If you love games, come to Unpub, even if you don't design games yourself. I get so much joy from playtesting events from seeing the essence of a game before it's coated in a glossy finish.
If, like me, you believe games are art, playing prototypes lets you see the fingerprint of the artist.
11.03.2026 16:39
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Unpub is this weekend! We're exciting to play your games and share some of ours with you. Our publishing studio focuses on games where any number of players can win or lose OR games where there are no winers and losers, just various outcomes players reach. Here's what we're bringing:
11.03.2026 16:37
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But are you ready for Unpub?
10.03.2026 20:10
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A while back, I posted about my move to the Netherlands later this year. As part of that move, my family is also venturing into the world of tabletop game publishing through Hawk and Dove. I'd be honored if you would check us out and follow along on our journey!
10.03.2026 15:56
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Golden Eye 64 Big Head Mode Gecko
Toby Fox Undertale Dog: Fire Edition
Angry Bird but it's made outta Leaves
Da three new pokeymans.
27.02.2026 23:20
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Social Shifting - Dialogues at Dusk
YouTube video by Lunarpunk Games
In what ways can board games improve society? Xoe talks with @gregisonthego.bsky.social about the social lessons games can teach us and how they can start important conversations, often through the lens of his design Keep the Faith, and his codesign Bloc by Bloc!
youtu.be/xDzYgaBJ11Y
27.02.2026 14:03
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Dialogue at Dusk thumbnail with the text:
Social shifting
The night is for progress
Tonight at 9pm EST, @xoe.gay will be having a chat with @gregisonthego.bsky.social about his design Keeping the Faith, as well as encouraging social change through game design!
You can come join the chat and ask us questions over on discord:
discord.gg/7SQXuB4M?eve...
23.02.2026 17:23
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AEG would not exist without the creativity and hard work of designers.
18.02.2026 12:57
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Also, hilariously, I wouldn't be surprised if this was written or heavily edited by gen ai. "X isn't Y. It's Z," is a common written-by-AI tell.
17.02.2026 23:53
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Comparing this to a machine playing chess is so off-the-mark and such a major reason why metaphor-as-argument is almost always an escape from reality.
For those getting into or already in this world reading this stuff, don't let this nonsense distract you from making and sharing your games.
17.02.2026 23:43
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Stuff like this downplays and ignores the significant reality of what it takes to design a game. It's not just making ideas, but testing them, refining them, demonstrating them, proving them, iterating on them, and doing it all over and over and over again to push forward the vision you made.
17.02.2026 23:43
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How can folks get involved?
There's a lot of online playtesters over at Break My Game who might be interested in testing something like this.
14.02.2026 20:47
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Yeah basically.
03.02.2026 01:42
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Little Tokyo Zine Fest
If you're in the Los Angeles area, Xoe is going to be repping Lunarpunk Games at Little Tokyo's Zinefest at table E8!
Going to be selling Vibes and Conviction and stuff there!
It's from 9am to 4pm!
www.ltzinefest.org
31.01.2026 17:08
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The Book of Wandering - The Seahorse and The Hummingbird
An enchanted traveling journal that journeys across hands and horizonsβadd your creativity, then send it on to spark joy and imagination in someone new.
I'm quite proud to have had to order a second print run of The Book of Wandering. Back in stock, you can grab yours today! Imagine a handwritten letter from twenty or more like-minded individuals that you've never met.
#journaling #traveling #magical
30.01.2026 20:35
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Join the Break My Gameο½Tabletop Playtesting Discord Server!
Break My Game is a tabletop/board game playtesting community with a focus on game design and game creation. | 5830 members
Check out discord.gg/breakmygame
Massive design community filled with designers who chat on voice chat, in text channels, and playtest games regularly.
Highly recommend it as a resource!
29.01.2026 21:30
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None of this means those things can't be fun or exciting or silly in games. But it does mean they're still making some sort of argument or statement.
29.01.2026 17:26
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Plenty of well loved, competitive, tabletop games focus on and make the argument for achieving status above others (winning), taking resources (cards, tokens, etc), impeding others through competition, etc.
Even in the mechanics, board games are political. We gotta stop pretending they're not.
29.01.2026 17:26
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Rulebooks are often read out loud. This sounds obvious but make sure when writing yours you put all the stuff you actually want to be heard in the main text that *looks* like it should be read. Otherwise, the people not reading the rulebook (and probably the reader) are going to skip it.
27.01.2026 17:53
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Given the history of transphobic takes and enthusiastic embrace of AI generated illustrations, it's enormously disappointing to see @boardgamegeek.com celebrate and reward the work of FryxGames in their Hall of Fame.
24.01.2026 00:55
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Balancing Hearts - Dialogues at Dusk
YouTube video by Lunarpunk Games
It can be tricky balancing a multivictor game that rides the line between cooperative and competitive. Come listen to us chat with @zesock.bsky.social about the lessons he learned balancing his game Thieve's Dilemma for both playstyles.
youtu.be/sjFR6lWrGWc
24.01.2026 01:40
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A photo of the game What if I'm the Devil? A social deduction nightmare about protecting myself by Jamie Sabriel
What if I'm the Devil? just arrived!
Very excited to check this out.
It was released during the @lunarpunk.games Midnight Market!
23.01.2026 18:45
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There's no best way to playtest or make your game. Just many different ways that offer up many different results and insights for you to explore and make decisions from.
16.01.2026 22:15
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Hell yeah
16.01.2026 04:37
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We need to significantly lessen the number of zero-zum games that get made. It often especially makes little sense in historical games where results are often incredibly complicated.
13.01.2026 23:41
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That's actually their whole marketing strat too. They don't have a marketing budget, so they completely rely on word-of-mouth.
Thanks for sharing this resource!
12.01.2026 17:27
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Pirate Ship is soooooooooooooo good. Pretty much an essential for reasonable shipping in this market.
12.01.2026 16:32
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Happy to see this starting to take shape!
09.01.2026 01:32
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Pyrotechnics - The Seahorse and The Hummingbird
Pyrotechnics is a fast, two-player card duel packed with strategy and sparksβeasy to learn, quick to play, and endlessly replayable.
Pyrotechnics by TTGDA member @backwardscapgames.bsky.social is a 2 player head-to-head card game that's quick and easy with just the right spark of strategy.
It's currently available for pre-sale with delivery expected before the end of January 2026!
www.seahorseandhummingbird.com/shop/pyrotec...
05.01.2026 17:08
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05.01.2026 19:25
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