I like that you can see the sun rising inside the sun, actually.
I like that you can see the sun rising inside the sun, actually.
Reminds me of the flower bunches in Blue Prince, but higher fidelity!
Characters whose only purpose is to accompany the protagonist and provide sarcastic commentary should be known as snidekicks.
Boundless!*
(*twice)
Just sit on your own head until it goes numb.
Personally I detest transmog systems, especially layered gear in Monster Hunter. Have the strength of your convictions! A thing should look like a thing! But I recognise thatβs a βmeβ problem.
A photo taken on a light blue countertop showing part of a small glossy paper information sheet titled Yowie Ultimate Dinosaurs. There is an illustration of a Stegosaurus, with the caption βYouβve found the Stegosaurusβ. Standing on the top corner of the paper is a small reddish-orange plastic dinosaur figure of a Titanosaurus.
You sure about that, Yowie Ultimate Dinosaurs?
Lychees for me. Tastes nice, but feels like eating eyeballs. π
A finished game screen from the videogame Cairn. In the background is an illustration of a mountain at night, the base shrouded in fog with a clear starry sky above and green grass and trees in the foreground. A rectangular white card in the middle of the screen reports the game stats. Summit Reached! Day 10 Play Time: 10:16:57 Falls 02 Deaths 00 Rewinds 00 Difficulty: Free Solo Assist Mode: Off (X) Continue
Just completed my third #Cairn playthrough, this time in Free Solo mode! Made it to the top with no safety gear. One fall was legit; the other, I asked Aava to drop down off a wall in the Wind Palace and she leapt backwards and tripped over a sarcophagus. :P
Cairn, if the artist was Jamie Hewlett instead of Mathieu Bablet.
www.youtube.com/watch?v=c7Uo...
Looking forward to experiencing the results of your total unbridled insanity! :D
Experience tracking might fit in this category too, at least for some systems? Iβll track XP in Apocalypse World, but tend towards milestone XP when running D&D. I think itβs just an aversion to bean-counting.
A screenshot from the mountain-climbing video game Cairn. The screen is filled with a sheer imposing granite rock face, strewn with patches of snow and ice and bathed in pink dawn light. The tiny figure of main character Aava stands on a ledge in the lower centre screen, cqlling out. Subtitles say βAava: Marco!!!β
Polo!
#Cairn
Age verification?
The first home computer my family owned had a tape drive.
I climbed to the top of a mountain one step at a time. I think I have the patience to wait for the next video!
Insulting the king to his face in his throneroom.
Adopt some sort of gremlin as party pet.
Spend four hours meticulously planning a stealth operation only for the wizard to cast fireball on round one.
While I agree itβs an important distinction, I feel like the difference in the way information flows between the rules and the fiction is perhaps more critical. In a board game, the rules inform the fiction but never the other way around. In most RPGs, the fiction can affect the rules as well.
Iβm going to a Norse theme park this weekend. Canβt wait to ride the Fenris wheel!
βCannot be slain by man nor woman? Jokeβs on you, my swordβs nonbinary!β
Fried Green Sausage at the Whistle-Stop Cafe
A handmade card is always an option. That way sheβll know you put the effort in to let her know exactly how you feel.
This is what it feels like when you live in Australia. Every morning on Bluesky is scrolling back through the rubble and vagueposting hoping to find a scrap of context.
Deficient sounds like a good word for the lacking environment, so perhaps for the better end of the scale: Sufficient, Satisfactory, Supportive, Complete, Abundant?
Assuming a human perspective, Iβd probably use words like lush/barren or thriving/sparse or rich/poor.
Iβm curious, habitable from whose perspective? Because even deserts and badlands are βcomplete habitatsβ for desert-dwelling creatures and they may not be able to survive elsewhere. And a desert on Earth is more habitable than one on Mars. Sorry if this is too pedanticβ¦
Ehrgeiz: God Bless the Ring (PS1, 1998) had a 3D fighting game on disk 1, and an incredibly deep random dungeon crawler on disk 2 that utilised the same fighting game system.
As an editor for indie RPG products, I have come across too many of these to remember. I share them with my wife, have a chuckle, and fix them so nobody else gets to see them.
Sounds like they might petition to change the UKβs name to Airstrip One.
Dramastically Different is a Beastie Boys song from 2007.
Itβs an Australian invention, actually! :)