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#ProceduralMusic

Latest posts tagged with #ProceduralMusic on Bluesky

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Posts tagged #ProceduralMusic

Slashing Enemies with a Synth Bass | Groove Forge (Procedural Music Roguelite)
Slashing Enemies with a Synth Bass | Groove Forge (Procedural Music Roguelite) YouTube video by Yoshiaki Sato

Saw Wave, and Rolling Bass. Yeah, I finally found some groove.
youtu.be/UvHKIjN9xGQ

SAWベースだ。よし、なんとかノれるようになってきたかも。
16分刻みに合わせて、壁から沢山の槍が出てくるぞ。

#GrooveForge #IndieDev #IndieGame #Godot #RhythmGame #ProceduralMusic #PixelArt

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Build the Tension, Master the Drop! | Groove Forge (Procedural Music Roguelite)
Build the Tension, Master the Drop! | Groove Forge (Procedural Music Roguelite) YouTube video by Yoshiaki Sato

Build-up and... then, BLAST! 🔊💥
youtu.be/ZWaxw_8ah3s

サビに向かって「タメ」てフィルインを鳴らし… そして解き放て!

#GrooveForge #IndieDev #IndieGame #Godot #RhythmGame #ProceduralMusic #PixelArt

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Chose Godot for the easy learning curve and quick results. Now I’ve even built a sequencer and synthesizer! Way to go, Godot!!

Godot って学習曲線がわりと緩めですぐゲームが動くらしいってことで採用したけど…… シーケンサやシンセサイザーまでちゃんと実装できちゃった。やるじゃん!

#GrooveForge #Godot #MadeByGodot #IndieDev #RhythmGame #ProceduralMusic

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Rat's Nests [1] (Album Preview)
Rat's Nests [1] (Album Preview) YouTube video by Sciurid

Rat’s Nests [1] #ProceduralMusic album trailer: youtu.be/d8mcBEHY4a8

#UnrealEngine / #Unrealistic #MetaSounds / untamed #MegaSounds …out now on @unclassedmedia.bsky.social

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Preview
Rat's Nests [1], by Skeurid 9 track album

Free download: Rat's Nests [1] is part two of a series of albums created entirely in #UnrealEngine #Metasounds ... no MIDI or pre-sequences -> synthesis + oneshot drum samples. Enjoy!

skeurid.bandcamp.com/album/rats-n...

( Spent way too long on this one . .. . . . .. . )

#ProceduralMusic #DAWless

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MSS_FTest_November
MSS_FTest_November YouTube video by Sciurid

Another rough track.... retro UE5.5 setup

youtu.be/vEWAoXzd9A4

#unrealengine #metasounds #proceduralmusic

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MSS_Oracle_12
MSS_Oracle_12 YouTube video by Sciurid

Sketchy 909 drills and grains...
www.youtube.com/watch?v=BK8c...

#Metasounds #UnrealEngine #ProceduralMusic

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MSS Gong34
MSS Gong34 YouTube video by Sciurid

"strangely human" -- I'll take that, cheers @unclassedmedia.bsky.social :)

www.youtube.com/watch?v=80NX...

#metasounds #unrealengine #proceduralmusic

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MSS Seq1a
MSS Seq1a YouTube video by Sciurid

Touched up an old track/graph tonight for the first time in a while...

youtu.be/PFEseeJuA8E

#MetaSounds #UnrealEngine #ProceduralMusic

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MSS_TimeDilation1
MSS_TimeDilation1 YouTube video by Sciurid

Uploading some recent tracks to YouTube...
#MetaSounds #UnrealEngine #ProceduralMusic

www.youtube.com/watch?v=ZUdf...

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Unstable 909 v2
Unstable 909 v2 YouTube video by Sciurid

Another iteration of this unstable 909 rhythm sketch

#UnrealEngine #ProceduralMusic #MetaSounds

www.youtube.com/watch?v=3EpM...

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Rat's Nests [0] out now on @unclassedmedia.bsky.social

skeurid.bandcamp.com

9 #ProceduralMusic tracks created in #UnrealEngine #MetaSounds

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Adventures in MetaSounds, UE5.6
Adventures in MetaSounds, UE5.6 YouTube video by Sciurid

Not much time to build ludicrous graphs lately, but here are a few sketches using new stuff in UE5.6 + some custom nodes.

Modded the Shift Register and Clock Divider to allow some configuration. But TBH mostly enjoying the AR delay control.

#MetaSounds #ProceduralMusic

youtu.be/db7v9YS_4eY

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Tidying up a MetaSound source
Tidying up a MetaSound source YouTube video by Sciurid

Tidying up #MetaSounds (timelapse in Reaper with raw audio from the graph)...unruly breakbeats.

www.youtube.com/watch?v=UXz5...

#UnrealEngine #ProceduralMusic

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April: Dense / Ambient
April: Dense / Ambient YouTube video by Sciurid

Something kind of ambient from the weekend:

youtu.be/C2WRUnVSVHc

#MetaSounds #ProceduralMusic #UnrealEngine

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Sludge
Sludge YouTube video by Sciurid

Fresh from this weekend's #MetaSounds #ProceduralMusic patching session: glorious shuffled FM sludge....

youtu.be/H3KUq0X5qG4

#UnrealEngine

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Messing about with something a bit more rhythmically oriented today.

#MetaSounds #ProceduralMusic #UnrealEngine

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slow mss FM3a
slow mss FM3a YouTube video by Sciurid

Remix of last week's FM track, with some time dilation, apparently...

youtu.be/6dsNAvticj8

Few mods, and then as usual, just letting it do its own thing for a few minutes.

#UnrealEngine #MetaSounds #ProceduralMusic

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First visual experiment in a while, running off MetaSound output watchers.

Looks like there's something of an unintended stim vibe going on here.

Bit flickery on the screen capture.

#UnrealEngine #MetaSounds #ProceduralMusic

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Preview
MetaSound Branches This plugin offers a variety of audio utilities in the form of additional MetaSound nodes, including trigger processing, tuning, and stereo tools.Upon installation, the new node classes will appear in...

MetaSound Branches: 18 nodes for sound design and procedural music.

www.fab.com/listings/68a...

Currently working on version 1.1 with a bit more audio-rate control and some array processing, most videos on here are tests of new nodes one way or another.

#MetaSounds #UnrealEngine #ProceduralMusic

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FM prototype demo track
FM prototype demo track YouTube video by Sciurid

Because sometimes you just need that feeling of things buckling under pressure, even with sample-accurate triggers?

youtu.be/5iEG1omO25I

#MetaSounds #UnrealEngine #ProceduralMusic

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Feeling the FM tonight..

#MetaSounds #UnrealEngine #ProceduralMusic

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Three Variations
Three Variations YouTube video by Sciurid

Three one-minute sketches buried in a thread here the other day, all from the same MS source with a few tweaks in-between.

www.youtube.com/watch?v=A9WU...

#UnrealEngine #MetaSounds #ProceduralMusic

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Working on improving the crafting UI/UX for Future Vibe Check. Almost there. Now have single deposit, drag/drop, split stacks, and autostack with the inventory alongside subtle camera motions to help players understand their what their factories are doing. #indiegame #automationgame #proceduralmusic

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Working on the new Beat Maker factory in Future Vibe Check. This factory makes all your starting Beats and is represented by a beating heart. What do you think of the heart animation?
#automationgame #indiegame #proceduralmusic

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For all its functional impracticalities, I maintain that the Reverse Amen Sort (see Forrester, Jenkinson et al., 1996) is criminally underrepresented in DSA syllabi.

#MetaSounds #UnrealEngine #ProceduralMusic #Algorave

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Granular breakbeat permutations: Commodores edition

#MetaSounds #ProceduralMusic #UnrealEngine

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Well, this had to happen sooner or later.
Procedural drill 'n' bass in your procedural pHace.
Runs off cue points on the Wave Player node.

#UnrealEngine #MetaSounds #ProceduralMusic #BrainDance

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Sometimes the music just ... wants to go somewhere else?

#ProceduralMusic #MetaSounds #UnrealEngine #Whimsy

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Iteration of an old-ish sketch punctuated by some token kalimba samples.

#MetaSounds #UnrealEngine #ProceduralMusic

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