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RPG Maker Cook Tool Deluxe R6.04 Update 2 released! This is a roll up of fixes included on R6.04u1 and R60.4u2. Changelog: Tweaked the filters used when copying the files from the project. This should prevent false flagging files that have similar names and get skipped. Fixed a bug, where MV games exported via the editor would throw an error. Translated a string to Greek. Fixed a bug, where the Proton build wouldn't have the icon and the details of the main build as well.

Released #MVCookTool Deluxe R6.04u2 today, bringing bug fixes.

#WindowsOnArm #RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #RPGツクールMV #RPGツクールMZ #dotnet #nwjs #wip #gamedev #indiedev

Changelog:

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RPG Maker Cook Tool Deluxe R6.04 released! Today's update (codenamed "Mousakas") brings quality of life improvements alongside bug fixes. The most notable improvements are the option to build a new version and an overhauled way to handle the output folder. The "Build new version" button (available on the sub-menu near the build button) allows you to punch in the new version and (if you use Halva) the package versions.

#MVCookTool Deluxe R6.04 released today! Brings quality of life improvements and bug fixes.

#WindowsOnArm #RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #RPGツクールMV #RPGツクールMZ #dotnet #nwjs #wip #gamedev #indiedev

Changelog:

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RPG Maker Cook Tool Deluxe R6.03 Update 5 released! + RPG Maker MZ 1.10 compatibility info. Ahoy! With the recent release of RPG Maker MZ 1.10.0, a small set of changes were introduced to the core scripts. After digging through the code, I don't see anything notable that would warrant an update to the tool. Most of the changes are bug fixes (the update is mostly focused on the editor. You should be good to go with the latest version of the tool.

#MVCookTool R6.03u5 released with bug fixes and improvements. Plus, information regarding compatibility with #RMMZ 1.10.x.

#WindowsOnArm #RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #RPGツクールMV #RPGツクールMZ #dotnet #nwjs #wip #gamedev #indiedev

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RPG Maker Cook Tool Deluxe R6.03 Update 3 released! This is a roll up of updates that improve the tool's performance and reliability. Under the hood changes, that improve performance and file size. Updated dependencies, improving stability. Fixed a bug, where the disk check would crash when checking the temp folder. Improved performance for updating the cache (applies when the option to reset the cache after the game closes is turned off). Download it here.

#MVCookTool Deluxe R6.03u3 released, with performance and reliability improvements!

#WindowsOnArm #RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #RPGツクールMV #RPGツクールMZ #dotnet #nwjs #wip #gamedev #indiedev

Changelog:

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RPG Maker Cook Tool Deluxe R6.03 released! Plus: Black Friday Sale! With nwjs receiving arm64 support on Windows, I release R6.03. This version (codenamed "Lasagna") brings a native arm64 version, allowing you to create native versions for Windows on Arm devices. The tool technically could run on arm via emulation, but this update makes it a heck of a lot better on those machines. Alongside it, I also went in and streamlined the settings for projects.

#MVCookTool Deluxe R6.03 released! Highlights:

- #WindowsOnArm support.
- Streamlined settings.
- Technical improvements,

#WindowsOnArm #RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #RPGツクールMV #RPGツクールMZ #dotnet #nwjs #wip #gamedev #indiedev

Changelog:

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RPG Maker Cook Tool Deluxe R6.02 Update 9 released! As a bit of a heads up: An under-the-hood change makes the manifest and file catalog (used by the bootstrap for certain functions) incompatible with older versions. Make sure to change the version number for the engine package (if you disabled the option to delete the cache when the game closes) so it has the correct version. Changelog: Security improvements. Overhauled the patching mechanism so it can handle HTML files better. Updated dependencies, improving performance and stability. Download it here.

#MVCookTool Deluxe R6.02u9 released with technical improvements!

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.02 Update 8 released! With the release of the .NET 10 GA, I'm releasing a small patch that updates the tool to use that version. This also includes changes from R6.02u7, which fixes some issues with loading and creating the default settings. Changelog: Updated to the GA version of .NET 10, bringing reliability improvements. Updated dependencies, bringing improved performance and reliability. Fixed an issue, where the defaults weren't created or loaded properly.

With #dotnet 10 going live, #MVCookTool Deluxe R6.02u8 arrives with the GA version (alognisde a bug fix and under-the-hood updates).

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.02 Update 6 released! Download progress for downloading the nwjs binaries will now show up. Merged the conversion and encryption steps into one. This improves build speeds slightly. Removed the "Patch source files" option. This was meant for those that have already patched the core scripts. Due to causing confusion and not being used much, it was removed. Enabled HTTP/3 support on the Cook Tool.

#MVCookTool Deluxe R6.02u6 released! Brings some quality-of-life improvements.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.02 Update 4 released! Updated to .NET 10 Release Candidate 2 (alongside the dependencies), improving performance and reliability. Added support for Windows tablets and 2-in-1s. This is mostly relevant for RPG Maker MZ, as it has improved touch controls. Re-worked the plugin: The main executable checks will work when the game is compiled. Added methods to the plugin that check the flags. Simplified the AV1 hardware encoding setting. Note that this is still experimental. Download it here.

#MVCookTool Deluxe R6.02u4 released! Brings more hardware support and bug fixes.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.02 Update 3 released! Updated dependencies, for improved performance and reliability. Fixed a bug, where the normal versions of nwjs weren't downloaded (when the setting for creating release builds was selected). Download it here.

Released #MVCookTool Deluxe R6.02u3 today, bringing bug fixes.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.02 Update 2 released! This update brings some bug fixes, alongside a few improvements. I've also updated the Plugins pack to include a new one: FullScreen +. As the name implies, it adds a full screen toggle. And it also adds support for Windows PC handhelds when using the bootstrap. Changelog: Overhauled how WebP compression works. Switched over to ImageMagick. Merged the option for lossy/lossless compression and the compression level into two settings.

#MVCookTool Deluxe R6.02u2 released with tech improvements and a plugin for Windows handheld support (e.g. #XboxAlly / #XboxAllyX).

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.02 Update 1 released! Fixed a typo in the plugin loading mechanism, that would cause a compiler error. Fixed a bug with the test builds. The tool wouldn't copy over the SDK version, when it was set to create test builds. Download it here.

#MVCookTool Deluxe R6.02u1 released with bug fixes.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.02 released! Today's update (codenamed Gnocchi) brings some quality-of-life improvements, alongside updating to .NET 10 (Release Candidate 1). One of the most notable changes is the re-worked creation of test builds: it's now a dropdown in the main window; it takes care of the --disable-devtools option automatically (when necessary) and added additional info for better diagnostics. There was also an overhaul on the patching system, for better performance and accuracy.

#MVCookTool R6.02 released! Brings quality-of-life improvements, alongside the upgrade to #dotnet 10.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev

Changelog:

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RPG Maker Cook Tool R6.01 Update 4 released! Updated dependencies, bringing stability improvements. Initial API support for handhelds like the ROG Ally. The bootstrap will add the --handheld command line argument before launching the game. The flag is skipped on the Proton compatible build and Linux. Fixed a bug, where if the option to protect the source is turned off but asset encryption is on, the tool would crash. Download it here.

#MVCookTool Deluxe R6.01u4 released, bringing bug fixes and initial API support for handhelds.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.01 Update 3 released! Re-worked how the JS Source Code tool worked behind-the-scenes. Fixes an issue where the UI would lock up during that stage. Slight tweaks to improve reliability. Fixed a bug, where the bootstrap would throw an error as it was trying to load the file catalog, even though it's the first time that the game runs. Cache paths now use the XDG path spec. Download it here.

#MVCookTool Deluxe R6.01u3 released! Brings bug fixes and a slight re-work in JS Source Code Protection.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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R6.01 Update 2 released! This is a rollup of updates of R6.01u1 and R6.01u2, which addresses some bugs that were present in R6.01. Changelog: Re-worked the filter, as it was filtering out game files by mistake. Fixed an error, where if the user set the save folder as the NW.js reserved folder, Quick Load breaks. Slight performance improvements.

#MVCookTool Deluxe R6.01u2 released! Brings bug fixes and performance improvements.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.01 released! This update is more of a behind-the-scenes cleanup, rather than a standard update. Quite a lot of re-work is done under the hood, which bring better performance and reliability (alongside making easier for me to maintain). You will notice faster build times and lower memory usage. Changelog: Improved memory usage, performance, and preparation speed. Consolidated some of the logic for the tool and the bootstrap.

#MVCookTool Deluxe R6.01 released today! Brings performance improvements and bug fixes.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

8 3 0 0
RPG Maker Cook Tool Deluxe R6.00 Update 2 released! "Another update, Ace? So soon?" Yeah. This one has some important fixes. This update addresses some issues that popped up quite recently. Specifically, I had to overhaul how the tool handles paths. In recent builds, paths wouldn't be adjusted properly, which would result into weird path related issues. The issues would manifest into errors regarding non-existent paths or false positives on the bootstrap (when it checks the integrity of the cache).

#MVCookTool Deluxe R6.00u2 released! Brings bug fixes and improvements!

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.00 Update 1 released! Fixed an issue, where the paths for the compiled JS files weren't updated properly in the html file. Fixed an issue, where Deep Level Encryption was skipped after creating the encrypted files on the first time. Download it here.

#MVCookTool Deluxe R6.00u1 released, fixing some bugs.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool R6.00 released! It’s finally here! The biggest update to RPG Maker Cook Tool Deluxe has arrived! A lot of quality of life updates, technical improvements and bug fixes have been added to the release, alongside the introduction of the all-new Deep Level Encryption. Let’s take a closer look. Overhauled Asset Pipeline As part of a major overhaul, the Asset Compressor, Deep Level Encryption and Source Code Protection has been merged into the Asset Preparation.

It's here! #MVCookTool Deluxe R6 has arrived! Overhauled asset pipeline, deep level encryption and more!

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R6.00 RC1 released! Here we are! A near stable version of R6.00 arrives today, bringing bug fixes and a few quality-of-life improvements (including a check where if the project has encrypted files, it will skip asset compression and encryption). Outside of bug fixes and looking into a way to flush the cache when the encryption changes (that applies when the option to clear the cache when the game closes is turned off), I can mark this release as a Release Candidate.

#MVCookTool Deluxe R6.00 (RC1) released! Contains a lot of improvements and bug fixes, alongside a "go-live" license.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe D6.00 Preview 2 released! Reminder: This is a preview release. It's not production ready. You are free to use it for testing. Changelog: Added automatic migration for the older recipe file spec. Migration for individual recipe files is done automatically. Just point to the file via the file picker. It will also migrate the default settings as well, if you launch this version for the first time and there's no existing file for it.

#MVCookTool Deluxe D6.00 p2 released! With:
- Automatic migration of older recipe files.
- QoL improvements
- Bug fixes.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Deluxe D6.00 Preview 1 released! The biggest update to the Cook Tool Deluxe has now arrived (in preview)! Overhauled pipeline, Deep Level Encryption, .NET 10 and more!

#MVCookTool Deluxe D6.00 (Preview 1) has arrived! Highlights:

- 🍳 Overhauled Build Pipeline with integrated asset compression.
- 🤐 Deep Level Encryption.
- 🚀 .NET 10
- And more!

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

9 2 0 0
RPG Maker Cook Tool Deluxe R5.11 Update 6 released! This update is more of a roll-up of two updates. The first one brings minor bug fixes and improvements to how the app records logs. The second one is a hotfix. That addresses issues where Windows Defender would just flag the bootstrapper. That is due to rcedit, which is used to change the icon on the bootstrapper and the game's executable.

#MVCookTool Deluxe R5.11u6 has arrived, bringing reliability and security updates!

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

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RPG Maker Cook Tool Deluxe R5.11 Update 4 released! This update (which is a rollup of two hotfixes) brings vastly improved performance and fixing an error that would cause the anti-virus to false flag the bootstrapper as a malicious file.

#MVCookTool Deluxe R5.11u4 has arrived, bringing performance and security updates!

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R5.11 Update 2 released! Updated dependencies, for better stability and performance. Added back Bootstrap customization. The Effekseer Texture files are skipped for asset compression. Fixed the following issues: If the path to the output folder ends with the directory separator character ('\' on Windows, '/' in Linux) the following bugs occured: Bootstrap would look at the wrong folder to verify the game's binaries. The "steamout" folder would end up inside the output folder (when it should have been on the parent folder. When the integrity check for the game's binaries failed the bootstrap wouldn't close automatically. Download it here.

#MVCookTool Deluxe R5.11u1 released! Brings bug fixes and technical improvements.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog:

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RPG Maker Cook Tool Deluxe R5.11 Update 1 released! Added a check, where if the output folder is set to the same folder as the source folder (or too close to it), the task will be aborted. Fixed some issues with parts of the UI. Fixed an issue with the Asset Compressor. Due to a broken setup, compression with AV1 wouldn't work. Fixed an error, where the title bar wasn't updated. Rolled up dependency updates, to improve stability and performance. Download it here.

#MVCookTool Deluxe R5.11u1 released! Brings bug fixes and some technical improvements.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog below:

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Preview
RPG Maker Cook Tool Deluxe R5.11 released! It’s been a while since the last release. But today’s release (codenamed “Kebab”) is a quite big release. One of the most notable additions is the support for Quick Loading.…

#MVCookTool Deluxe R5.11 released today! Highlights:
- Quick Load support
- Technical improvements
- New default settings

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog: studioace.wordpress.com/2025/05/12/r...

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Preview
RPG Maker Cook Tool Deluxe R5.10 Update 8 released! Continuing on improving performance, this update includes updated dependencies and additional performance improvements for the bootstrap. Originally, it was meant to be R5.10u7. However, with the r…

#MVCookTool Deluxe R5.10u8 released! Support #RMMZ 1.9.0 and improves security and bootstrapper performance.

#RPGMaker #RPGMakerMV #RPGMakerMZ #RPGツクール #rpgツクールMV #rpgツクールMZ #gamedev #indiedev #dotnet

Changelog: studioace.wordpress.com/2025/02/17/r...

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Preview
RPG Maker Cook Tool Deluxe R5.10 Update 6 released! Overhauled calls to FileStream (where applicable) to improve read speeds.  Improved read speeds for the Bootstrapper.  When using hardware acceleration for converting to AV1, the GPU will also be u…

#MVCookTool Deluxe R5.10u6 released, bringing performance improvements on the tool, bootstrap and #AV1 conversion!

#RPGMaker #RPGMakerMV #RPGMakerMZ #gamedev #indiedev #RPGツクール #RPGツクールMV #RPGツクールMZ #Dotnet
Changelog: studioace.wordpress.com/2025/02/05/r...

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