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Gena Sealov

@genas07

20. He/Him. Solo gamedev and a self-proclaimed artist. Posting a devlog about my game "Sputnik's Journey". Branching out with drawings, music and fuse beads.

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09.02.2025
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Latest posts by Gena Sealov @genas07

Oh damn, I forgot you make games.

14.03.2026 23:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The level with turrets requires for you to disarm the turrets as the first step. Once you're done with it, you're pretty much done.
As I said, the pressure and the last level can kill you at any moment no matter that you did previously, that's why I'm not a fan of them. Hope it's more clear now.

14.03.2026 23:36 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Not really. The electric hazard level has very generous timer for the one last electric fence you need to run past. And in the poison bath level you won't die unless you jump right into it. So the electric one is still mostly a puzzle and the poison level is full blown puzzle.

14.03.2026 23:36 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail

One of the new animations for Sputnik.

This one is just funny, I had to share.

#indiegame #gamedev

14.03.2026 21:00 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hog consuming a giant long sausage. Awesome.

14.03.2026 13:21 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I'm not the only one who runs my own game on a retro handheld lmaooo

14.03.2026 13:17 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

"Have we gone insane?"
Yes, absolutely.

14.03.2026 12:45 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The type of thing you see with body temperature of 39 C

14.03.2026 01:30 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I don't think the way you enter the rift matters much. You don't need to press the button prematurely most of the time and that's why people don't see it as a necessary mechanic.

14.03.2026 01:20 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The point I'm trying to bring is that you can know exactly what to do, but then hit the wrong timing/cycle and die. Level restarts and now you do the same thing and hope you do it in time this attempt. It's not as big of a problem on the hydraulic level, but it's very noticeable on the last one.

14.03.2026 01:12 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Sputnik's Journey [Beta] by Gena Sealov Play in your browser

Reminder that you can play the public beta (the better and latest version of the game) on itch io. New beta will also come out soon!

gena-sealov.itch.io/sj-beta

13.03.2026 08:52 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's been over a year since I released the version 0.2 (New Perspective) of Sputnik's Journey. I tried to play it today just to compare and it's so painful lol. I'm glad I'm improving. Starting to feel like the game is actually getting good now.

13.03.2026 08:52 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

8/8
It would be nice if the game asked what type of control you want to use the first time you boot up the game, because it took me some time to realize how to set up mouse/keyboard controls. "What type of control would you like to use? (You can change it in settings)." message would work perfectly.

13.03.2026 08:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

7/8
In worst case for some people it can trigger a seizure. I also recommend putting a flashing lights warning at least on the game's pages.

13.03.2026 08:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

6/8
Unrelated to level design, but the tiles on the tutorial still flicker on small OLED screen. Sadly, I can't capture it on camera, but it's very unpleasant for the eyes. I think slowing down the speed of the moving grid would help. Making it static wouldn't be criminal too.

13.03.2026 08:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

5/8
That's why I didn't even beat the last level at all. I spent half of the time looking at Macky dying and making no progress.

13.03.2026 08:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

4/8
I wish the level restarted as quickly as it does when you restart from the pause menu.
I do realize you like Megaman, but I don't think disappearing platforms fit this type of game. It's frustrating, cause it's so hard to make progress and figure out the puzzle when it's gets reset so easily.

13.03.2026 08:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

3/8
You die, you watch the death animation, the menu appears, you manually press the restart button, watch the level title and only when you can continue. Keep in mind, that this happens every time you miss a jump or simply try to figure out the steps you need to take.

13.03.2026 08:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

2/8
But these two don't work like that. They're both also take your reaction and timings in account. And it wouldn't be too big of an issue if it didn't take so long for the level to restart for an each attempt.

13.03.2026 08:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

1/8
I did beat all levels on par except the last one and here are my thoughts.
Personally, I don't like the way the Hydraulic Processes and Risky Climb are designed.
The approach for most of the levels is usually take it step by step. If you died, that means you took the wrong step.

13.03.2026 08:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail

Time Foray demo v0.2 is out!
It has new features and improvements over the v0.1 demo.
Links in replies to this post.
#GameDev #IndieDev #PixelArt #GameMaker

12.03.2026 20:36 ๐Ÿ‘ 18 ๐Ÿ” 10 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1

i forgor

12.03.2026 19:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

Concept art of in-game decorations.

I thought it was boring that the tiles and solid meteors are completely flat, so the solution I came up is to add some small decoration elements. Fun fact: they're different every time you restart the level!

#indiegame #gamedev

12.03.2026 18:38 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Post image
12.03.2026 18:05 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Ah, beginner's trap

12.03.2026 18:04 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Good investment

11.03.2026 21:55 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
a man in a yellow jacket is pouring liquid into beakers ALT: a man in a yellow jacket is pouring liquid into beakers

Me determining if the new subscriber is bot or not

11.03.2026 14:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

- Added full controller support for the hub and shop
- Added a health bar to Sputnik and the way to restore his health
- Reworked the helmet to prevent the lethal hit
- Added coin bags. They drops lots of coins of contact
- Nerfed Boss's HP

10.03.2026 21:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Sputnik's Journey - Health and coin bags
Sputnik's Journey - Health and coin bags YouTube video by Gena Sealov

Health and coin bags

youtu.be/fMvihPp0Ltg

#indiegame #gamedev #construct3

10.03.2026 21:09 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I like that "rich" is listed along the negative traits lol

10.03.2026 06:54 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0