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Hovering Skull

@hoveringskull

πŸ•΄οΈπŸ’€ Unfamous maker of game development related videos. Hovering 1.8m off the ground, emitting OCCULT WHISPERS Gain FORBIDDEN KNOWLEDGE here: https://www.youtube.com/@hoveringskull #godot #indiedev #gamedev

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22.08.2025
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Latest posts by Hovering Skull @hoveringskull

Let's Build a Monster Battler, Part 13: Learning Moves, Updating UI, and Next Steps (Godot 4)
Let's Build a Monster Battler, Part 13: Learning Moves, Updating UI, and Next Steps (Godot 4) YouTube video by hoveringskull

Final episode in my series where we build out the data flow for a whole-ass pokemon battle system, up now!

www.youtube.com/watch?v=5TJ3...

#godot #gdscript #pokemon #gamedev #indiedev

11.03.2026 16:33 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Buddy, this is only my SECOND favourite scene with Benny in this movie (the two greatest scenes in cinema history).

11.03.2026 15:09 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Wwjd?

Threaten self destruct... Janeway loves a goood self destruct.

09.03.2026 01:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

what a game, my god.

07.03.2026 11:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

oh me, just enjoying hit early access indie game made in #godot engine, slay the spire 2

minions, wreck this boat

07.03.2026 00:39 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
You Can Make Video Games with "No Free Time"
You Can Make Video Games with "No Free Time" YouTube video by Jerbob

Quality video from @jerbob.bsky.social :
You can make video games with no free time

VERY relevant to we moonlighters

#indiedev #gamedev #projectmanagement

youtu.be/y2lTDt2WlqI?...

06.03.2026 12:13 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Let's Build a Whole Game World with Godot Custom Resources
Let's Build a Whole Game World with Godot Custom Resources YouTube video by hoveringskull

Godot custom resources, and how to use them to author pretty much all of your game content.

#godot #indiedev #gamedev #programming #gdscript

www.youtube.com/watch?v=kc5R...

04.03.2026 14:47 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Why you should statically type your whole Godot/GDScript Project
Why you should statically type your whole Godot/GDScript Project YouTube video by hoveringskull

Did you know that statically typed GDScript is easier to read, runs faster, and never forgets to call its mom on her birthday?

better code, yeah yeah yeah!

#godot #gdscript #programming #indiedev #gamedev

www.youtube.com/shorts/G6EJh...

03.03.2026 20:27 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Coffee and Godot on an undisclosed Caribbean island.

(I GUESS its weird that I want to take a break from the beach to code)

#godot #indiedev #vacation

24.02.2026 16:32 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Better, faster GDScript through Static Typing
Better, faster GDScript through Static Typing YouTube video by hoveringskull

STATIC TYPING in GDSCRIPT
will make your code faster.
and more bug free
but mostly just better to read

The dawning of an era of FULLY TYPED LUXURY SPACE GODOT is upon us

www.youtube.com/watch?v=UsCK...

#gdscript #godot #indiedev #gamedev #programming

24.02.2026 15:01 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

the year is 2026 the top charting switch games are

diablo 2 (?)
a star trek voyager game (????)
caves of qud (?????????)

20.02.2026 07:01 πŸ‘ 484 πŸ” 60 πŸ’¬ 18 πŸ“Œ 6

If you're a small studio or an indie dev, I need you to understand that you're all that's gonna be left when the billion dollar oroboros that is the gaming industry finishes eating itself.

Make the games you wanna see.

19.02.2026 23:36 πŸ‘ 402 πŸ” 51 πŸ’¬ 14 πŸ“Œ 7

Got some serious Camelot Software Planning vibes, lovely!

14.02.2026 03:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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"Isometric games don't exist" is a guide with 40 detailed charts about perspective in videogames.

It teaches you everything about isometry and what all the other game perspectives & projections are and how they work.

You can download it for free on my itch page
cyangmou.itch.io/isometric-ga...

13.02.2026 18:30 πŸ‘ 1111 πŸ” 422 πŸ’¬ 7 πŸ“Œ 11

Though tbh I think that there's a reason why most people just bash their head against this guy, and that's the culture around Dark Souls prioritizing "gettin' good" rather than "clever solutions using the tools available" (which are often thought of as cheese).

11.02.2026 15:50 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
In Defense of the Capra Demon - Dark Souls' Most Misunderstood Boss
In Defense of the Capra Demon - Dark Souls' Most Misunderstood Boss YouTube video by illusory wall

The Capra Demon is a puzzle boss.
This is an INCREDIBLE piece of design. Having recently played through this and was VERY frustrated by Capra... this absolutely casts it in a new light.

@illusorywall.bsky.social
www.youtube.com/watch?v=oskS...

#darksouls #gamedev #gamedesign

11.02.2026 15:29 πŸ‘ 14 πŸ” 2 πŸ’¬ 1 πŸ“Œ 1
A rabbit in overalls and a goat in pants are sitting on the ground drawing pictures. The rabbit is saying β€œART POSES A THREAT TO CORPORATOLRATIC SYSTEMS BECAUSE A PURPOSE OF ART IS TO REMIND THE INDIVIDUAL OF THEIR INHERENT AUTONOMY.”, the goat adds β€œTHEIR HUMANITY.”

A rabbit in overalls and a goat in pants are sitting on the ground drawing pictures. The rabbit is saying β€œART POSES A THREAT TO CORPORATOLRATIC SYSTEMS BECAUSE A PURPOSE OF ART IS TO REMIND THE INDIVIDUAL OF THEIR INHERENT AUTONOMY.”, the goat adds β€œTHEIR HUMANITY.”

Make Art (1/4)

10.02.2026 12:48 πŸ‘ 12906 πŸ” 4743 πŸ’¬ 40 πŸ“Œ 40

Aw I missed it, blew right past, thanks!

10.02.2026 23:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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almost got 666 followers on youtube, hell yeah, c'mon and sub to get me to a funny number

#indiedev #hailsanta #funnynumber #gamedev

10.02.2026 16:07 πŸ‘ 8 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
Let's Build a Monster Battler, Part 12: Experience, Level Ups and Start States (Godot 4)
Let's Build a Monster Battler, Part 12: Experience, Level Ups and Start States (Godot 4) YouTube video by hoveringskull

LEVEL UP YOUR GODOT
by leveling up your monsters
in a monster game made in Godot

#godot #gamedev #indiedev #tutorial

www.youtube.com/watch?v=M_48...

10.02.2026 16:03 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

It's also SO consistent in spelling/pronunciation that it makes English orthography look like a mad science project.

09.02.2026 22:31 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
An alignment chart mapping all dark souls 1 bosses against the axes "easy to hard" and "fair to bullshit"

An alignment chart mapping all dark souls 1 bosses against the axes "easy to hard" and "fair to bullshit"

Finally got around to beating Dark Souls 1 (I've done all the other soulsy games) and have produced a scientific alignment chart for each boss based on real science and empirically "getting my ass kicked a bunch":

#darksouls #youdied #gaming

05.02.2026 18:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Book menu breakdown πŸ“™
#pixelart #indiedev #GameMaker

02.02.2026 17:57 πŸ‘ 1338 πŸ” 356 πŸ’¬ 27 πŸ“Œ 10

I do like cool sk8r toilet and buff snake bezos.

01.02.2026 23:52 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Solo Game Dev and Hitting "the Wall"; or, one simple trick to destroy your project [remastered]
Solo Game Dev and Hitting "the Wall"; or, one simple trick to destroy your project [remastered] YouTube video by hoveringskull

Absolutely feeling low motivation for my projects this week.

Anyone else hitting the wall? www.youtube.com/watch?v=bwFk...

#indiedev #gamedev #solodev #godot #tetris

01.02.2026 12:44 πŸ‘ 16 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

✊

28.01.2026 13:12 πŸ‘ 17689 πŸ” 6740 πŸ’¬ 75 πŸ“Œ 65
Live Fast, Die Often: How we pace (modern) roguelikes.
Live Fast, Die Often: How we pace (modern) roguelikes. YouTube video by hoveringskull

I have bloviated briefly on how modern roguelikes are paced to constantly move players forward to avoid boring, conservative strategies

www.youtube.com/watch?v=51fO...

#roguelike #gamedev #indiedev #gamedesign

27.01.2026 12:42 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Preview
Godot 4.6 Release: It's all about your flow With the stability gained over the past five Godot 4 releases, it's time for polish and quality-of-life improvements for everyday development.

Woohoo! Godot 4.6 is out.

Lots of cool stuff, especially for 3D workflows.

godotengine.org/releases/4.6/
#godot #gamedev #indiedev

27.01.2026 11:57 πŸ‘ 11 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I think it's not strictly correct because the first bit isn't a full sentence, and it's not separating list items. Comma is totally correct here.

Not really an issue for clarity or whatever though. Creative choice I guess.

21.01.2026 16:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
a video game shows a ghost train with sabin shadow and cyan stats ALT: a video game shows a ghost train with sabin shadow and cyan stats

Cons?: Can be suplexed

20.01.2026 15:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0