put together a little scene using the Sascha and some of the pre-war pit objects. Our goal with AoS is to try and capture the atmosphere of racing events back in the day and I think the small details really help with the immersion. Fortunately all our objects are pretty low poly so that allows us to have lots of them.
@macspeedee.bsky.social made a little scene using the Sascha and some of the pre-war pit objects. Our goal with AoS is to try and capture the atmosphere of racing events back in the day and the small details really help with the immersion. #gamedev #indiegamedeveloper #indiegame #racing #racingsim