Toy GPU renderer update
- pathtracing!
- reading basic light and material props from .usd
- basic ggx+lambert shader
- Maya style navigation
#LightTransport #MetalShadingLanguage #RustLang
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Latest posts tagged with #MetalShadingLanguage on Bluesky
Toy GPU renderer update
- pathtracing!
- reading basic light and material props from .usd
- basic ggx+lambert shader
- Maya style navigation
#LightTransport #MetalShadingLanguage #RustLang
9/15 @syl20bnr (CubeCL CPP compiler coder) stated CubeCL directly compiles to MSL (Metal Shading Language) since v0.5, supporting simdgroup matrix functions. 🚀 #MSL #MetalShadingLanguage #CubeCL