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Making shapes again - but not on the dance floor (well it is Wednesday =)

#DigitalPlay #AppliedArt

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Explore how the slots section is presented in 888Starz 🇮🇳🎰
A clear overview of how slot categories and layout are structured for users.

👉 888starz.org.in/slots/

#SlotsIndia #888StarzIN #GameGuide #DigitalPlay

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Explore the Chicken Road format and see how it’s presented on the platform 🐔
Simple guide explaining gameplay structure and visual flow.

👉 1wins.pro.in/chicken-road/

#ChickenRoad #1winsIN #IndiaOnline #GameGuide #DigitalPlay

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Explore popular casino games featured in India 🎰✨
A clear guide to the main game categories and what players see on the platform.

👉 onlinecasinogambling.in/casino-games/

#CasinoGamesIN #IndiaOnline #GameGuide #DigitalPlay #ExploreGames

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Explore the betting guide for users in Bangladesh 📘
Clear overview of key concepts, common markets and basic steps explained simply.

👉 bettingbangladesh.net/betting-guide/

#BettingGuideBD #BangladeshOnline #GameGuide #DigitalPlay

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Learn the basics of how the Aviator crash game works ✈️
Pick an amount, watch the multiplier rise and decide when to secure your outcome before the round ends.

👉 darthelicopterservices.com/how-to-play/

#AviatorGame #IndiaOnline #CrashGame101 #DigitalPlay #GameGuide

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Aviator is a fast-paced crash game where timing matters ✈️
Watch the multiplier rise, decide when to cash out, and manage your balance with smart decisions.

👉 darthelicopterservices.com/what-is-avia...

#AviatorGame #CrashGame #IndiaOnline #GameGuide #DigitalPlay

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Digital play is a pedagogical construct used to explain children’s engagement with digital technologies. Much of the digital play literature draws upon theories of play derived from a time of pre-digitality in which play is understood as a central mode of learning. A more recent, but under-used, theoretical construct in digital play literature is that of technical code from critical constructivism. Technical code explains how alternative knowledge sources can be used to expand digital understandings in practice. Expanded knowledge in practice is represented within cultural-historical thinking as new cultural formations – or ways of thinking and doing. While digital play remains a dominant pedagogical construct, it is unclear how digital learning is understood by teachers, beyond a reliance on theories of play. This paper reports on a two-year collaborative project conducted with teachers working in the early years of schooling alongside three university-based researchers. Teachers and researchers used philosophy of technology, focusing on critical constructivism, as an alternative knowledge source to theories of play to expand digital play as a technical code. Findings showed that the teachers generated three new cultural formations related to the ‘digital’ aspect of digital play, including (1) cyber-safety; (2) networked technologies; and (3) creativity.

Digital play is a pedagogical construct used to explain children’s engagement with digital technologies. Much of the digital play literature draws upon theories of play derived from a time of pre-digitality in which play is understood as a central mode of learning. A more recent, but under-used, theoretical construct in digital play literature is that of technical code from critical constructivism. Technical code explains how alternative knowledge sources can be used to expand digital understandings in practice. Expanded knowledge in practice is represented within cultural-historical thinking as new cultural formations – or ways of thinking and doing. While digital play remains a dominant pedagogical construct, it is unclear how digital learning is understood by teachers, beyond a reliance on theories of play. This paper reports on a two-year collaborative project conducted with teachers working in the early years of schooling alongside three university-based researchers. Teachers and researchers used philosophy of technology, focusing on critical constructivism, as an alternative knowledge source to theories of play to expand digital play as a technical code. Findings showed that the teachers generated three new cultural formations related to the ‘digital’ aspect of digital play, including (1) cyber-safety; (2) networked technologies; and (3) creativity.

🟨 New Publication in #LMT 🟪

Suzy Edwards, Louise Paatsch, Honor Mackley, Jacqui Jarvis, Martin Thomson, Courtney Mogensen, Claire Lay and Nichola Mead discuss how #criticalconstructivism can be used to theorise #digitalplay in the early years of #primaryschool.

Read more: tinyurl.com/48bkbcym

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📢 New publication from our team!
🎮 Children's contextualised digital play drivers and subjective well-being

Our latest journal article has just been published and can be read Open Access now via New Media and Society 🎉

🔗 journals.sagepub.com/doi/10.1177/...
#DigitalPlay #DigitalChildhoods

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Header of an academic article published in the journal 'New Media & Society'. The title reads: ‘I just go headbutt a tree or something’: Children’s contextualised digital play drivers and subjective well-being in the United Kingdom, South Africa, Australia and Cyprus. The authors are listed as Fiona Scott, Liz Chesworth, Stavroula Kontovourki, Karen Murcia, Karin Murris, Kim Balnaves, and Cath Bannister.

Header of an academic article published in the journal 'New Media & Society'. The title reads: ‘I just go headbutt a tree or something’: Children’s contextualised digital play drivers and subjective well-being in the United Kingdom, South Africa, Australia and Cyprus. The authors are listed as Fiona Scott, Liz Chesworth, Stavroula Kontovourki, Karen Murcia, Karin Murris, Kim Balnaves, and Cath Bannister.

Come for the title (“I just go headbutt a tree...”), stay for the incredible scholarship.

Serious admiration for this multi-national study on how kids navigate digital play and well-being.

journals.sagepub.com/doi/10.1177/...

#ChildhoodStudies #DigitalPlay #NewMedia #AcademicSky #Research

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[α03]20億人の瞳が、あなたを睨んでいる——「ディズニー1日5万円」の壁と、ロブロックスの解放|あきら α世代20億人、Z超える変革者 パナソニックは命運託すマル秘計画 - 日本経済新聞 【この記事で分かること】・16歳以下の「α世代」が直面する未来は ・パナソニックの浮沈を左右する秘密研究 ・中東は悲願を託 www.nikkei.com 正月の午後、 子供たちの遠い笑い声が聞こえてくる。 外は穏やかな陽光が差し込み、 家族の時間がゆったり流れる。 そんな中で、日経新聞の...

。脳科学のDMN活性で創造を阻むこの闇で、私の「創造の試行」——ロブロックスの無料空間で1日10分の遊びを試そう。20億の瞳が睨むのは、私たちの遺産か?
詳細はnoteで: note.com/akira_discip...
#α世代 #遊び格差 #ロブロックス #ディシプリン社会 #脳科学 #創造の試行 #哲学 #AI倫理 #GenerationAlpha #Neuroscience #DigitalPlay #OpportunityEquality #note書き初め #20億人の未来 #Foucault

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Here's to building the internet communities boys actually deserve! 🚀🧡
#YFInnovators #YoungFutures #DigitalPlay #YF500

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Introducing the Fourth Cohort of Young Futures Innovators! 🎉 Meet the 8 visionary leaders in our Here Comes the Fun Cohort who are harnessing the power of play to boost teen wellbeing in the digital world. Game on for a brighter future! 🎮✨ #Wellbeing #DigitalPlay #YFInnovators

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Transforming ideas into epic gaming experiences!

From stunning graphics to immersive gameplay, AssetfinX crafts worlds players can’t forget."

Learn more: www.assetfinx.net/game-develop...

#VirtualWorlds #GamingInnovation #TechAndGames #DigitalPlay

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Teaching Size, Quantity, and Measurement Concepts Through Comparative Digital Play on VergeTAB Clinically Reviewed by Meha P Parekh Special Educator, Digital Practitioner – SPED

Teaching Size, Quantity, and Measurement Concepts Through Comparative Digital Play on VergeTAB
Understanding size, quantity, and measurement is essential for a child’s cognitive and academic growth. Read More: vergetab.com/assistive-te...
#digitalplay #size #therapy

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"We just don't work with our hands any more," is as nonsensical as saying "the screen based childhood as replaced the play based childhood." #DigitalPlay

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📱🎧 Join us for an exciting chat with Jessica McLaughlin! Discover how she combines creativity and learning in game design for kids. A must-listen for parents and educators curious about digital play! #DigitalPlay #EducationalGaming #ponderingplay #digitallearning #playmatters #child #family

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How did digital play change #Ludo? From family nights to instant connections, the game evolved! Discover the impact & find your balance. #BoardGames #DigitalPlay #GamingTrends nomadtabloid.com/article/ludo-reimagined-...

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Funding Challenge - Young Futures

⏰ TIME’S ALMOST UP! The #HereComesTheFun Challenge closes TOMORROW at 5 PM PT.

💰 $1M+ available for up to 10 grants for orgs using digital play (games, apps, VR) to boost teen wellbeing.

🔗 Apply NOW: www.youngfutures.org/funding-chal...

#HereComesTheFun #FundingOpportunity #DigitalPlay

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Lost in the Woods ~ Grabbed this ICM forest image and then did some digital play to create a different look.
#icm #icmphoto #icmforest #icmart #intentionalcameramovement #digitalplay #forestabstract #spiritoftheforest #naturephoto #photography #icmabstract #massachusetts #fallcolor #abstractart

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Kids spent the evening creating ✨magic ✨ using the new pause button on the iPhone camera. 7 made 5 disappear and reappear, toys, etc. Their videos were brilliant. Stop motion is going to be our next play with the phone camera. #digitalplay #edusky

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A fascinating, remarkable illustrated book by @raphkoster.bsky.social that is full of insights about #learning and #motivation as well as #gamedesign. Another huge influence on the writing of #digitalplay

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Digital Play for Global Citizens In this publication from the Joan Ganz Cooney Center at Sesame Workshop and the Center for Global Education at Asia Society, Cooney Center Senior Fellow Jordan Shapiro leads educators, youth development leaders, and parents through a vast landscape of digital resources – some of which may already be

A6. Looking for digital global ed resources? This report by @CooneyCenter is filled with great ones:#globaledchat #edtech #digitalplay

joanganzcooneycenter.org/publication/di…

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