Drawing a favorite character every day to improve my art pt.12/365: dynatron from mighty no.9!
#art #fanart #digitalart #mightyno9 #mightynumber9 #comcept
Latest posts tagged with #Comcept on Bluesky
Drawing a favorite character every day to improve my art pt.12/365: dynatron from mighty no.9!
#art #fanart #digitalart #mightyno9 #mightynumber9 #comcept
歷史記錄,我的3DS版勒?
#麥提9號 #MightyNo9 #comcept #稲船敬二
Comcept, the studio founded by Keiji Inafune, has officially been dissolved. The Mighty No. 9 era is now formally over. #KeijiInafune #Comcept #Level5
New threads! Decided to redesign this character, before I was simplifying his design to make him easier to draw but I think I went to far with it. Gave him extra layers with more visual intrest. He's also got a lil buddy now.
#comic #characterdesign #digitalart #comcept #scifi #cartoon #furry
New threads! Decided to redesign this character, before I was simplifying his design to make him easier to draw but I think I went to far with it. Gave him extra layers with more visual intrest. He's also got a lil buddy now.
#comic #characterdesign #digitalart #comcept #scifi #cartoon
🇧🇷: Fanart de Hearthstone inspirada na carta Cavalo de Carga Horária. Uma das minhas ilustrações mais complexas até agora.
🇬🇧: Hearthstone fanart inspired by the card Workhorse. One of my most complex illustrations so far.
#Hearthstone #art #illustration #fanart #digitalart #comcept
Mighty Bomber
#Beck #ベック #Comcept #mightyno9 #Mighty_No9 #マイティNo9 #MN9 #Bomberman #ボンバーマン #Fanart #Traditional_Drawing #Art
Uma capa de jogo por dia 198.
ReCore, XBox One, 2016.
Armature Studio, Comcept.
#ReCore
#ArmatureStudio
#Comcept
#XBoxOne
For my Magic Focused RPG, I am planing to do Spell casting and Alchemy the main mechanics. This is a concept sketch for one compound.
Brewing a breath 🙈
#indiegame #solodev #comcept #alchemy #magicrpg
This book explores Keiji Inafune's unique and controversial approach to video game design by breaking down his prolific output into seven key concepts. Keiji Inafune is a polarizing figure in the video game community. While some view his work on Capcom's Mega Man series as a pivotal contribution to the gaming industry, others question his very claim to the title of game designer. No matter one's stance, however, Inafune's work inspires passionate discussions about video game design and its history. In this book, Andrew Schartmann explores seven core principles that permeate Inafune's output and constitute his creative "voice." He also draws on Inafune's controversial persona to probe the very definition of "video game designer"—a term problematized by the collaborative aspect of game design and the industry's Wonka-esque obsession with secrecy. With high-profile games like Mega Man, Street Fighter, and Resident Evil, Inafune's repertoire provides an ideal lens through which to explore the nuts and bolts of game design and the many forces that shape it.
416. KEIJI INAFUNE: MEGA MAN, SOUL SACRIFICE, YAIBA NINJA GAIDEN Z
👉 www.thevideogamelibrary.org/book/keiji-i...
#GameDesign #Booksky #KeijiInafune #MegaMan #NinjaGaiden #SoulSacrifice #Gaming #GameDev #Biography #Capcom #StreetFighter #LostPlanet #DeadRising #Onimusha #Comcept #Kaio #MightyNo9