been spending most lunch breaks playing a bunch of Battlefield 6 and was inspired for a sound design challenge. Rather than doing a linear redesign, I decided to break this explosion into multiple assets in wwise and record back variations of the event triggering. Not perfect but still good practice
23.10.2025 11:56
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From what I've seen from the livestreams it looks like everything I want from a batefield game! And of course the sound design is top notch! Congrats to the team!
01.08.2025 18:30
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As a long time BF veteran I can't even express how excited I am to play
01.08.2025 17:32
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Congrats! Excited for the multilayer reveal next week!
24.07.2025 17:35
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Hey everyone, I'll be floating around Brighton during Develop! If anyone wants to catch up or chat about sound things hit me up ๐
06.07.2025 16:04
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Star Wars Outlaws: Defining the Sound of a 'Scoundrel Adventure' โ with the Massive Entertainment Game Audio Team | A Sound Effect
Massive Entertainment's sound team give you the full story behind the superb sound of 'Star Wars Outlaws':
Behind STAR WARS OUTLAWS' Grand Game Audio - huge audio team interview with Simon Koudriavtsev, Martin Weissberg, Malin Arvidsson, Adam Oakley, Jacob Coles, and Charles Pateman:
#sounddesign #soundeffects #gameaudio #gamedev #audiopost #postproduction #starwarsoutlaws
07.11.2024 16:56
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Hello,
I thought I'd finally test the waters and see how many game audio folk are out here on Bluesky!
I'm Sigi, a Senior Sound Designer at Massive Entertainment and I like to make bang boom sounds! Here's an example of one of my favourite sounds I got to work on for Star Wars Outlaws ๐
07.11.2024 10:15
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