A screenshot showing 3 cards:
Hellfire Hound, Killer Construct, and Skull Swordsman.
This weeks Flipside update introduced a new card: Killer Construct, as well as 2 reworked cards. Demons now have a more consistent play style of discarding for benefits, and Skull Swordsman was reworked to support the upcoming Undead archetype based around Creature Destruction.
#gamedev #tcg
21.02.2026 17:54
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Patch notes I forgot:
- Trying to perform a valid Level Up with a face-down creature now flips the creature up for you.
Bugfix: - Exiting a duel early will no longer default to the win/loss result of your previous duel.
20.02.2026 03:54
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0.0.5.1 Patch Notes-
A new Lv1 Demon/Machine, "Killer Construct", has been added.
When you select a Lv2 or higher creature in your hand, all creatures on your field that can Level Up into it will be highlighted.
Card Effect UI Revamp:
Choosing cards in any way, such as targets for an effect, or a card to add to your hand, has a revamped interface for clarity.
Chosen cards will now be highlighted
You will have an additional step to confirm your choices, with the previous auto-confirm feature being added back in as an option in a later update.
Mid-Duel Tutorial Overlay Replaced:
The old mid-duel tutorial image has been removed.
A new text box will now be displayed during your turn to explain your options during the current phase.
The tutorial overlay is now toggled on by default.
Balance Updates:
Two creatures have been reworked to better fit the play styles of their creature types:
Hellfire Hound has been reworked: It's ATK has been reduced by 1, and it's effect now states: "When this creature attacks: You can draw a card, then discard a card. This creature has +1 ATK if any player has discarded a card this turn."
Skull Swordsman has been reworked. It's stats are now 1/2300/3 and it's effect states: "When Destroyed and Sent to Graveyard: You can choose to have this card return from your graveyard to your hand at the end of this turn."
Bugfixes:
You can no longer attack your own creatures with your enemy's creatures during your combat phase. (Yes, this was actually possible and I had no idea).
Exiting a duel early while you have an effect prompt open will no longer break the interface.
Known bugs: -If you load a profile then quit to the main menu, new profiles cannot be created until you quit the application.
A new Flipside patch is out! 0.0.5.1 is a UI-focused update intended to improve interface clarity and give additional learning tools to new players. In addition to the image, you can read the full patch notes in the Alt Text.
You can get the new version here: zuchiradio.itch.io/flipside
20.02.2026 00:50
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thumbnail featuring the pitch image for flipside with an excited iain and the text "card game rpg demo"
live now!! checking out the demo for a new card game rpg flipside!!
very early days for the game, but we can check out what the gameplay is like!!
might do yugioh balatro or genesys gaming afterward if need be
www.twitch.tv/thempireiain
19.02.2026 21:01
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Just a heads up that the demo is SUPER early in production (mostly just a test of duels + deckbuilding, with a bunch of incomplete placeholder assets I mostly drew) but I would love to hear your thoughts on it!
16.02.2026 02:04
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A screenshot of 3 cards:
Stone Sentinel: Elemental / Geo / Warrior "Shield Protector: When an allied Shield is attacked, you can redirect the attack to this creature."
Darkbrood Defender: Serpent / Reptile Warrior "Face-Down Creature Protector: When an allied Face-Down Creature is attacked, you can redirect the attack to this creature."
Ambush Cobra: Reptile Serpent "Trap: When an enemy attacks any Face-Down Card, you may flip this card Face-Up to deal 2 damage to that creature."
In Flipside, decks are categorized by creature types, each with a distinct play style.
These types are designed so you can easily combine 2 or 3 in the same deck, so you can mix and match your favorite types and play styles!
A serpent and warrior deck utilizes sneaky and defensive strategies!
16.02.2026 02:04
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Currently I'm just focusing on getting the game solidified on Windows, but I do hope to release it for as many platforms as I can afford to port it to in the future!
It currently seems to run well on one of the protons for Steam Deck though, and I plan to refine it further.
15.02.2026 23:51
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FLIPSIDE by Zuchi
A Trading Card Game RPG
Single Player Demo available here: zuchiradio.itch.io/flipside
15.02.2026 19:01
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A digital poster promoting the features listed on the post, as well as screenshots with the captions: "Fast-Pace Duels with Shocking Comebacks!" "Explore the City and Duel the Citizens!" and "Build your Collections and Design Your Deck!'
Flipside, a Trading Card Game RPG, is currently in development!
Meant to recreate the joy of the TCG RPGs of the handheld era, Flipside will feature:
-A Full Singleplayer Story
-5 Dateable Rivals
-Steam Multiplayer
-No Microtransactions
Follow for news about future demo updates and card reveals!
15.02.2026 18:40
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