Plugin AudioStreamRNGPlayer2D node with a rainbow colored sound icon in the Godot Game Engine's Scene tree panel.
Godot plugin configuration file with description that reads: Auto-import audio files via folder as AudioStreamRNGPlayer node types by Grip Fast Gameworks.
A file list showing automatic output of a tres/res resource subfolder named after it's parent node and appended with the node's UID. Sound files can also be seen in the file list.
A gdscript detail view lines one through sixteen showing some of the code in the plugin in the Godot Game Editor. Some allowed file extensions are listed as .wav, .ogg, .mp3 and .flac file types.
Our new #godotengine #plugin lives and it is glorious.
Releasing soon on Itch, under GPLv3. Need to create intro video and waterfall instructions, and a cool logo. Automates a very painful papercut in Godot's audio workflow. I waste time to save yours. #madewithgodot #gamedev #addon