Recently submitted my game for the #7drl game jam 2026!
It's a nonogram/picross roguelike! You can collect items for helpful abilities and effects!
#gamejam #gamedev #indiedev #godot
Latest posts tagged with #7DRL on Bluesky
Recently submitted my game for the #7drl game jam 2026!
It's a nonogram/picross roguelike! You can collect items for helpful abilities and effects!
#gamejam #gamedev #indiedev #godot
I accidentally just deleted my #7DRL game release post...
For the record, here is a link to my 1D cellular automata roguelike game "Rule 255"
replicat.itch.io/rule
Thanks again to everyone who checked it out!
Wrote up some dev notes for the post-jam updates I've been making to Loose Ties. Spent two days falling down the "parity" rabbit hole of roguelikes and I don't think I've hit the bottom yet.
#gamedev #7DRL #pico8
Wyverning Heights caught my eye because I thought it was hand-drawn; it is explicitly AI-generated as an experiment. It plays as 3D Snake with a ranged attack. There is a useful path display feature, but you can't tilt the view very far.
Intriguing, but not quite meaty enough […]
Want to play a old school roguelike where you can have a pirate crew made up of monkeys, ghosts, crabs, skeletons, fish, parrots, crocodiles, and boring humans?
I'm hoping to make some more additions to Captain Yendor's Lost Treasure soon.
#roguelike #7drl #gamedev
Lexicon seemed cool, but was too obscure for me; I didn't really understand what was going on. The screen also felt cramped, but I liked the observation mechanic. Would definitely like this one ironed out.
https://akirassasin.itch.io/lexicon-7drl26
#7drl #roguelike #gamejam
I couldn't help but compare Ex Libris to A Long Day in Hell (see upthread). I liked the concept, but the room generation wasn't that inspiring; you couldn't talk to the other people (but you could pet cats to decrease your stress :3). As my corruption increased, the book contents got zalgofied - […]
Next was Nonogueram, which is exactly what it says on the tin. You choose a path through a random graph of difficulties, item shops and healing stops. The hard puzzles were pretty hard in the beginning, but were starting to solve themselves soon with the items.
I wish you could drag the screen. […]
Pushed a post #7DRL update for Loose Ties last night. This one focuses on opening up the endgame so there’s more expressive decisions when chasing highscores 1/x
[A Long Day in Hell, suicide]
This game is indirectly based on #Borges' "The Library of Babel", and it's cleanly done. I appreciate that it can be played with the keyboard.
I played for 3 days wanting something to happen, then I stopped sleeping - it gets dark. Morale dropped soon, and then I […]
Clockwork Depths is a first-person #steampunk #DungeonCrawler. The first floor was a tutorial, the second introduced traps, the third floor was filled with conveyors, the fourth with (unfortunately stuttery) timed vents, the fifth with those combined (in an annoyingly loopy layout), the sixth […]
First was Ping Bat, chosen for the concept, but being real-time it was pretty stressful. I survived 4 nights. The glowing graphic style and ping sounds were pretty cool.
https://gruebite.itch.io/pingbat
#7drl #roguelike #gamejam
I'm playing the Seven Day Roguelike Challenge submissions! See my list (yeah, I marked half of all entries to be played): https://itch.io/c/7119559/7drl-2026
#7drl #roguelike #gamejam
Last week, I spent some time making a game for #7drl about hiking and trading trinkets.
It was an intense week, and I just didn't feel like spending the weekend working on it, so I didn't make it to the deadline. But I'll try to finish it (hopefully this month).
I took the time to throw my #7DRL on GitHub. It's under the MIT license, so make use of it however you wish.
github.com/BraininaBowl/Corridor-Fi...
Excited to get back to Delve development after #7DRL and (a bunch of prep work leading up to 7DRL) #roguelikedev
Amalgamate is my entry to 7drl this year.
merge things. it's got highscores if you're into that!
zunil.itch.io/amalgamate
#7drl
I've seen a few attempts at making games from cellular automata. Most of them use the game of life as a starting point and end up pretty unruly.
RULE 255 for #7DRL opts for the simpler 1D automata, and it works out really well!
1/x
Hello there !
This week end I participated in the #7DRL jam !
I made Magnetic pixels in 2 days, you play as one single pixel but you can grow up when you collide with others !
You can play it on web : johan-hullot.itch.io/magnetic-pix...
#gamedev #indie #pixelart #godot
my friends and I just submitted our entry to the #7DRL game jam: **Hymn & Hewn**, a minesweeper roguelike RPG! #roguelike #gamedev
check out Knight Sky, my entry for #7DRL:
beepyeah.itch.io/knight-sky
(playable in your browser) #pico8
Another #7DRL finished: https://braininabowl.itch.io/corridor-fight-scene
Completed my #7drl submission. Happy with how translating word processor cursor movement feels as a roguelike mechanic, and I'll always like writing short sentences.
Play it here: bushn.itch.io/word-processor
Just released my 22nd #7DRL! In "Berlin Interpretation 1992" you participate via email in a tournament of #roguelike variants, but something weird is going on. Check it out online at slash.itch.io/berlin-inter...
One of my friends just uploaded his entry for #7drl - I helped with sounds, music and some graphics.
He worked really hard on it so I'd appreciate if You'd check it out! It has a web version - gabriel1978.itch.io/tech-sweep
#Godot #gamejam #indiedev #roguelike #gamedev
Current global leaderboard in AUSTRALIAN PUB SIMULATOR.
Brazzler, whoever you are, congrats on your winning run!
Available to play right now: timothyjgraham.itch.io/australian-p...
#indiegames #roguelikedev #roguelikes #indiedev #australianpubsimulator #7drl
devlog entry about the making of our #7DRL submission
devlog.5tfu.org/7drl-gamejam...
#gamedev #indiedev #roguelike
The plush girls' #7DRL 2026 entry made for #pico8 is finished!
Sleepwalk (through The Long Winter Nights till Childhood's End)
not-articulated.itch.io/sleepwalk
also figured out butler and officially submitted it to the #7DRL jam, though the atproto oauth breaks on itch
Just uploaded a gameplay video of Captain Yendor's Lost Treasure. youtu.be/5f5KgFItcdw
#7drl #roguelike #gamedev