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Posts tagged #DesignDiary

#DesignDiary Day 785! Nothing done today.

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#DesignDiary Day 784! With family for the weekend, but I can confirm the next review will be around 12 minutes. Finished audio recording, even if I can't do any editing yet.

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#DesignDiary Day 783! Started some stuff, but can’t really finish any of it, because I’m visiting family over the weekend.

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#DesignDiary Day 782! Finished scripts for several videos, and have been doing research for a few others.

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#DesignDiary Day 781! After a long and gruelling three hour fight, I’ve put down Dracula and finished Castlevania. I intend to finish some scripts tomorrow, then record my playthrough of Flicky: that could be as little as one episode. I might also stream, but that might have to wait.

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#DesignDiary Day 780! Started work on scripting the next SRB2 Review, and even found some time to put work into my Simon Belmont model (guess which one is mine.)

Necessary after struggling with Castlevania Block 5. Death, when I get my hands on you...

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#DesignDiary Day 779! Got a lot of work to do tomorrow, on many different things. I plan to start on my Rouge review, but that'll be nestled in between a bunch of other things, including a lot of writing. I'm writing so much stuff at the moment. It never ends - reviews, summaries, speeches, etc.

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#DesignDiary Day 778! In Blender, Figma and DnD Beyond, figuring out some stuff. Getting ready to do a stream tomorrow, and trying to do something 3D based on Castlevania.

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#DesignDiary Day 777! Working on a bunch of stuff. I'm looking at my massive backlog and trying to figure out how to balance everything so that I can get through 800+ games at a decent clip, without sacrificing time on everything else. There's a script I need to finish which should free up time.

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#DesignDiary Day 776! Started my Castlevania playthrough after more than a year of anticipation on my end - I watched the Netflix shows a year ago ready to imminently begin working through them, only for Ring Racers to take much longer than I had expected.

It's here now though!

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#DesignDiary Day 775! After several hours of troubleshooting, I've got Castlevania up and running, so the playthrough of that should hopefully start tomorrow. In the meantime, my stream was delayed because SRB2 refused to run.

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#DesignDiary Day 774! Last video ended up doing very well! I'm currently trying to get Castlevania working (not having much luck), and I plan to stream tomorrow.

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#DesignDiary Day 769! Video will come out tomorrow, once I've been able to put together a quick release graphic for it.

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#DesignDiary Day 768! Video is hopefully in a state to come out... tomorrow? I've got a busy day, but if I can find the time and my YouTube downloaders cooperate, I should be able to give it the finishing touches.

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#DesignDiary Day 767! Next video is almost done.

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#DesignDiary Day 766! Around ten minutes edited for the next video, which is looking to turn out at around 16 minutes. I'm writing up three scripts simultaneously though, which, when considered with all the rest of my work, is slowing me down quite significantly.

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New Design Dairy blog has been posted to update on my current game design. I'm also going to start going over my old design and making them The Game Crafter ready. This will take time so while you wait enjoy my blog. #tabletopgamedesign #boardgames #DesignDiary

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#DesignDiary Day 765! Sonic Time Twisted has been completed in spectacularly gorey fashion, and we next move onto Castlevania!

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#DesignDiary Day 764! Sonic Time Twisted will finish tomorrow, I'm sure of it. I've got everything together for the True Ending, I just need to reach it.

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#DesignDiary Day 763! Didn't get as much done as I wanted, but I've begun work on the next video. I'd best guess a Monday or Tuesday release.

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#DesignDiary Day 762! Tomorrow's going to be a busy day. I plan to stream, upload the Time Twisted finale and finish the script for my next SRB2 video. Hopefully, that's out soon enough.

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#DesignDiary Day 761! Still scripting. I haven't found a way to do what I had planned to with my playthrough, so I'll likely record a new episode tomorrow and finish Sonic Time Twisted, then give it a few days to preapre for Castlevania.

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#DesignDiary Day 760! Progress made on some scripts, and I think the topic will be interesting for a lot of people.

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#DesignDiary Day 759! Things are moving along, but nothing in particular stands out to report.

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#DesignDiary Day 758! Next episode of the playthrough is going to be a little delayed as I work out some mechanics, but I've had an idea for a video in the meantime, which I think will do rather well.

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#DesignDiary Day 757! Making good headway on the aforementioned motion graphics. Downloaded and played a little of my next SRB2 target. Cleaned up my hard drive. Started scripting for another new video.

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#DesignDiary Day 756! Making plans for some motion graphics, which will need to be delivered *very* quickly; i.e. tomorrow. It's more than possible!

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#DesignDiary Day 755! Like I said, two videos released today (sort of). I'm glad I found time to watch the State Of Play, because it was A+, minimum. Good timing to hype everyone up for Castlevania right before I begin diving into the Classic Collection...

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#DesignDiary Day 754! Video released without audio. Tedious, but I'll rerelease it tomorrow.

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#DesignDiary Day 753! I've decided that every piece of software I own hates me and is actively trying to sabotage all of my projects to make me fall behind on deadlines.

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