Your goal is to make playable prototype.
It is essential to focus on it rather than details
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
Latest posts tagged with #LateToGameDev on Bluesky
Your goal is to make playable prototype.
It is essential to focus on it rather than details
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
Chapter 4 of “Players Making Decisions” takeaway:
- To make game that could be sold you need to design game for players
- Ask yourself questions and write down answers about game rules, player goals, win/loose conditions
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#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
Chapter 2 and 3 of “Players Making Decisions” in one takeaway:
- problem statement is what helps you to build better games
Example of good problem statement:
"What it could be like 'play' a movie"
This creates mechanics blueprints
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
Chapter 1 of “Players Making Decisions” in one takeaway:
There’s no magic recipe for good game design.
- Make games
- Be ready to fail
- Steal knowledge from every field you can
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev