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Posts tagged #DevThoughts

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Good code looks boring.
That’s not a flaw — that’s experience talking.

#CleanCode #Programming #SoftwareEngineering #DevThoughts #WebDev

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They say “fake it till you make it” — but no one tells you that even after you “make it,” you’ll still be googling "how to fix [engine] [error] [again] [why]" at 2AM like everyone else.

Confidence is just knowing which panic to ignore.
#gamedev #IndieGameDev #indiegamedev #devthoughts

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Every programming language has some flaws: it either has macros or it doesn't. #Programming #CodeLife #DevThoughts

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Altered quote from Alberto Brandolini, now saying "Software Development with AI is a teaching experience".

Altered quote from Alberto Brandolini, now saying "Software Development with AI is a teaching experience".

Coding with AI feels like teaching. You still need to learn before you can teach. Deep understanding of the domain and software quality still matters. But not everyone who enjoys coding will enjoy instructing a machine. It’s a different kind of creativity.

#AIProgramming #CodingWithAI #DevThoughts

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Bitwise logic cuts through noise.

Checks if `x` is a power of 2.
No loops. No divisions. Just truth in bits.

#programming #bitwise #javascript #softwareengineering #devthoughts #computerscience

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Hey solo devs, quick question.

Tapping Ghost is an Android app, but with all the changes on the Google Play Store, I’m starting to wonder if it’s even worth releasing it there.

Anyone else feeling this? What are your thoughts?

#SoloDev #AndroidDev #MobileDev #DevThoughts #IndieDev #DevCommunity

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This week’s dev question:
Favorite new feature in progress?

Ren (Artist and UI designer):
“New toppings and order variety!”

#indie #game #gamedev #indiedev #devs #dev #artist #art #ui #2dart #digitalart #UIArt #QnA #new #cozygame #baking #bakinggame #question #answer #devthoughts #devlife #draw

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Minimum Viable Slice: A Better Way to Break Down Your Code Projects Struggling to start projects? This post introduces the concept of the Minimum Viable Slice - a practical method for planning, scoping, and building projects

Felt stuck halfway through a project & MVP thinking wasn’t helping.

So I tried something different: Minimum Viable Slice.
Small, mergeable slices of real progress.

Blog: dileeparanawake.com/minimum-viab...

#buildinpublic #devthoughts

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Refactoring isn’t just about optimization. It’s a rare chance to standardize patterns, solidify naming, and reinforce the values of clean architecture.

#SoftwareEngineering #CleanCode #DevThoughts

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El síndrome del impostor no es tu problema.

Tu problema es que llevas 6 meses rehaciendo el navbar.

#DevThoughts #BuildInPublic

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The game is about fighting your own doubts. Which is fun. Until you realize you’re the one designing it #BackOnTracks #IndieGame #DevThoughts

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Refactoring your own code from last year is humbling.
Refactoring someone else's code from last year is terrifying.
Refactoring your own code from last week is… confusing.
#DevThoughts

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I don’t care how polished your UI is, if the sound design slaps, I’m in. #GameAudio #DevThoughts

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🥵Most people see the tip of the iceberg when code works.

What they don’t see:
– hours of trial & error
– failed attempts
– commented-out chaos
– solving bugs you’ve never seen in your life

Coding is 90% digging, 10% “it finally works.”
#CodeLife #DevThoughts #BuildInPublic #TechWithTwin

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Just saw a comment like “this game looks like it was made with love,” and yeah, that’s the goal. #IndieGames #DevThoughts

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⚠️ Unpopular opinion:

<br> is not a layout tool.

Use CSS for spacing.

HTML is for structure.

Let’s stop the <br><br><br> madness.

#htmlrant #devthoughts

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Do you ever get an idea for a game, while you're making a game, and put your current game on hiatus to explore the new game idea?

#Indiegamedev #Devthoughts #ADHDdev

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Automation has a bright future with MCP. Now that we have models that understand multiple contexts from multiple sources, it’s time to build real AI solutions — and tone down the hype about “the best AI model.”

#AI #Automation #MCP #Productivity #DevThoughts

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Original post on accioly.social

Kotlin and Go couldn't be approaching their error handling pains more differently.

Go: https://go.dev/blog/error-syntax
Kotlin: medium.com/@internetcreationist/exp...

TL;DR: While Kotlin is getting rich errors […]

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I wish more people knew how important debugging is for learning to code.
It’s not just fixing bugs — it’s understanding how things really work.

What’s your take?
#DevThoughts #Coding #GameDev

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How would you feel if you had a job as a game dev at a studio that offered profit sharing on the games you worked on?

#IndieDev #IndieGame #IndieGameDev #DevThoughts

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My pain lies here:
There is so much logic in the frontend - rows are being split into sub-rows, then merged back again with their parent.
But what if I have another view? User shall have their own views, for their own use-cases.
They shouldn't handle data this clumsily...
#devthoughts

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A brief history of JavaScript | Deno In 30 years, JavaScript went from being a little scripting language to one of the world's most popular. Here are key moments to show how it has evolved and where it is headed.

JavaScript turns 30 this year. It started as a 10 day project at Netscape and now it’s the backbone of the modern web. You can read more about its evolution and milestones here, thanks to Deno: deno.com/blog/history...

#JavaScript #WebDev #Frontend #DevThoughts

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Building #ProjectMindMap keeps teaching me new ways to approach design.
Every bug, every detour is a lesson in focus and resilience - and smarter problem solving.
I wonder - for other devs: what has your code taught you lately?
#devthoughts #buildinpublic

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If you're a programmer, do you sometimes spin crazy tales of your code in your mind? Like there's this huge tale of "inclusiveness", how a "society" of values may cherish unfolding themselves into multipe rows vs. one big brute chunky single value in one row... #devthoughts #buildinpublic

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Do players really care if a game uses asset packs if it plays great? 🎮💡
If it saves devs time & money ⏳💰—is that lazy or just smart?
#GameDev #IndieDev #GameDesign #AssetPacks #DevThoughts

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Been exploring CSS container queries lately.. and wow, where have these been all my life? Finally, components that style themselves based on their own size not the viewport.... This changes so much for responsive design.

#frontend #css #webdev #devtools #codinglife #dev #developer #devthoughts

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Declare C# primary constructors – classes, structs Learn how and when to declare primary constructors in your class and struct types. Primary constructors provide concise syntax to declare constructor parameters available anywhere in the body of your ...

Not a fan of C# 12’s primary constructors. Feels like extra confusion for minimal gain. Records already did this better. Why blur class structure more?

🔗: learn.microsoft.com/en-us/dotnet...

#CSharp #DotNet #CleanCode #DevThoughts

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“Tests slow down delivery.”

Sure — until you ship a bug and spend hours fixing it.

Tests aren’t overhead. They’re time travel.
They save Future You from pain.

#DevThoughts #CleanCode #TestingMatters

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