm.co

I help product teams ship better interfaces. Every week get actionable patterns and standards. Build, Shape & Ship. Subscribe for free β†’ https://unicornclub.dev/?ref=bsky

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Latest posts by Adam πŸ¦„ UnicornClub.dev @admm.co

Here it is: https://adamsilver.io/blog/native-html-components-dont-guarantee-good-ux/

14.03.2026 18:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Native doesn't mean good.

Select, date inputs, file upload. They work. They're often terrible. The native element is a starting point.

14.03.2026 18:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Slowly coming around on Liquid Glass more than I expected to.

Accessibility questions are still real and there are quirks that need sorting, but overall I'm kind of vibing with it 🀷

What's everyone else thinking?

14.03.2026 16:09 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

https://cutlefish.substack.com/p/tbm-409-minimally-viable-consistency

14.03.2026 14:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Ideas that spread without being mandated. That's the consistency worth having.

The rest is overhead.

14.03.2026 14:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Read it: https://bradfrost.com/blog/post/real-time-ui/

14.03.2026 09:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

AI generating to a design system spec, not from scratch.

That's the framing that changes it from interesting demo to actual tool.

14.03.2026 09:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Here it is: https://web.dev/blog/baseline-navigation-api

13.03.2026 18:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Navigation API hit Baseline. Took a while.

I've been wiring up click listeners and patching history for years. Nice to have this native.

13.03.2026 18:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Here it is: https://piccalil.li/blog/an-in-depth-guide-to-customising-lists-with-css/

13.03.2026 14:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

::marker is one of those things I assumed I understood until I tried to actually style it.

Three Stack Overflow tabs and an MDN page later.

13.03.2026 14:00 πŸ‘ 0 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Popover for overlays. Dialog for true modals.

I've defaulted to dialog for everything and then fought the accessibility model the whole way. Pick the right one before you build.

13.03.2026 09:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Automated scanners catch roughly 30% of accessibility issues.

The rest shows up when you keyboard through it. Or actually use a screen reader.

12.03.2026 18:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

We keep telling people to check AI output. But we haven't written down what good output actually looks like.

So the check is "does this seem fine?" And it seems fine until it doesn't.

12.03.2026 14:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

loading="lazy" for video and audio is in Chrome Canary.

Every media-heavy page I've built needed an intersection observer setup to fake this. Sometimes you just want the platform to do the thing.

12.03.2026 09:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Sometimes the paste bubble on iOS takes so long that I'll tap the field again to retry.

It shows up right as I do that. My tap makes it go away.

Rinse and repeat…

11.03.2026 14:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You're not slow. You keep rebuilding from scratch.

New tool every few months. Never quite long enough for anything to stick.

Compounding needs time. The problem was never the tool.

11.03.2026 09:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Product Design Newsletter to Ship Better Interfaces ✦ Unicorn Club Weekly product design newsletter for product builders. Curated reads, distilled into the takeaway, why it matters, and what to adopt next. Sent every Wednesday.

unicornclub.dev

02.03.2026 23:16 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This week's Unicorn Club is about a CSS property that makes clip-path hacks mostly unnecessary.

Also: when design system contribution models break down, and why you should run postmortems after your successes as much as your failures.

Out Wednesday.

02.03.2026 23:16 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
BugHerd Makes it Easy to Get Website Feedback BugHerd makes it easy for clients to give website feedback and bug reports. Clients just point-click-comment. Start a free trial.

Thanks to our sponsor BugHerd

Pixelstorm uses BugHerd to speed up website feedback and launch with confidence.

No login for clients, point-click-comment, screenshots + technical details captured, tasks created for the team.

Read more go.unicornclub.dev/bugherd

25.02.2026 19:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
πŸ› οΈ 200 Figma variables. Two seconds. ✦ Unicorn Club Plus: the enforcement layer design systems are missing, and a metric for research that actually ships.

This week's newsletter is out.

Design system enforcement, MCP tools for Figma, and tracking where research recommendations actually go.

unicornclub.dev/newsletters/...

25.02.2026 19:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
The MCP Tool That's Changing How I Use Figma Over the past year, I’ve been watching MCP tools quickly make their way into conversations and workflows around design systems. I’ve been really curious, but if I’m being completely honest, I’ve also ...

Watched someone do 200+ variables in about 2 seconds with an MCP tool and i'm not sure what i've been doing with my time.

The time isn't even the interesting part. It's that you stop thinking about the mechanics and stay on the actual design decisions.

newsletter.baselinedesign.com/the-mcp-tool...

25.02.2026 12:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The planning cycle is where it breaks. "Attach to a high-priority initiative" is the right ask for a feature team.

For a design system team it just means macro thinking gets squeezed out by whoever needed something specific last sprint.

25.02.2026 12:38 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The pattern I keep seeing is that the AI output becomes the brief.

So you end up designing around a generated wireframe rather than the actual problem. The decision got made, just not by anyone who owns the outcome...

25.02.2026 12:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Product Design Newsletter to Ship Better Interfaces ✦ Unicorn Club Weekly product design newsletter for product builders. Curated reads, distilled into the takeaway, why it matters, and what to adopt next. Sent every Wednesday.

This week's newsletter is about the gap between what a design system says should happen and what actually ships

Someone builds a modal with no close button, QA passes, a user finds it. the system had the rule. nobody was enforcing it.

Out wednesday. unicornclub.dev

24.02.2026 19:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
BugHerd Makes it Easy to Get Website Feedback BugHerd makes it easy for clients to give website feedback and bug reports. Clients just point-click-comment. Start a free trial.

Thanks to our Sponsor - BugHerd

Website feedback with less back-and-forth. Clients point, click, comment.

BugHerd captures screenshots + technical details and turns it into tasks.

Free trial go.unicornclub.dev/bugherd

18.02.2026 12:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
🫣 The hidden danger of shipping fast ✦ Unicorn Club Features done, yet no-one knows they exist.

This week’s newsletter is about the risky moment when something looks done but won’t survive real users.

Three moves:
- Make the first minute feel safe, not clever
- Decide what’s disposable, then design for it
- Slow the noise, not the shipping, with release notes

unicornclub.dev/newsletters/...

18.02.2026 12:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Most AI UX mistakes are tone.

If the it feels like a colleague, users expect colleague-level judgement. They will overtrust it, then stop when it fails.

Design it like a tool:

- fewer pleasantries
- clearer boundaries
- explicit review and rollback
- ownership that’s visible

13.01.2026 21:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You win some, you lose some πŸ˜‰

06.01.2026 23:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Status looks green until release week.

Replace your next update with a 5-line reality scan:

Shipped / Learned / Risk watch / Indicator / Decision ask (yes/no).

Makes risk routine and decisions explicit.
Use for biweekly updates and release notes.

More templates in the newsletter: unicornclub.dev

05.01.2026 22:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0