Hey San Francisco, just look at this lineup! Tire Boy will be playable tonight at The Midway for @dayofthedevs.org SF Edition. its a free event, RSVP here :)
bit.ly/dotd-sf-2026
Hey San Francisco, just look at this lineup! Tire Boy will be playable tonight at The Midway for @dayofthedevs.org SF Edition. its a free event, RSVP here :)
bit.ly/dotd-sf-2026
π£ Hey folks, exciting news! π
Tire Boy will be playable this Sunday at Day of the Devs: San Francisco Edition! RSVP to this free event here: bit.ly/dotd-sf-2026 @dayofthedevs.org @gameteam6.com
Our own @thomastobin3d.bsky.social will be there, come say hi!
We made a discord server! There's a long road ahead to finishing Tire Boy, and we'll post about it here (bsky) and there (discord) along the way π
Tire Boy sits in the grass next to giant skeleton. It's golden hour and the lighting is pretty.
Come see how we make maps for Tire Boy!
@thomastobin3d.bsky.social recorded this explanation for 80.lv's Huion Challenge, and won 2nd place! π₯°
80.lv/articles/win...
www.youtube.com/watch?v=_9vD...
And the whole team is collectively designing & conceiving the world of Tire Boy. π
This is just so far! We'll surely add more names to this list as development progresses. Ok that's all, thanks for reading!
Corey Martin (βͺ@toboggan.workβ¬) is doing code/music/general direction for Tire Boy! Corey directed the indie puzzle gem Bonfire Peaks as well as game sequences for Harmony Korine's Baby Invasion. He also co-created the deckbuilder word game Birdigo with βͺ@johnaugust.bsky.social (coming soon!)
Thomas Tobin (@thomastobin3d.bsky.socialβ¬) is art directing Tire Boy! But more than that, he built a pipeline for procedural map generation (using Houdini) that is getting more exciting features every week. Here's a talk he gave at GDC about it a couple years ago: www.youtube.com/watch?v=nN3P...
Andy Chmilenko (@lanowen.sucksβ¬) is building systems & tools for Tire Boy! Andy is a physics major but for some reason he is making Tire Boy. We appreciate him for it. He worked on a bunch of mobile games (LEGO Legacy: Heroes Unboxed, Uno & Friends) and other cool real time 3D projects.
Gerald Orban is writing gameplay camera code for Tire Boy! Also a co-creator of Cinemachine and Black Eye, Gerald also has a storied career in games (skate 3!!! jeez)
Adam Myhill (@adammyhill.bsky.socialβ¬) is directing cinematic sequences for Tire Boy! He's best known for co-creating Unity's Cinemachine camera system and more recently Black Eye for Unreal, and is a legendary fixture in video games (he worked on NBA Street Vol. 2! i mean cmon)
Ian Wang is the incredible animator that brought Tire Boy to life! And many other things in the game. He's worked on NHL/UFC games, as well as the indie battle racing game Rocket Rumble.
We were ultra privileged to introduce Tire Boy at this year's
@dayofthedevs.org SGF Edition, check it out here!
youtu.be/-Hr6Q2hln_M?...
Here's a little bit about the people making Tire Boy, starting with those who weren't on camera.
βTire Boy may be the last of his kind. He was lost as a childβ
β€οΈβπ₯β€οΈβπ₯β€οΈβπ₯ TIRE BOY WORLD PREMIERE β€οΈβπ₯β€οΈβπ₯β€οΈβπ₯
We're so proud to have just premiered at @dayofthedevs.org SGF Edition 2025!
Tire Boy is an action-adventure platformer video game being made by a tiny team at @gameteam6.com
Wishlist NOW on Steam store.steampowered.com/app/2258070/...
π΅Itβs the mooooost wonderful tiiiiiiime of the yeaaaarrrrr π΅
Thatβs right: Itβs DAY OF THE DEVS TIME!
Follow along with us as we take a look at some of the best βnβ brightest upcoming indie games around.
Thread time!
youtube.com/thegameawards
A banner displays "Day of the Devs: Summer Game Fest Edition Featuring TIRE BOY"
Tune into @dayofthedevs.org on Friday, June 6, after the Summer Game Fest Showcase for a first look at our speedy action-adventure platformer - TIRE BOY !