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GitHub - Minipliy/chip8_rust: CHIP-8 emulator in Rust with desktop (SDL2) and web (WASM) frontends. CHIP-8 emulator in Rust with desktop (SDL2) and web (WASM) frontends. - Minipliy/chip8_rust

Just moved over from the other place! 🦋

To kick things off, here’s my Chip-8 emulator I’ve been building. It’s been a fun dive into low-level systems and opcode handling.

Check out the source here: github.com/Minipliy/chi...
#chip8 #emulation #coding #rust

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Did a little Chip8 project this year instead of advent of code. #blazor #chip8 #dotnet #webl chip8.apptelope.com?name=Pong%20...

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Press run to play game in link. #chip8

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The IBM-Logo is the "Hello World" of programming a Chip-8 emulation.

Why?

If you develop a Chip-8 emulation, the IBM-logo-ROM only needs six Chip-8 commands, so one can test the first steps of the implementation.

#DB48X #CHIP8 #GameEmulation

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#pico8 vs #beep8 Quick Comparison

#indiegame #GameDev #SoloDev #IndieDev #IndieGameDev #IndieGames #IndieLove #PixelArt #beep8 #pico8 #chip8

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I have been thinking about an idea for some time now:

A implementation of a CHIP-8 emulation for the DB48X.

Today I started this project using a DB48X simulation on MAC OS.

#CHIP8 #DB48X

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Octo by Internet Janitor A Chip8 IDE

Have you heard of CHIP-8 and Octo?

CHIP-8 is an interpreted, minimalist programming language, made in the mid-1970s. Octo is an IDE for CHIP-8.

CHIP-8 is implemented for any hardware platform.

Lots of games, for instance:

johnearnest.github.io/chip8Archive/

#CHIP8

internet-janitor.itch.io/octo

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Screenshot of Chippy, a CHIP-8 emulator running the Timendus CHIP-8 Test Suite.

Screenshot of Chippy, a CHIP-8 emulator running the Timendus CHIP-8 Test Suite.

Several months ago, I became interested in emulation, and it led to me developing Chippy, a CHIP-8 emulator written in C#.

Check out the source code on GitHub:

github.com/markjamesm/C...

#emulation #softwaredevelopment #programming #chip-8 #chip8

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#pico8 vs #beep8 Quick Comparison

#indiegame #GameDev #SoloDev #IndieDev #IndieGameDev #IndieGames #IndieLove #PixelArt #beep8 #pico8 #chip8

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Beyond The Nokia 3310
Beyond The Nokia 3310 YouTube video by Janus Cycle

See also Nokia 3410 -- a 3310 look-alike but with mobile #Java support: www.youtube.com/watch?v=oyER...

And a #chip8 #emulator for this very phone: jborza.com/post/2021-02...

4/4

#j2me #emudev

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Esoteric Emulators: CHIP-8 in Desmos The process of creating a CHIP-8 emulator in an online graphing calculator

Another #chip8 implementation: medium.com/@grubbycoder...

#emudev #emulation

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CHIP-8 on Nokia 3410 Mobile development like it’s 2002 I thought it’d be fun to develop something for a mobile phone. Thus I did a quick port of my previous CHIP-8 emulator from C to Java. Nokia 3410 looked like a fun tar...

#chip8 is commonly used to practice writing emulators Why not to implement it on some unsual platform? See: jborza.com/post/2021-02...

#nokia #java #j2me #emulation #emudev

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Chip-8 Control Flow and Graphics - Emulation Online In this article on building a Chip-8 emulator, we will add graphics support and run a basic graphical program. We'll also cover basic control flow and conditions, both of which are needed to run this ...

New post in the Chip-8 emulation series! This time we take a look at graphics, and just enough control flow to run something meaningful. At the end we'll be able to run a little graphical program with our emulator.

www.emulationonline.com/systems/chip...

#chip8 #emulation #programming #rust

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A System For The Sixties: The RCA Studio II Did you ever hear of the tragedy of the Capacitance Electronic Disc? I thought not. It’s not a story MCA would tell you. It’s an RCA legend. It’s said they h...

A System For The Sixties: The RCA Studio II

nicole.express/2024/radio-k...

#computers #retrocomputing #microprocessors #games #technology #rca #cosmac #chip8

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I've removed the std dependency on my Chip8 emulator's core crate, also beaten breakout game for the first time.

The code is available on forgejo[1]

[1] - https://forge.nuculabs.dev/dnutiu/chip8-rust

#chip8 #rustlang

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Implementing Chip-8 Instructions - Emulation Online In this article, we improve our Chip-8 emulator by adding our first instructions. We'll learn about bit masking and shifting, which is key to decoding and implementing Chip-8 instructions.

Just uploaded another article in the Chip-8 Emulation series. This time we'll look at decoding instructions, and extracting all the information needed to understand what the program is trying to do.

www.emulationonline.com/systems/chip...

#chip8 #emulation #programming

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Found a nice article on getting started with SDL2 in Rust[1] and I've written a simple sdl2 display backend for my chip8 emulator. Going to remove the std dependency on the core someday

#rust #chip8

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Running Chip-8 Programs - Emulation Online In this article we start building our Chip-8 Emulator. We'll outline the emulator, and examine how memory and opcode opcode decoding work.

New article in the "Build a Chip-8 Emulator" series is up! This time we'll see how an emulator runs programs, and build the basic "main loop" of our emulator.

www.emulationonline.com/systems/chip...

#chip8 #emulation #programming #retrocomputing

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Came back to the chip8 emulator project and refactored it to use workspaces. I have one library crate for the core and one binary crate for the Terminal UI program. I'd like to implement a binary crate that uses SDL as well, and remove the standard library dependency from the core crate.

#chip8

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Made a #chip8 #emulator in #cpp with #sdl. Working on a Gameboy emulator next. #programming

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Modified my Chip8 emulator's display rendering code and now it looks much better. I got inspired another emulation project written in Rust with ratatui. I thought I need to draw everything inside the canvas, didn't know I could draw individual blocks.

#chip8 #rust

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Retro tech meets the terminal 😍
📟 RSC8: CHIP-8 virtual machine/emulator.
🎮 Run 1970s games in your terminal!
🦀 Written in Rust (no_std) & built with @ratatui.rs
⭐ GitHub: github.com/jerryshell/r...
#rustlang #ratatui #tui #chip8 #virtual #machine #emulator #chip #terminal #retrogaming #retro

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Chip-8 Intro - Emulation Online In this article we introduce the Chip-8 system. We also cover some information to help us get ready to write a Chip-8 emulator.

I've just started a series on building a Chip-8 emulator. This is a great starting point for anyone interested in learning about emulation. This time we cover how computers run programs, and look at what Chip-8 can do.

www.emulationonline.com/systems/chip...

#programming #emulation #chip8

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Space Invaders Chip8 Demo Demo of space invaders ROM running on my chp8 emulator. Repo: https://github.com/dnutiu/chip8-rust

I've finished implementing the Chip8 emulator in #rustlang. Currently playing a space invaders ROM on it.

I'm not sure what to do next, probably write unit tests and try to add a SDL backend then probably port it to the Raspberry Pi Pico.

asciinema.org/a/694431

#chip8

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GitHub - dnutiu/chip8-rust: A chip8 emulator writen in Rust A chip8 emulator writen in Rust. Contribute to dnutiu/chip8-rust development by creating an account on GitHub.

I've finished implementing[1] all the instructions for my Chip8 emulator and I've successfully played Pong and Breakout in the terminal.

[1] - https://buff.ly/3BbQWnw

#chip8 #rustlang

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Chip8 Emulator Pong Demo Recorded by dnutiu

A pong demo running on my chip8 emulator.

#chip8

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The sound module code for my chip8 emulator.

#chip8 #rustlang

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I've been parsing the instructions wrong this whole time in my Chip8 emulator. Given an instruction like 0x801E my code would see it as 0x8010, I found this while writing an unit test. The emulator's behaviour was confusing.


#chip8 #rustlang

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I've implemented the delay and sound timer logic for my Chip8 emulator but I'm not sure if I did it right.

#rustlang #chip8

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I have finished implementing logical and arithmetic operators in my Chip8 emulator. To test it without unit test I found a GitHub repo[1] which contains a test suite of ROMs.

#chip8 #rustlang

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