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Computational Light Laboratory bridges student potential into scientific success with global academic and industrial partners - Computational Light Laboratory at University College London Computational Light Laboratory at University College London

⚡ Computational Light Laboratory bridges student potential into scientific success with global academic and industrial partners in 2025. To find out more:

📜 complightlab.com/documentatio...

#SIGGRAPH2025 #ACMMM2025 #SIGGRAPHASIA2025 #ACMTOG #IEEEVR #SPIEPW2025 #OPTICA

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ARC grant announcement: "This project aims to investigate the idea that virtual reality (VR) is an ‘empathy machine’ that can simulate the experiences of other people and thereby give us knowledge of what it is like to have those experiences. The project expects to advance our understanding of this issue by bringing together philosophical work on ‘what it is like’ knowledge and work in psychology on immersive VR. Expected outcomes include a theory of how VR can give us degrees of ‘what it is like’ knowledge, and a normative analysis of what can go wrong when we try to use VR to understand other people. This should provide significant benefits, including guidelines for the ethical use of these 'empathy machines', and practical advice on improving their accuracy."

ARC grant announcement: "This project aims to investigate the idea that virtual reality (VR) is an ‘empathy machine’ that can simulate the experiences of other people and thereby give us knowledge of what it is like to have those experiences. The project expects to advance our understanding of this issue by bringing together philosophical work on ‘what it is like’ knowledge and work in psychology on immersive VR. Expected outcomes include a theory of how VR can give us degrees of ‘what it is like’ knowledge, and a normative analysis of what can go wrong when we try to use VR to understand other people. This should provide significant benefits, including guidelines for the ethical use of these 'empathy machines', and practical advice on improving their accuracy."

Very excited to be co-CI on this awarded ARC Discovery Project investigating whether and how knowledge gained from VR experiences corresponds to knowledge gained from their "real" "equivalents". Let me know if you're interested in collaborating, especially at #IEEEVR 2026! #VRresearch

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Resilience is not just about bouncing back: it is about moving forward with renewed purpose.
IEEE VR 2021 took place during the pandemic. 1200+ people attended virtually.
This moment reminded me that resilience is never a solitary endeavour. It is collective. bit.ly/IEEEvr21 #IEEEVR #IEEECS #IEEE

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I had a situation where someone* was telling me they’d like to organise a hybrid social VR panel discussion that was like the one at #IEEEVR this year.

I was like “you mean, MY panel discussion at IEEEVR”?🤣

Clearly my avatar wasn’t linked with me in people’s memory 🤔

*@fatresearchcat.bsky.social

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🔝 At #IEEEVR 2025, #Qualcomm & @i2cat.net showcased a two-user holographic call between Saint-Malo & Barcelona.
Powered by #5G and volumetric capture tech, the demonstration revealed the power of next-generation connectivity to transform human interaction.

#HolographicCall #HoloMIT

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Research Roundup (#2) Welcome… Welcome to the second-ever Research Roundup! A weekly catch-up on the latest developments in the field of XR research. It’s been a busy week, so...

Not hanging around #sxsw or heading to #ieeevr.

Too busy writing the XR Research Roundup.

Not at all jealous.

You're welcome.

buttondown.com/xrdigest/arc...

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Grupo de Tratamiento de Imágenes

Meet us at #IEEEVR2025 to know more about inclusive #XR technologies for people with intellectual disabilities. Visit Booth DC1101 today to see Marta Goyena’s research and check Matteo Dal Magro's paper on #EyeTracking at GEMINI workshop! short.upm.es/qk2l4 #IEEEVR @upm.es @etsit-upm.bsky.social

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@hannahhaensen.bsky.social doing a great job presenting our paper paper “Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality” #IEEEVR 2025 #gaussiansplatting

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For the #IEEEVR 2025 stats nerds…

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#IEEEVR 2025 just opened in the beautiful Saint-Malo

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Immersive Visualization Workshop. IVL at IEEE VR 2025. #IEEEVR StMalo France.

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Check out our work at #IEEEVR!

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IEEEVRPoster
IEEEVRPoster YouTube video by Manhiem

At #IEEEVR check out AP Lab MSc, Zachary Jones' poster "Exploring Interaction Paradigms for Performing Medical Image Segmentation Tasks in Virtual Reality" at (Booth ID: 1225 video here: youtu.be/uE7AMdRkBuM)

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Are you at #IEEEVR 2025? Go check out our
Hamideh Hosseini's presentation "Evaluating the Impact of Immersiveness in Virtual Reality Simulations on Anxiety Reduction for MRI Procedures: A Preliminary Study" in Session 9-A Immersive Experiences.

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First day of #IEEEVR 2025. starting early in the morning with the 3rd Workshop on XR Technologies for Healthcare, Wellbeing, and Medicine 2025. Presenting our review paper with a quick lighting talk and two poster session. #VR #workshop #conference

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If you attend the upcoming #IEEEVR, Jens Grubert and I will talk at the Future Faculty Forum on Sunday and share some insights and experiences from the academic job hunt. Please come ask questions or share your experience. #academic #jobhunt

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📢 Mohamad Hjeij, from the #MediaTech Research Group, will join #IEEEVR with #Qualcomm to present Volum Technologies!

👥 This spin-off offers high-quality #3D holographic solutions using standard cameras for immersive real-time videoconferencing.

➕ go.i2cat.net/vt

#i2CATResearch

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Next week at #IEEEVR we present “EmBARDiment: an Embodied AI Agent for Productivity in XR" by @riccardobovo.bsky.social et al. showing how powerful AI agents can be when they are aware of the content around us, driven by contextual inputs like gaze.
Web: embardiment.github.io
Code: coming soon

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Ubiq Tutorial at IEEE VR 2025 Schedule and instructions for the Ubiq tutorial at IEEE VR 2025.

More details about our Ubiq tutorial at #ieeevr this coming weekend: ubiq.online/blog/ubiq-tu...

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We have a Ubiq tutorial scheduled for IEEE Virtual Reality 2025 #ieeevr. We are taking suggestions for what you would like to see explained. If there is something you are trying to do in social XR, we will happily explain how to do it in Ubiq ieeevr.org/2025/program...

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Student Volunteers The 32nd IEEE Conference on Virtual Reality and 3D User Interfaces

Are you a #VR Masters/PhD student who wants to attend the #IEEEVR conference in France but are struggling with funding?

Worry not!

Apply to go as a student volunteer! It covers registration, hotel, and lunches!!

*Deadline TODAY*

ieeevr.org/2025/contrib...

Please share 🙏

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XRAccessibility Workshop Co-located with IEEE VR 2025, Saint-Malo, France - March 8-12

Are you researching XR and accessibility?

Share your work at our XR Accessibility Workshop at IEEE VR in St. Malo, France, this March!
Submit a 2-page abstract for poster presentations by January 2, 2025. Connect, discuss, and help shape the future of accessible XR!

#XR #Accessibility #IEEEVR

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Workshops The 32nd IEEE Conference on Virtual Reality and 3D User Interfaces

The list of workshops #IEEEVR 2025 is out!!!

👉 ieeevr.org/2025/program...

#VR #XR #AR #SpatialComputing

Pleeeaaas share! 😊

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An Immersive Labyrinth is at #IEEEVR in Arles #LabyrinthofFables #OculusRift @jonathan_tanant

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