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#StructOfArrays

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Posts tagged #StructOfArrays

GitHub - gilzoide/soa.hpp: Struct of Arrays (SoA) container template for C++20 that uses compile-time reflection to iterate over existing fields and access fields by name. Struct of Arrays (SoA) container template for C++20 that uses compile-time reflection to iterate over existing fields and access fields by name. - gilzoide/soa.hpp

Fiz uma biblioteca de #StructOfArrays simples em #C++ usando #CompileTime #Reflection ๐Ÿชž

- soa<T> funciona pra basicamente qualquer tipo struct
- API similar a std::vector
- Accesse campos por nome com soa.get<"...">
- Header-only
๐Ÿ‘‰ github.com/gilzoide/soa...

#gamedev #indiedev #indiegamedev #C++20

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GitHub - gilzoide/soa.hpp: Struct of Arrays (SoA) container template for C++20 that uses compile-time reflection to iterate over existing fields and access fields by name. Struct of Arrays (SoA) container template for C++20 that uses compile-time reflection to iterate over existing fields and access fields by name. - gilzoide/soa.hpp

Made a simple #StructOfArrays template library for #C++ leveraging #CompileTime #Reflection ๐Ÿชž

- soa<T> works for pretty much any struct type
- API similar to std::vector
- Access fields by name with soa.get<"...">
- Header-only
๐Ÿ‘‰ github.com/gilzoide/soa...

#gamedev #indiedev #indiegamedev #C++20

8 3 0 0