Two game clients side-by-side showing that the room guardians and ropes are synchronized in the Jet Set Willy room, "The Swimming Pool". The client on the right shows a ping of 50, and that the bandwidth used is currently 0.0kbps for RX and TX.
Testing headless sync via a transatlantic server. Multi-player part has two modes: "host" where a player hosts the server in-process and "headless" where a server runs separately. It's not as clean as I'd like, but can be tidied. #ScreenshotSaturday #JetSetWilly #GameDev #ZXSpectrum #Remake #Redux