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Posts tagged #AccessibilityIsGoodForBusiness

Digimon Story Time Stranger Demo Accessible Design Review
Digimon Story Time Stranger Demo Accessible Design Review YouTube video by Accessibility Gamer

Captioned the #DigimonStoryTimeStranger video covering the #AccessibleDesign and where I had problems and think it can be improved. I am curious how many others will have an issue with what I found. youtu.be/a85ZQyI2hcI #A11Y #Accessibility #AccessibilityIsGoodForBusiness

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@sonyplaystation.bsky.social I am curious, you require trophies for games that are sold on your platform, will you ever require some basic accessible features/design in your games in order for games to be released on your platform as well? #A11y #AccessibleDesign #AccessibilityIsGoodForBusiness

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So I just got around to watching the video trailer for #DynastyWarriorsOrigins and I saw some good design choice and some concerning ones. Let's hops the demo clears some concerns I have. #AccessibleDesign #HighContrast #AccessibleGames #LowVisionGamer #DisabledGamer #AccessibilityIsGoodForBusiness

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An image of star ocean 3 till the end of time with the character sophia saying " games again? but you were just playing!" The text is very big and has a dark green ish background improving readability, it is placed next to an image from star ocean 5 the divine force with the character duma saying "warning warning hostile entities identified. engaging defence mode" unlike the image from star ocean 3 till the end of time the text here is very small and does not have enough contrast to be read properly. This image is used to show case that a came released in February 2003 is more accessible to a certain degree than a game released in October 2022.

An image of star ocean 3 till the end of time with the character sophia saying " games again? but you were just playing!" The text is very big and has a dark green ish background improving readability, it is placed next to an image from star ocean 5 the divine force with the character duma saying "warning warning hostile entities identified. engaging defence mode" unlike the image from star ocean 3 till the end of time the text here is very small and does not have enough contrast to be read properly. This image is used to show case that a came released in February 2003 is more accessible to a certain degree than a game released in October 2022.

Anyone remember when Star Ocean actually had readable text unlike in #5? The only problem with 3 was that we didn't get the Japanese dub. #lowvisiongaming #accessibledesign #starocean #starocean3 #staroceanthedivineforce #accessibilityisgoodforbusiness #accessibilitymatters #whydon'tyouwantmymoney

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