Kieran Lampert ๐Ÿ”œ GDC's Avatar

Kieran Lampert ๐Ÿ”œ GDC

@kieranlampert.com

๐ŸŒž Artist at Polyarc ๐ŸŒš Indie dev and toy/collectibles sculptor ๐ŸŽฎ Making Farmageddon ๐Ÿšซ No AI/NFTs ๐Ÿ–ผ๏ธ PFP: @pita-m.bsky.social 3D character sculpt/model commissions open. Contact me via my portfolio site: www.kieranlampert.com

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Latest posts by Kieran Lampert ๐Ÿ”œ GDC @kieranlampert.com

Oof, I feel this. The problem with being interested in a lot of different disciplines! ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ

08.03.2026 20:08 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I didn't know Wax Heads was gonna be there! So excited to play it!!

08.03.2026 19:48 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Looking great!!

08.03.2026 19:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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If you're a developer ignoring your long-term goals just to shoehorn AI into your product don't forget to add this button for the majority of us. Thanks! ๐Ÿ™‡โ€โ™‚๏ธ

06.03.2026 10:46 ๐Ÿ‘ 441 ๐Ÿ” 50 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 2

I laughed way too hard at that rock picture

24.02.2026 18:58 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Event Information

For the past several years our panel "Let's Make a Game Live On Stage" has been a huge hit at PAX. For the first time this year we'll be bringing it to #ECCC! Come watch pure chaos as we make a game live, on stage, in 60 minutes! Followed by Q&A

www.emeraldcitycomiccon.com/en-us/experi...

23.02.2026 00:39 ๐Ÿ‘ 12 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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โšกโšกโšกTowerbolt has BROKEN FREE!! โšกโšกโšก

The game is available NOW to purchase on Steam at the store link below! Check out the final release trailer!

store.steampowered.com/app/2559220/...

#steam #gaming #platformers

18.02.2026 16:04 ๐Ÿ‘ 38 ๐Ÿ” 25 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 7
Preview
Unreal VisionOS Fork | Polyarc Unreal Engine Vision OS Fork alt text

We recently released a game on Apple's Vision Pro and our engineers did some amazing work to make our game run smoothly on VisionOS. They wanted to share the wealth, so they put our fork of Unreal for VisionOS up on github for all to use. Please enjoy!!

polyarcgames.github.io

#VR #Unreal #gamedev

17.02.2026 19:42 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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More of my prototype character exploration from Polyarc's Glassbreakers. This is concept anim on a proxy mesh.

She felt like a twisted ballerina to me. Wanted to really sell the contrast between timid, graceful and vicious.

Mesh by Chris Alderson of Polyarc. Music by Geoff Harvey.

13.02.2026 00:53 ๐Ÿ‘ 22 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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More of my concept character animation for Glassbreakers at Polyarc. This is the proxy mesh for the male starthing.

He's a gambler with irreverent sensibility. Everything is funny to him.

Gameplay: His attacks start with a C shape, moving to an S shape, ending in reverse C for visual progression.

14.02.2026 02:10 ๐Ÿ‘ 30 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I've switched gears recently to adding controller support for the game. Not glamorous, and hard to demonstrate through a video, but necessary (especially before I get too far into development).

#screenshotsaturday #gamedev #indiegame #pixelart #godot #turnbased #rpg

14.02.2026 20:01 ๐Ÿ‘ 35 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
I became Senior VP at a multi-million dollar company at age 26. My salary was $600k. This was in 2018.
How did I do it?

Blacked out lines

CEO (my dad) promoted me to SVP.
There are no gimmicks. There are no shortcuts.

I became Senior VP at a multi-million dollar company at age 26. My salary was $600k. This was in 2018. How did I do it? Blacked out lines CEO (my dad) promoted me to SVP. There are no gimmicks. There are no shortcuts.

This is blackout poetry to me

14.02.2026 14:26 ๐Ÿ‘ 23258 ๐Ÿ” 4794 ๐Ÿ’ฌ 221 ๐Ÿ“Œ 169
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Do you have what it takes to stand out among Champions?

The Tournament of Champions registration is closing soon, and with it the chance to compete among fellow Glassbreakers players!

Sign up now:
๐Ÿ“: challonge.com/tournaments/...

13.02.2026 19:00 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'm convinced AI is our generation's radium - a discovery with genuinely useful applications in specific, controlled circumstances that we stupidly put in everything from kid's toys to toothpaste until we realised the harm far too late where future generations will ask if we were out of our minds.

08.02.2026 22:23 ๐Ÿ‘ 17921 ๐Ÿ” 5440 ๐Ÿ’ฌ 245 ๐Ÿ“Œ 257
a black and white decorative border in a3 format, comprised of many black and white lines forming waves of organic shapes that sometimes resemble sharp teeth or gills.

a black and white decorative border in a3 format, comprised of many black and white lines forming waves of organic shapes that sometimes resemble sharp teeth or gills.

hand-drawn decorative border + page divider as stock art for indie RPGs.

www.patreon.com/posts/stock-...

#ttrpg #indierpg #art #darkart #bwart

15.12.2025 15:58 ๐Ÿ‘ 44 ๐Ÿ” 14 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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For today's #screenshotsaturday here's a short video on the Bolter's character design for my game Towerbolt!

Towerbolt comes out in 11 DAYS, check out the comments to wishlist the game and check out its playable demo!

#indiegame #gamedev #characterdesign

08.02.2026 03:56 ๐Ÿ‘ 15 ๐Ÿ” 7 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Kiln Announce Trailer - YouTube
Kiln Announce Trailer - YouTube An online multiplayer, pottery party brawler! Launching 2026

๐Ÿšจ๐ŸบIntroducing our newest game: KILN!๐Ÿบ๐Ÿšจ

An online multiplayer, pottery party brawler! Teams of colorful spirits sculpt ceramic battle armor on a pottery wheel, and the size and shape of your pots determine your play-style and abilities. Coming 2026 (yep, THIS year)!

youtu.be/mi0iRV0U3VY

22.01.2026 18:53 ๐Ÿ‘ 715 ๐Ÿ” 186 ๐Ÿ’ฌ 49 ๐Ÿ“Œ 61
Preview
One developerโ€™s tool strips AI and other junk from Chrome, Edge, and Firefox A developer released a free tool called โ€œJust the Browserโ€ that disabless AI features, ads, and other unwanted junk in Chrome, Edge, and Firefox.

You love to see it.

cybernews.com/security/dev...

20.01.2026 05:12 ๐Ÿ‘ 2332 ๐Ÿ” 1084 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Gotta loop it through Jones

19.01.2026 05:51 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A render of a digital 3D sculpture of Porco Rosso. He is facing the left, dressed in his flight gear, holding a cigarette in his right hand near his face.

A render of a digital 3D sculpture of Porco Rosso. He is facing the left, dressed in his flight gear, holding a cigarette in his right hand near his face.

"I'd rather be a pig than a fascist."

19.01.2026 04:04 ๐Ÿ‘ 382 ๐Ÿ” 85 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 1

It's so bad and I genuinely love it so much. I think I'm just starved for cyberpunk content.

19.01.2026 03:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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For your base ship in Farmageddon I wanted to break from the grid-based locomotion you use in battle and instead allow you to freely walk around the environment to interact with things (channeling some Disgaea vibes).

#ScreenshotSaturday #turnbased #gamedev #indiegame #gameart #godot #pixelart

17.01.2026 20:16 ๐Ÿ‘ 35 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Who is Owl?? Who is this extremely attractive hacker and what are they doing in the game Towerbolt??

#indiegame #gaming #platformer #pixelart #gamemaker #screenshotsaturday

17.01.2026 18:33 ๐Ÿ‘ 15 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
The graphic has key art of Grindstone on the left side. The Grindstone logo also sits on the top of the graphic. On the right side, there is text that says: โ€œ75% OFF UNTIL 01/21โ€ with the Steam logo above. The background of the right side has a dark blue gradient.

The graphic has key art of Grindstone on the left side. The Grindstone logo also sits on the top of the graphic. On the right side, there is text that says: โ€œ75% OFF UNTIL 01/21โ€ with the Steam logo above. The background of the right side has a dark blue gradient.

For stonegrinders new and old (or rather, if you donโ€™t have it on Steam)โ€ฆ pick up Grindstone for 75% off on Steam! This special deal is only available until January 21st ๐Ÿ’Ž

Check it out here: store.steampowered.com/app/1818690/...

15.01.2026 18:05 ๐Ÿ‘ 7 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I use Pyxel Edit, though mostly for sprites that need to be animated. Otherwise I use Photoshop since it has a more robust set of tools and features (and also because I'm more familiar and comfortable with it)

13.01.2026 03:58 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Honestly, not that much. The Godot side is pretty easy. The part that takes longer (at least for me) is making the art in Photoshop and deciding how it's going to be separated

13.01.2026 03:47 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks dude!

13.01.2026 01:33 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A screenshot taken from the Godot editor that shows various assets being placed together to form a home base interior environment scene.

A screenshot taken from the Godot editor that shows various assets being placed together to form a home base interior environment scene.

A screenshot of the character Hannibal, giving a thumbs up, from the "A-Team" television show. Text over top the image reads "I love it when a plan comes together", but the word "plan" has been crossed out and the word "scene" has been handwritten above it.

A screenshot of the character Hannibal, giving a thumbs up, from the "A-Team" television show. Text over top the image reads "I love it when a plan comes together", but the word "plan" has been crossed out and the word "scene" has been handwritten above it.

Finally started chopping up the assets for this scene and bringing them into Godot. It'll be nice to have a real looking "home base" to come back to between battles instead of just the placeholder UI I've been using up to this point.

#gamedev #godot #wip #pixelart

12.01.2026 21:38 ๐Ÿ‘ 37 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

100% agree!

12.01.2026 19:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I was just mentioning this game the other day - more specifically how it's an artifact of a magical era in gaming when iPads were new and devs were exploring what games on that platform could look like. There were so many creative, unique games that came out of that time - this being one of them.

12.01.2026 18:55 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0