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Posts tagged #Shaders

HEY GAMER DONT YOU WANNA COMPILE SAHDERS!!! #AMIRITE #SHADERS

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Worked on a new Illusion Level. How do we feel about this one? πŸ‘€

#BushyManGame #GameArt #gamedev #indiegame #3Dplatformer #videogames #WIP #artmoots #leveldesign #bskyartist #kofi #gamedevelopment #animation #cartoony #Nintendo #fun #moots #mutuals #indieplatformer #indie #3D #2D #shaders #art #hi

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I released a playable demo showcasing my experiments with datamosh effects, using Godot 4.5 compositor.

goosegardenstd.itch.io/signals-adrift

#GodotEngine #shaders #realtimeVFX

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Grab the Godot card effects here: binbun3d.itch.io/godot-card-fx

As usual all the shaders are free and there's a convenience version with presets and all the graphical assets for a couple of bucks.

Oh and these work for non-card things too hah

#godot #godotengine #shaders #vfx #pixelart

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Microsoft is working to eliminate PC gaming's "compiling shaders" wait times https://arstechni.ca #gameengine #microsoft #graphics #DirectX #shaders #Windows #Gaming #API

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A sample scene with a moyai, fruit fish, torus, surfboard and stacked cubes with floating 3D text. The image displays the pixelated procedural outlines together with a dithering shader that is dithering the image in a blue and white fashion. The surfboard laying on the ground doesn't have this pixel art aesthetic but instead pops out in an yellowish-orange color.

A sample scene with a moyai, fruit fish, torus, surfboard and stacked cubes with floating 3D text. The image displays the pixelated procedural outlines together with a dithering shader that is dithering the image in a blue and white fashion. The surfboard laying on the ground doesn't have this pixel art aesthetic but instead pops out in an yellowish-orange color.

#godot #shaders
On this note, I've implemented a poor man's screen space stencil shader this evening. Experimented with this weird effect where some of it is in the dithered pixelation color space but rendered normally. Looks strange, yet.. not too […]

[Original post on social.dot-asterisk.nl]

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The inside of a little Minecraft house. A window let the sunlight and a little amount of Godray inside, that fall directly to my red bed. There is a chest next to it, and a pair of elytra on the cobblestone wall.

The inside of a little Minecraft house. A window let the sunlight and a little amount of Godray inside, that fall directly to my red bed. There is a chest next to it, and a pair of elytra on the cobblestone wall.

Inside my little Minecraft house

#shaders #photographie #minecraft #screenshot #bed

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DeFragCoord is a simple guide by @paweljarosz.bsky.social on how to use shaders from the powerful fragcoord.xyz by @xordev.com in Defold.

All those shaders are created using only math, no textures:

forum.defold.com/t/defragcoor...

#MadeWithDefold #shaders #glsl #vfx #gamedev #indiedev

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Awakari App

PDE-Based Wave Simulation in Jetpack Compose: Canvas vs AGSL In this article, I’ll build a 1D PDE wave simulation in Jetpack Compose, walk through performance tips and common pitfalls, and look a...

#jetpack-compose #graphics-programming #android #shaders #animation

Origin | Interest | Match

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COLOR TABLE Tutorial - How to get transparency, light and shadows in Picotron
COLOR TABLE Tutorial - How to get transparency, light and shadows in Picotron YouTube video by taxicomics Gamedev Cave

Take 5 was the one (Dave Brubeck would be proud).

I finally recorded a version of the video that I am happy with.
Color tables in #picotron are incredibly powerful and useful - and surprisingly easy to use.
This video is my attempt at explaining them.

#gamedev #indiedev #shaders

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I adjusted the dither effect in Star Explorers and I feel like it looks a lot better. There are the new screenshots... #GameDev #Shaders #Screenshots

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Wowza, I am just getting into graph shaders now and starting to appreciate how powerful they are fore really fast creation of cool looking effects! Check this thingy out.
#graphics #shaders #indiedev #gamedev

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More feedback shaders, birb edition.

#art #godot #shaders

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New shader I wrote last night. I gotta stop doing this and work on gameplay stuff for a change 😩

#shaders #godotengine #solodev

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Good morning fellow IndieDevs and GameDevs!

Good luck today and here's two hopefully inspiring images created with my full-screen outline shaders.

featuring: Mech by @retrostylegames.bsky.social, Heroes by PolySplitGames & City by JustCreate

#Unity #Shaders #GameDev #GameDesign #IndieDev #Games

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Foliage Shader is working great so far! 😀😀😀 #gamedev #shaders

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Trying out my full-screen edge detection outlines shader on a proper mech model* in between writing docs for the system. I'm really happy that I can now render things in this style, It almost feels like I'm still a real artist!

*model by Retro Style Games.

#Unity #Shaders #IndieDev #GameDev #Art

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Sci-fi door or hatch or something technical β–‘ Unreal Engine Material
Sci-fi door or hatch or something technical β–‘ Unreal Engine Material YouTube video by A repository of my life as a game developer

Monday game dev, 5-minute experimentation with Unreal Engine materials. Experiments with Vector To Radial Value node, again. Something like a sci-fi door or hatch or something technical #gamedev #UnrealEngine #UE5 #shaders #indiedev

www.youtube.com/watch?v=mhiZ...

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I've seen a lot of cool vfx/shader breakdowns like this so I tried making my own! Recorded this live by just dragging sliders. Should I make more?

You can grab all the shaders and such for free here: binbun3d.itch.io/godot-portal...

#godot #godotengine #gamedev #vfx #shaders

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Lzon Personal Blog. Writing, Demos, and Links.

New Shader Toy: Waves

This is just a simple idea I had for a wallpaper that I wanted.

lzon.ca/toys/waves/

#indieweb #smallweb #rss #blogging #personalweb #shaders #glsl #code

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What kinda shader guides would you like to see? What topics are the hardest to understand?

#godot #shaders

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Photo of a toon eye glare effect by using a PBR material and processing it so it's round and soft

Photo of a toon eye glare effect by using a PBR material and processing it so it's round and soft

Testing a fake toon eye glare shader, the result is pretty nice. It's technically PBR-based which means it will respond to lighting changes #blender #b3d #3d #shaders #art

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Some work done on the conversation UI! I tossed together a shader for the background that I think is nice. I'm not 100% sure I'll end up using it in the game, but it came out well enough as an experiment. It's starting to look a lot more together, though!
#gamedev #indiedev #indiegame #shaders

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Cel Shading Shader Cel Shading Shader for Built-In

#Toon #Cartoon #Stylized #Animeshader #Cartoonstyle #Builtin #Anime #Celshading #Shaders #Animestyle #Vfx

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Working on an icy overlay shader.

#gamedev #indie #indiegamedev #unity #shaders

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Shaders in a UI design tool? This is really damn cool. Could become very repetitive when everyone starts using a limited set of preset shaders, but I'm sure they are working on that. #design #shaders #paper

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I got quite some feedback on my last video, so I made a follow up video answering some of your questions about my shader effects!

youtube.com/shorts/HmglD...

#godotengine #pixelart #gamedev #shaders

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repost @marioecg on IG
Seven

#creativecoding #creativecodeart #glsl #shaders #webgl #computergraphics #generative #genart #procedural #algorithm

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Shader feedback experiments I forgot to post here :3 will post more as I find rhem #godot #shaders #art

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I waited 2 years, checking every few months for AI to get me working custom render pipeline for a ripple effect.
They always failed until today Claude Opus 4.6 did it! And it's beautiful : d

#Bevy #shaders #ai #claude #rustlang

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