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Posts tagged #PhotonEngine

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Develop a scalable multiplayer game in Unity3D using Photon, Mirror, or Fusion for smooth real-time gameplay. 🎮

Hire Haseeb A — ⭐ 4.9 (32 reviews)
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👉 go.fiverr.com/visit/?bta=1...

#Unity3D #MultiplayerGame #PhotonEngine #GameDevelopment #IndieGameDev #OnlineGame #Gamedev #GameDeveloper

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Thanks @photonengine.bsky.social Great partnering with you! The Somero Enterprises #XR Laser Screed® Simulator brings realistic, repeatable, multi-user #VR training to the concrete industry. We’re proud to help push workforce training forward with immersive tech. #PhotonEngine #Multiuser #VRTraining

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Big shoutout to the @vrchat.com team! Still holding strong in the top 5 on Meta’s VR charts 🙌

VRChat has built one of the most creative, vibrant communities in VR. We’re proud Photon helps power those real-time connections.

#PhotonEngine #VRChat #SocialVR #GameDev #Multiplayer

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Super Bear Adventure continues to bring players together, whether they’re on mobile or Nintendo Switch.

We’re proud that Photon Realtime keeps the multiplayer smooth and fun, letting friends share the adventure without hiccups.

#PhotonEngine #Multiplayer #GameDev #NintendoSwitch #MobileGaming

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Spielen über Grenzen: Wie wichtig ist Crossplay für den Markterfolg eines Spiels? Spielefans kennen das: Da hat man gerade ein neues Multiplayer-Game erstanden, will es mit Freunden online zocken – und dann stellt sich heraus, dass die Freunde das Spiel für andere Plattformen gekau...

Is #crossplay a must-have for #onlinegames? (article in German) #crossplatform #multiplayer #gamedev #games #SnowRiders #FirefightingSimulatorIgnite #PhotonEngine igmonline.de/story/igm-09... @megagonindustries.bsky.social @eastxt.bsky.social @photonengine.bsky.social

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Quantum Starter, Fusion Inspector & Pricing Made Simple Start Fast, Build Smart: New Tools, Pricing, and Real-Time Multiplayer Wins with Photon This Month at Photon: Quantum Starter Sample, Fusion Inspector, Photon Pricing Update, 33 Immortals, Magic Media...

This Month at Photon:
• Quantum Starter Sample (Unity)
• Fusion Inspector 2.0
• Simple multiplayer pricing
• 33 Immortals case study
• Magic Media insights
Plus upcoming events worldwide

🔗 www.linkedin.com/pulse/quantu...

#GameDev #MultiplayerDev #PhotonEngine #Newsletter

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Fusion Inspector: A real-time tool for visualizing & debugging your multiplayer projects.

No more guessing! Just instant clarity.

Try it yourself and download Fusion Inspector here: doc.photonengine.com/fusion/curre...

#GameDev #PhotonEngine #Multiplayer

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Multiplayer Pricing Made Simple - Photon Engine Blog Photon multiplayer pricing turns CCU into simple grade-school math—flat rates, traffic included, 48-hour burst grace, ISO-27001 security.

Tired of multiplayer pricing headaches? Photon just simplified it: one transparent CCU-based model for all devs, indie to AAA. Spend less energy decoding costs, more energy creating unforgettable games.

Check it out 👇
blog.photonengine.com/multiplayer-...

#GameDev #PhotonEngine #Pricing

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Start the tractor and farm some beets! Farm Together 2 by @milkstonestudios.com is a great example of what’s possible with Photon Fusion 2: Relaxed co-op farming with smooth, scalable multiplayer. Congrats to the team!

#MadeWithPhoton #FarmTogether2 #PhotonEngine #GameDev #Multiplayer

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Photon is working on something interstellar!
Big thanks to the @esa.int for having us to test some early technical samples in a really unique environment: The LUNA analog facility.

It’s these moments that remind us why we love future tech.

#XR #ESA #Luna #PhotonEngine #MoonOnEarth

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In our first 2025 newsletter, we’ve rounded up key moments, tools, and updates from 2024. Catch up on anything you missed and get ready for another exciting year ahead.

#PhotonEngine #GameDev #Multiplayer #HappyNewYear2025 #Newsletter

🔗 www.linkedin.com/pulse/happy-...

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Potrait of Sébastien, with the date and title of the Laval Virtual event

Potrait of Sébastien, with the date and title of the Laval Virtual event

I am pleased to announce that I will be a speaker at #LavalVirtual (April 10-12)! 

With Richard Guignon, we will discuss "How to prototype a multi-user project compatible with #AppleVisionPro and #MetaQuest headsets ?", with the help of #Fusion, by #PhotonEngine (www.photonengine.com/fusion)

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