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Plant girl #characterdesign

#watercolor #visualdev #comicart

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Forest girl

#characterdesign #visualdev #oc #watercolor

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"Digital illustration WIP. A redhead woman with elven ears kneels crying on a dark beach at night. A ship sails away in the distance. Flat colors and clean inks."

"Digital illustration WIP. A redhead woman with elven ears kneels crying on a dark beach at night. A ship sails away in the distance. Flat colors and clean inks."

WIP Stage 1: Flat colors & Storytelling. 🌊✨

This is Freya, a character for my new Visual Development series. She's a vampire marked by a Phoenix blessing, facing exile and the weight of immortality.

#Art #WIP #CharacterDesign #VisualDev #NarrativeArt #GameArt #SkyArt #OCart

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New IAMAG Community Staff Pick - Mysterious by Raghu Mk
Check the full version and submit your art on IAMAG Community - itsartm.ag/iamag-community

#art #artist #visualdev #skull #digitalartist #fantasy #iamag #iamagcommunity #envirionment #digitalart #illustration #visualdevelopment

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Image titled 'Jungle Cruise' by Diptangshu Debnath, featuring a person in explorer attire standing at the stern of a boat, floating on a river through a misty, rocky jungle landscape. This artwork is highlighted as a staff pick on IAMAG Community.

Image titled 'Jungle Cruise' by Diptangshu Debnath, featuring a person in explorer attire standing at the stern of a boat, floating on a river through a misty, rocky jungle landscape. This artwork is highlighted as a staff pick on IAMAG Community.

New IAMAG Community Staff Pick - Jungle Cruise by Diptangshu Debnath

Check the full version and submit your art on IAMAG Community - itsartm.ag/iamag-community

#art #artist #2dart #visualdev #digitalartist #fantasy #iamag #iamagcommunity #visualdevelopment #digitalart

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Artwork titled 'Grove Sentinel' by Grady Frederick, depicting a towering, ancient structure surrounded by a lush forest, with a sentinel figure at the foreground. Presented by IAMAG Community.

Artwork titled 'Grove Sentinel' by Grady Frederick, depicting a towering, ancient structure surrounded by a lush forest, with a sentinel figure at the foreground. Presented by IAMAG Community.

New IAMAG Community Staff Pick - Grove Sentinel by Grady Frederick

Check the full version and submit your art on IAMAG Community - itsartm.ag/iamag-community

#art #artist #conceptart #visualdev #digitalartist #fantasy #medieval #war #iamag #iamagcommunity #fantasy

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Artwork titled 'Old Tower' by Karam Dawood, depicting a dilapidated multi-story tower with cylindrical sections in a foggy, industrial setting. A figure stands in the foreground looking towards the tower, surrounded by a complex of buildings and piping. Image from IAMAG Community.

Artwork titled 'Old Tower' by Karam Dawood, depicting a dilapidated multi-story tower with cylindrical sections in a foggy, industrial setting. A figure stands in the foreground looking towards the tower, surrounded by a complex of buildings and piping. Image from IAMAG Community.

New IAMAG Community Staff Pick - Old Tower by Karam Dawood

Check the full version and submit your art on IAMAG Community - itsartm.ag/iamag-community

#art #artist #visualdev #3dart #digitalartist #fantasy #apocalypticworld #war #iamag #iamagcommunity #ruins #tower

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New IAMAG Community Staff Pick - Scars of War by Diptangshu Debnath

Check the full version and submit your art on IAMAG Community - itsartm.ag/iamag-community

#art #artist #visualdev #animation #digitalartist #fantasy #medieval #war #iamag #iamagcommunity #3danimation

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Day 440:

@clickly.app is not only a drag-n-drop tool to create highly customizable pixel-perfect screens for mobile native apps.

It's also a full-fledged visual programming language.

#VisualDev #MobileApp #ReactNative

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Day 399

Continue working on React Native Paper components integration.

And upgraded to @expo.dev SDK 54 the entire @clickly.app, its live preview app for Expo Go, and the code generator.

#BuildInPublic #VisualDev #ReactNative

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Day 398

Decided to switch back to the integration of React Native Paper components in @clickly.app.

Good progress today.

#BuildInPublic #VisualDev #ReactNative

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Day 397

Continue working on data formulas in @clickly.app.
It's already very powerful and flexible.
Now working on enhancing the UX to a good level.

#BuildInPublic #VisualDev #ReactNative

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Day 395

Some progress with data formulas.
I had to reconsider some technical decisions to support essential features:
- parameters (to reuse data formulas as functions)
- multiple connections from the same output of a data node.

#BuildInPublic #VisualDev #ReactNative

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Day 394

Not much progress, but some great experiments with an AI generating apps in @clickly.app.

My friend has an e-library and prepared a couple of pretty detailed and descriptive prompts.

And the result is so good.

#BuildInPublic #VisualDev #ReactNative

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Day 393

Spent the entire day, but finally fixed an old bug with icons not displayed in Expo Go on Android.

Real users give additional motivation on things I would consider minor otherwise :)

#BuildInPublic #VisualDev #ReactNative

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Day 392

Monthly video update.

And some good progress with data formulas.
It's so good, after some period of creative and engineering struggles, to find clarity and move faster!

#BuildInPublic #VisualDev #ReactNative

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Day 391

Added more common editing capabilities, such as copy-paste and duplication for data nodes.

#BuildInPublic #VisualDev #ReactNative

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Day 390

Improved and optimized a few things.
Now the runtime engine powering data formulas in @ClicklyApp is stable, performant, and supports sync, async, and reactive data types.

Great foundation to continue building upon.

#BuildInPublic #VisualDev #ReactNative

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Day 388

Some refactoring to optimize things.

#BuildInPublic #VisualDev #ReactNative

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Day 387

So good to see the progress in @clickly.app.

Data formulas now support async operations, including HTTP API requests.
More great things to come.

#BuildInPublic #VisualDev #ReactNative

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Day 386

Refactoring internal stuff related to the runtime data layer.

It will enhance data binding and data formulas, enabling them to work more efficiently and prepare for future improvements.

#BuildInPublic #VisualDev #ReactNative

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Day 385

It's always a tension to keep the right balance between flexibility and simplicity.

A simpler solution is usually limited in its capabilities.
A more flexible solution is usually more difficult.

#BuildInPublic #VisualDev #ReactNative

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Day 384

Continue to work on the data formulas editor.

#BuildInPublic #VisualDev #ReactNative

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Day 383

Added an HTTP request node in the data formula.

It's still raw, but it's an encouraging achievement.
Soon, apps created in @clickly.app will be truly dynamic.

#BuildInPublic #VisualDev #ReactNative

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Day 381

Finished the runtime interpreter for data formulas in @clickly.app.

It will allow building powerful data integrations (with HTTP APIs and custom data transformations).

#BuildInPublic #VisualDev #ReactNative

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Day 380

Some progress with data formulas. Not everything is working yet, but I'm glad to see the first fruits.

#BuildInPublic #VisualDev #ReactNative

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Day 379

More than half of @clickly.app's first-time visitors are using small screens on mobile phones.

Added a simple pop-up to help such people.

#BuildInPublic #VisualDev #ReactNative

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Day 378

Continue working on the data formulas.
Specifically, on the toolbar.

It will also serve as a simple documentation for available data nodes.

#BuildInPublic #VisualDev #ReactNative

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Day 377

Continue working on the toolbar for the data formulas.

#BuildInPublic #VisualDev #ReactNative

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Day 376

Working on the toolbar for data formulas in
@clickly.app.

#BuildInPublic #VisualDev #ReactNative

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