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Ezequiel Bruni

@ezequiel.works

Games/tech writer, consultant, general nerd, and sometimes even a web designer for my own projects. https://ezequiel.works

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28.10.2023
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Latest posts by Ezequiel Bruni @ezequiel.works

So he just... chopped off some letters from the title and added about two hours of run time?

I kid, I kid. He also made one of them human.

25.09.2025 00:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

And who knows, it may be one day. But right now, according to the Steam reviews at least, it's plagued with more than a few technical issues.

My policy of waiting to play Borderlands games (or indeed many AAA games) hasn't failed me yet.

12.09.2025 00:06 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Issue #7 - The Curse of "Copycat" Games For context, I'm not talking about plagiarism, here. I'm saving that topic for a potential article on the unholy lawyer-storm that Tencent just brought upon themselves with the whole LIGHT OF MOTIRAM/...

Want to know why so many games seem the same? Why so many big publishers jump onto trends they probably shouldn't with budgets that could have been better used? God, so do I.

But smarter people than I do have a solution:

www.linkedin.com/pulse/issue-...

#games #gaming #writing #amwriting

20.08.2025 07:53 πŸ‘ 2 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

Well, money is a factor once again.

20.08.2025 13:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Alright. Well, if it has to be a book, I suppose I should write one.

20.08.2025 08:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Heh. Well I'm unemployed and looking for work so my budget is "I'd be willing to do some sort of profit share providing we see any profit."

20.08.2025 08:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Reposted (again) because typo (again).

20.08.2025 07:53 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Issue #7 - The Curse of "Copycat" Games For context, I'm not talking about plagiarism, here. I'm saving that topic for a potential article on the unholy lawyer-storm that Tencent just brought upon themselves with the whole LIGHT OF MOTIRAM/...

Want to know why so many games seem the same? Why so many big publishers jump onto trends they probably shouldn't with budgets that could have been better used? God, so do I.

But smarter people than I do have a solution:

www.linkedin.com/pulse/issue-...

#games #gaming #writing #amwriting

20.08.2025 07:53 πŸ‘ 2 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

For the record, if you see me using em dashes (β€”), that's just me being incredibly stubborn, and generally refusing to let LLMs own that bit of punctuation.

19.08.2025 02:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It was always mildly amusing getting (and using) "America Online" CDs in Canada

10.08.2025 03:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I don't normally buy or promote this sort of thing on my official Bluesky account, but Cori's a friend, and so is the artist. So if you like this sort of thing...

09.08.2025 04:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Don't miss out on this super sexy collab! The @SexyGamerGear x DemShenaniganss Tumbler is gone forever at the end of the month, make sure to snag yours on their site using Code: Shenanigans to save!

08.08.2025 20:23 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 3

I've done some UX writing and some beginner-focused documentation, so I don't fault the UX writers for trying to keep it simple and approachable. But yeah, there's got to be a happy medium between "parasocial OS" and the obscure messages I see in the terminal.

My computer and I are not friends.

09.08.2025 03:55 πŸ‘ 9 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Digital Foundry just went independent. To those unfamiliar with games journalism/Digital Foundry, this is an awesome turn of events, and I love this for them.

08.08.2025 11:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

If you're comfortable with the command line, have a look at "echogarden" on GitHub.

07.08.2025 00:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Just going to post this for anyone Googling it: the process of taking an *existing* text/script/transcript, and automatically aligning it with an audio or video file to create subtitles is called "forced alignment."

Now you know what to Google.

07.08.2025 00:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Apparently, the "are video games art" discussion has been kicking up on certain parts of social media again. Honestly? I was planning to write about this already.

This was just weirdly good timing.

www.linkedin.com/pulse/issue-...

#writing #amwriting #videogames #gaming #artsyfartsy

06.08.2025 07:37 πŸ‘ 4 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

It's just not posting the image/link card this time, and I don't know why.

06.08.2025 07:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Apparently, the "are video games art" discussion has been kicking up on certain parts of social media again. Honestly? I was planning to write about this already.

This was just weirdly good timing.

www.linkedin.com/pulse/issue-...

#writing #amwriting #videogames #gaming #artsyfartsy

06.08.2025 07:37 πŸ‘ 4 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

I should have started using git remotes on my VPS for deployment ages ago. So much simpler than routing through GitHub or Gitea and webhooks and all that.

06.08.2025 00:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yeah... nothing came of this. I ended up going with Hugo. It works quite well for my purposes.

30.07.2025 02:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Ezequiel Bruni Writes About Video Games, Tech, and More Ezequiel Bruni's official portfolio site. Find links to all my best best work here.

It's done! After a couple of days of learning Hugo, fiddling with Obsidian, and learning how to manually (and properly) set up simple git remotes... it's done!

My website now has all of my best articles, no broken links, and filters for easy sorting.

ezequiel.works

30.07.2025 02:15 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

Now, I think it really is time to rebuild my site... again... in 11ty. Well, if nothing else, it'll be pretty fun. I almost miss designing websites professionally, but it's honestly a lot more fun when I'm just doing it for me.

25.07.2025 06:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

And if you happen to read Issue #3, don't judge me. I was trying to be optimistic and boy did that bite me in the rear. Won't make that mistake again.

25.07.2025 06:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Issue #5 - How Much Does the Friendliness of a Community Affect a Game's Financial Success? It would be easy enough to argue that the community surrounding a game or franchise is important, but not that important. After all, some of the most wildly successful games in the world have some of ...

While I search for employment, I've started a newsletter about the games industry (mostly for the uninitiated). It's on LinkedIn of all places, but I'm considering other platforms.

Here's a piece I wrote on how a game's community affects its financial prospects.

www.linkedin.com/pulse/issue-...

25.07.2025 06:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Alright, I give in. It's time to get serious about my (real-name) social media profile. It's not just for the ongoing job-or-client search, I swear!

But it IS a little bit about that, not gonna lie.

08.07.2025 02:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

So... I'm officially looking for more work.

Get your game/tech writing here! Step right up! You know you want to!

26.03.2025 10:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
From Physics-Defying Fashion to Real-World Couture… and Back Again Discover the intricate relationship between fashion and gaming and how these two worlds collide & elevate one another.

Here's a piece I got to write about the crossovers between the world of fashion and video #games.

www.cyberghostvpn.com/privacyhub/v...

17.10.2024 03:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Well. That Other Website went down in flames. Truth be told, I hadn't posted there under my real name in ages anyway. I guess I'm just... here, now.

17.10.2024 02:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0