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Posts tagged #EnemyDesign

March of the Koopas entry 8 for 2026, featuring the digital duplicate froma curse dimension. the K00pbl0ck (Koopblock)

March of the Koopas entry 8 for 2026, featuring the digital duplicate froma curse dimension. the K00pbl0ck (Koopblock)

March of the Koopas 2026
Day 8: K00pbl0ck

#MarchOfTheKoopas #EnemyDesign #CharacterDesign #KoopaTroopa #Oc #OriginalDesign #CreatureDesign

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March of the Koopas entry 5 for 2026, featuring the undead ghost, Ghoula Troopa!

March of the Koopas entry 5 for 2026, featuring the undead ghost, Ghoula Troopa!

March of the Koopas 2026
Day 5: Ghoula Troopa

#MarchOfTheKoopas #creaturedesign #CharacterDesign #KoopaTroopa #enemydesign #OriginalDesign

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March of the Koopas entry 3 for 2026, featuring one of many original "Shroobified" foes; Shrooba Troopa!

March of the Koopas entry 3 for 2026, featuring one of many original "Shroobified" foes; Shrooba Troopa!

March of the Koopas 2026
Day 3: Shrooba Troopa

#MarchOfTheKoopas #EnemyDesign #CharacterDesign #KoopaTroopa #Shroob #OriginalDesign

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March of the Koopas entry 2 for 2026, featuring the undead duo fo Dry-kitu and Boney Spiny!

March of the Koopas entry 2 for 2026, featuring the undead duo fo Dry-kitu and Boney Spiny!

March of the Koopas 2026
Day 2: Dry-kitu and Boney Spiny

#MarchOfTheKoopas #EnemyDesign #CharacterDesign #KoopaTroopa #Partner #OriginalDesign

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First batch of Enemies that mimic those of the Mario Titles.
Featuring Goomberry (Goomba),Bloomberry (Paragoomba), Tortuca (koopa), Winged Tortuca (Paratroopa), Stagcules (No Parallel), and Shnail (Buzzy Beetle)

First batch of Enemies that mimic those of the Mario Titles. Featuring Goomberry (Goomba),Bloomberry (Paragoomba), Tortuca (koopa), Winged Tortuca (Paratroopa), Stagcules (No Parallel), and Shnail (Buzzy Beetle)

Second batch of Enemies that mimic those of the Mario Titles.
Featuring Gluplup (Cheep-cheep), Inko (Blooper), Spectah (Boo), Bitesize (Bob-omb/Chain-chomp), Snapdragon (Piranha Plant)

Second batch of Enemies that mimic those of the Mario Titles. Featuring Gluplup (Cheep-cheep), Inko (Blooper), Spectah (Boo), Bitesize (Bob-omb/Chain-chomp), Snapdragon (Piranha Plant)

Third batch of Enemies that mimic those of the Mario Titles.
Feayuring Brashberry (No Parallel), Stratos (lakitu), Pinny (Spiny), Wrenchshell (Hammer Bro), and Stacked Goomberry (Goomba Stacked)

Third batch of Enemies that mimic those of the Mario Titles. Feayuring Brashberry (No Parallel), Stratos (lakitu), Pinny (Spiny), Wrenchshell (Hammer Bro), and Stacked Goomberry (Goomba Stacked)

Here's a bunch of Not-Mario enemies...or at least some parallels to ones that are real well known!
Some real bizarro versions to the Mushroom Kingdom's familiar faces.

#OriginalCharacter #EnemyDesign #conceptart #OriginalDesign #CharacterDesign #CreatureDesign

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Video

Has our game got too many Gnomes?
#indiegame #gnomes #indiedev #games #creature #enemydesign #gamedesign

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Ice themed enemies from the Super Mario series, including variants of Goomba Koopa, Pokey, Fuzzy, and Cleft.
All but Cleft are all based off scrapped ice variants (and a teal one) from Paper Mario.

Ice themed enemies from the Super Mario series, including variants of Goomba Koopa, Pokey, Fuzzy, and Cleft. All but Cleft are all based off scrapped ice variants (and a teal one) from Paper Mario.

Talk about some cool customers!
A bunch of Ice themed variants of Super Mario enemies, with most of them based off scrapped Paper Mario 64 pallets.

#Fanart #EnemyDesign #Koopa #Cleft #Goomba #Fuzzy #Pokey #EnemyVariant #OriginalConcept #SuperMario

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Working on a new enemy for my game.

The Albino Anomaly, they sit on the corner of rooftops and release a wolf like howl and jump down on the player, pinning the player down.

#wip #enemydesign #characterdesign #indiedev #gamedev

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Art Trade piece featuring the Liquid Metal King Slime from Dragon Quest.

Art Trade piece featuring the Liquid Metal King Slime from Dragon Quest.

Liquid Metal King Slime!
A trade for a friend.

#ArtTrade #Fanart #LiquidMetalKingSlime #DragonQuest #EnemyDesign

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A collection of original Bros designs, each with different designs and skills shown.

A collection of original Bros designs, each with different designs and skills shown.

The Bros. are expanding their range of skills with THESE new Koopa crusaders amongst their ranks!
A few old designs of mine, some recolors given redesigns, and a few interesting additions are here!

#OriginalDesign #HammerBro #SuperMario #EnemyDesign #CharacterDesign

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Video

Sandworm Movement 🐛😀 ... before, the enemy was rather boring, static, no movement at all - not much to do but hit and dash away from it. Now it behaves much more dynamic and tries to follow the player, with much better effects!

#indiegame #gamedev #gamedesign #enemydesign #laserknights 🎮

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The Pirate Ghost from Wario Land 4, floating in the streets of Crescent Moon Village.

The Pirate Ghost from Wario Land 4, floating in the streets of Crescent Moon Village.

Wario Land deserves a lot more love than it gets, so why not do so by acknowledging one of its more interesting enemy designs: the Pirate Ghost of Wario Land 4's Crescent Moon Village!

#WarioLand #Fanart #EnemyDesign #Ghost #Nintendo

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Several enemies from the entirety of the Super Mario series, including spin-offs and RPGs.

Several enemies from the entirety of the Super Mario series, including spin-offs and RPGs.

Foe-tober from back in 2023, Featuring a ton of Mario enemies from throughout the series, from the scariest foe to the creepiest creatures!

#EnemyDesign #Fanart #SuperMario #Foetober #Foe-Tober #Nintendo

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Guerilla and Manky Kong, enemy kongs from SNES games.

Guerilla and Manky Kong, enemy kongs from SNES games.

Not all Kongs are on the right side, these two sinister variants pack as much power as they do evil!
Guerilla from Super Mario RPG (messed up the pallet) and Manky Kong of Donkey Kong Country!

#EnemyDesign #Kong #DKC #DonkeyKongCountry #SuperMarioRPG #Fanart #Design

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Several enemies from the MOTHER series, from all Earthbound Beginnings, Earthbound, and MOTHER 3

Several enemies from the MOTHER series, from all Earthbound Beginnings, Earthbound, and MOTHER 3

Foe-tober from back in 2022, Featuring SEVERAL of the MOTHER series' most Iconinc foes and baddies.
While the individual pieces can still be found on the OTHER site, having all of them here brings some joy

#EnemyDesign #Fanart #Earthbound #MOTHER #Foetober #Foe-Tober #Nintendo

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Dry-Bones having its body turned backwards as other fellow enemies (Bone Goomba, Boney Beetle, Boo, and Bone Piranha Plant) laugh at it's misfortune

Dry-Bones having its body turned backwards as other fellow enemies (Bone Goomba, Boney Beetle, Boo, and Bone Piranha Plant) laugh at it's misfortune

A silly piece based off a doodle from Highschool like....OVER a decade ago. Dont ya hate when ya revive backwards?
(Insert Boner Joke Here)

#SuperMario #enemydesign #enemy #drybones #boo #fanart #SuperMarioBros

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some enemy ideas for METAXIA

#metaxiagame #gamedev #conceptart #enemydesign

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Set number 2 of my bois #sketch #enemydesign #conceptart #sketches #drawing

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Mechanisms for puppeting a Construct by hand

Mechanisms for puppeting a Construct by hand

Mannequin

#art #inksketch #enemydesign #mannequin #construct

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Post image

Ordeals

#art #inksketch #characterconcept #enemydesign

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Video

Take a look at who is the new enemy in our game featherless!

discord.gg/KRJY5qBF

#GameDev #IndieDev #PixelArt #GameEnemy #EnemyDesign #GameDevCommunity #IndieGame #GameDesign #DevLog #MadeInUnity #GamedevShowcase

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Video

What game had the best enemy designs? #gaming #enemydesign #questionoftheday

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Been a while since the last enemy design drop... have something silly, the Blast Widow.

She's very good at sneaking up on something and going boom.

#art #digitalart #rpg #rpgenemy #ocart #characterart #cute #enemydesign #originalcharacter #characterdesign #spider

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Video

I made these new Squirrel variants in #Acornia. They have a shield that toggles on and off every few seconds. They add bit more of a timing aspect to the homing attack.

#gamedev #indiedev #godot #enemydesign #3dplatformer #retrogames #gamedesign

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Smash Bros inspired alt Pallets, for Yoshi's Island Bandit!
Pallet swaps include:
>Default (Cyan)
>Red Coin Bandit (Pink)
>Green Glove (Green)
>Slugger (Yellow)
>Big Bandit (Teal)
>Badge Bandit (Purple)
>Shy-Guy (Red)
>Anti-Guy (Black)

Smash Bros inspired alt Pallets, for Yoshi's Island Bandit! Pallet swaps include: >Default (Cyan) >Red Coin Bandit (Pink) >Green Glove (Green) >Slugger (Yellow) >Big Bandit (Teal) >Badge Bandit (Purple) >Shy-Guy (Red) >Anti-Guy (Black)

Doing another Smash pallet project, now focusing on the sneaky foe of Yoshi's Island fame, Bandit!

#palletswap #Bandit #SuperMario #YoshisIsland #SuperMario #EnemyDesign #SmashBros #SuperSmashBros #fanart

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Video

Its attack of the flying squirells in #Acornia.
I made these new enemies yesterday, they still need a bit of work but I am liking how they are turning out so far!

#gamedev #indiedev #godot #gamedesign #enemydesign #3dplatformer #retro #retrogames #n64 #screenshotsaturday

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the reptilian swmap foes Goomballigator and Koopadile.

the reptilian swmap foes Goomballigator and Koopadile.

Some Mario enemy ideas from me again!
Meet these bog-dwelling baddies and marsh-swimming meanies: Goomballigator and Koopadile!

#fanart #originaldesign #enemydesign #SuperMario #Goomba #Koopa #enemy #design

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The ENTIRE and KOMPLETE collectiong of the Kremling Krew for March of the Kremlings. Every reptilian foe aboard the Gangplank Galleon.

The ENTIRE and KOMPLETE collectiong of the Kremling Krew for March of the Kremlings. Every reptilian foe aboard the Gangplank Galleon.

Never posted the COMPLETED March of the Kremlings piece, so now here they are!

Several of the Kruelest, Konniving,Kreative, and Kraziest Kutthroats and Kreatures to ever serve and be part of the Kremling Krew!

#MarchOfTheKremlings #EnemyDesign #Fanart #Kremling #DKC #DonkeyKongCountry #DonkeyKong

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Dragon's Dogma Saurians Schematics
Dragon's Dogma Saurians Schematics YouTube video by Nihil0.0

#gamedesign #solodev #indiegamedev #dragondogma #enemydesign #monster #gamedev #indiedev

Bit of a weird one, but one of my big inspirations for designing enemies was this video series about dragon dogma, which analyzes and demonstrates each enemy moveset.

www.youtube.com/watch?v=KHFh...

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In Arms of God, you face demons-
each one a twisted vision of Hell itself.
Different shapes. Different skills.
Hell doesn’t repeat.
It adapts.
#ArmsOfGod #IndieGame #Roguelite #EnemyDesign #DarkFantasy #AutoShooter

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