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Posts tagged #DecayChain

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accidentally forgot to convert to float to degrees and turned the deployer selection GUI into a slot machine lol
#godotengine #indiegamedev #decaychain

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Got another player model steamrolling towards completion for #decaychain

Bit of a remake of an existing model this time, and I'm liking how it's coming out, should be done in the next couple of days

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Thanks Robot in discord for making this #DecayChain animation for my birthday! This is fucking hilarious lmao.

*What the fuck?*

#blender3d #indiegamedev #godot

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getting silly with the sky plane shader

#godot #indiegamedev #decaychain

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Finished something a bit ago, should be a playable character along with the next update to #DecayChain

Got some map ideas brewing that I'm going to tackle next

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Forklift Certified 😎

Its a little jittery and drives wayyyy too fast but I got the forklift sorta working in #DecayChain

#indiegamedev #godotengine #blender3d

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we getting certified today boys

#blender3d #DecayChain

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Guess I forgot to post this, honestly forgot I made a bsky account.

Finished this dude around a week-ish ago, already starting work on something else though, should be finished much sooner? hopefully? Maybe?

#DecayChain

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v0.0.1 - v0.0.5 Patch Notes Hi All! I realized I should be putting these patch notes up on the itch page as well, so here are the patch notes from the initial release till now. These notes are also available in-game under Option...

Just released #DecayChain v0.0.5, read the #patchnotes here:
skeletonsoftware.itch.io/decay-chain/...

#godot #itchio #indiegamedev

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More work on the Phys gun for #DecayChain. Added a little beam to show what you're grabbing, plus got the scrolling to adjust distance working finally (Also check out the new spawn menu!)

#indiegamedev #godotengine #blender3d #itch #itchio

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Cinematic gaming experience #DecayChain

#screenshotsaturday #indiegamedev #godot

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Guess this is my first post, Merry Christmas to whomever sees this! #DecayChain

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Attempting levels of science that shouldn't be possible with #DecayChain

#indiegamedev #uconsole #clockwork

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Can you guess what I spent most of today messing around with?
#DecayChain #indiegamedev #blender3d #godot

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My god this was complicated, but I got auto-generated thumbnail previews for the #DecayChain spawn menu. Editor tools are NUTS.

#indiegamedev #godot #blender3d

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Finally generalized the object spawn system for #DecayChain, which involved a lot of tool scripting to compile an asset list to populate the menu so I don't have to crawl directories at runtime, along with automating turning res files into RigidBody3D from a .blend
#indiegamedev #godot #blender3d

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We got gmod at home lol

Got the phys gun mode working for the admin tool gun in #DecayChain

Also! We're doing a more casual play test 2 in discord tonight 5:30pm PST for those interested :)

#indiegamedev #godot #devlog

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Huge #DecayChain developments: We have the dev tool tablet!

This thing was really fun to model. I love industrial rugged utility devices and industrial label aesthetic.

#blender3d #godot #indiegamedev

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Doing some network synced physics science right now in #DecayChain, also made a general way to spawn props synced in multiplayer, so expect 10 billion network synced cheese wheels and melons soon.

#indiegamedev #godotengine

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#DecayChain Play test TODAY! (@5:30 PST)

I will probably be streaming it alongside @nalionvt.bsky.social around that time, hope to see y'all there :)

#indiegamedev #godot #playtest

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Some cool pics of #DecayChain running on android. Actually nuts to see it run on a phone.

...also I might've accidentally stayed up till 2am getting android exports working so I could put up a test build on itch lol

#indiegamedev #godot #android

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#DecayChain Play test begins TOMORROW!
Have some old random screenshots from earlier this year :)

--> discord.internetskeleton.website <--

#godot #indiegamedev #playtest

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Decay Chain Private Play Test Begins! (...Soon) Decay Chain Private Play Test Launches 12/15/25! About The Play Test The Decay Chain private play test begins as of Monday, December 15th, 2025 in the discord and available via email if you don't use....

Wrote a blog post with info about the play test here. Reminder to join the discord or email me if you'd like a free key and help test the game.

skeletonsoftware.itch.io/decay-chain/...

#indiegamedev #godot #playtest #DecayChain

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#DecayChain new loading bay map for #screenshotsaturday

Only 2 days left until the play test! (Monday)
--> discord.internetskeleton.website <--

#indiegamedev #godot #blender

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Don't let the game awards distract you from the fact that #DecayChain just got #Android Support, with cross platform multiplayer. (Thanks to our dev Robot in discord!)

Only 4 days left until the play test!
--> discord.internetskeleton.website <--

#blender3d #godot #indiegamedev

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Did some small updates to a couple of the guns' anims and sound in #DecayChain, makes them feel much better.

Also, only 5 days left until the play test! Make sure you're in the discord if you wanna get in on the action :)
--> discord.internetskeleton.website <--

#blender3d #godot #indiegamedev

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December 15th we're officially kicking off the #DecayChain private #playtest, make sure you're in the discord and/or send an email to me (dev@internetskeleton.website) to get an itch key.
#godotengine #blender3d #indiegamedev

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Lateish Dev Stream working on #DecayChain
stream.internetskeleton.website
#ENVTuber #godotengine #blender3d #indiegamedev

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SkeletonSoftware

...and lastly, I did put up the itch page! Go check it out!
#godotengine #blender3d #indiegamedev #ENVTuber #DecayChain
(itch.internetskeleton.website)

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Thanks to Engineer24 for the amazing key art!! I can finally start on the pitch deck. #DecayChain #GameDev

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