Plant girl #characterdesign
#watercolor #visualdev #comicart
Latest posts tagged with #VisualDev on Bluesky
Plant girl #characterdesign
#watercolor #visualdev #comicart
"Digital illustration WIP. A redhead woman with elven ears kneels crying on a dark beach at night. A ship sails away in the distance. Flat colors and clean inks."
WIP Stage 1: Flat colors & Storytelling. πβ¨
This is Freya, a character for my new Visual Development series. She's a vampire marked by a Phoenix blessing, facing exile and the weight of immortality.
#Art #WIP #CharacterDesign #VisualDev #NarrativeArt #GameArt #SkyArt #OCart
New IAMAG Community Staff Pick - Mysterious by Raghu Mk
Check the full version and submit your art on IAMAG Community - itsartm.ag/iamag-community
#art #artist #visualdev #skull #digitalartist #fantasy #iamag #iamagcommunity #envirionment #digitalart #illustration #visualdevelopment
Image titled 'Jungle Cruise' by Diptangshu Debnath, featuring a person in explorer attire standing at the stern of a boat, floating on a river through a misty, rocky jungle landscape. This artwork is highlighted as a staff pick on IAMAG Community.
New IAMAG Community Staff Pick - Jungle Cruise by Diptangshu Debnath
Check the full version and submit your art on IAMAG Community - itsartm.ag/iamag-community
#art #artist #2dart #visualdev #digitalartist #fantasy #iamag #iamagcommunity #visualdevelopment #digitalart
Artwork titled 'Grove Sentinel' by Grady Frederick, depicting a towering, ancient structure surrounded by a lush forest, with a sentinel figure at the foreground. Presented by IAMAG Community.
New IAMAG Community Staff Pick - Grove Sentinel by Grady Frederick
Check the full version and submit your art on IAMAG Community - itsartm.ag/iamag-community
#art #artist #conceptart #visualdev #digitalartist #fantasy #medieval #war #iamag #iamagcommunity #fantasy
Artwork titled 'Old Tower' by Karam Dawood, depicting a dilapidated multi-story tower with cylindrical sections in a foggy, industrial setting. A figure stands in the foreground looking towards the tower, surrounded by a complex of buildings and piping. Image from IAMAG Community.
New IAMAG Community Staff Pick - Old Tower by Karam Dawood
Check the full version and submit your art on IAMAG Community - itsartm.ag/iamag-community
#art #artist #visualdev #3dart #digitalartist #fantasy #apocalypticworld #war #iamag #iamagcommunity #ruins #tower
New IAMAG Community Staff Pick - Scars of War by Diptangshu Debnath
Check the full version and submit your art on IAMAG Community - itsartm.ag/iamag-community
#art #artist #visualdev #animation #digitalartist #fantasy #medieval #war #iamag #iamagcommunity #3danimation
Day 440:
@clickly.app is not only a drag-n-drop tool to create highly customizable pixel-perfect screens for mobile native apps.
It's also a full-fledged visual programming language.
#VisualDev #MobileApp #ReactNative
Day 399
Continue working on React Native Paper components integration.
And upgraded to @expo.dev SDK 54 the entire @clickly.app, its live preview app for Expo Go, and the code generator.
#BuildInPublic #VisualDev #ReactNative
Day 398
Decided to switch back to the integration of React Native Paper components in @clickly.app.
Good progress today.
#BuildInPublic #VisualDev #ReactNative
Day 397
Continue working on data formulas in @clickly.app.
It's already very powerful and flexible.
Now working on enhancing the UX to a good level.
#BuildInPublic #VisualDev #ReactNative
Day 395
Some progress with data formulas.
I had to reconsider some technical decisions to support essential features:
- parameters (to reuse data formulas as functions)
- multiple connections from the same output of a data node.
#BuildInPublic #VisualDev #ReactNative
Day 394
Not much progress, but some great experiments with an AI generating apps in @clickly.app.
My friend has an e-library and prepared a couple of pretty detailed and descriptive prompts.
And the result is so good.
#BuildInPublic #VisualDev #ReactNative
Day 393
Spent the entire day, but finally fixed an old bug with icons not displayed in Expo Go on Android.
Real users give additional motivation on things I would consider minor otherwise :)
#BuildInPublic #VisualDev #ReactNative
Day 392
Monthly video update.
And some good progress with data formulas.
It's so good, after some period of creative and engineering struggles, to find clarity and move faster!
#BuildInPublic #VisualDev #ReactNative
Day 391
Added more common editing capabilities, such as copy-paste and duplication for data nodes.
#BuildInPublic #VisualDev #ReactNative
Day 390
Improved and optimized a few things.
Now the runtime engine powering data formulas in @ClicklyApp is stable, performant, and supports sync, async, and reactive data types.
Great foundation to continue building upon.
#BuildInPublic #VisualDev #ReactNative
Day 388
Some refactoring to optimize things.
#BuildInPublic #VisualDev #ReactNative
Day 387
So good to see the progress in @clickly.app.
Data formulas now support async operations, including HTTP API requests.
More great things to come.
#BuildInPublic #VisualDev #ReactNative
Day 386
Refactoring internal stuff related to the runtime data layer.
It will enhance data binding and data formulas, enabling them to work more efficiently and prepare for future improvements.
#BuildInPublic #VisualDev #ReactNative
Day 385
It's always a tension to keep the right balance between flexibility and simplicity.
A simpler solution is usually limited in its capabilities.
A more flexible solution is usually more difficult.
#BuildInPublic #VisualDev #ReactNative
Day 384
Continue to work on the data formulas editor.
#BuildInPublic #VisualDev #ReactNative
Day 383
Added an HTTP request node in the data formula.
It's still raw, but it's an encouraging achievement.
Soon, apps created in @clickly.app will be truly dynamic.
#BuildInPublic #VisualDev #ReactNative
Day 381
Finished the runtime interpreter for data formulas in @clickly.app.
It will allow building powerful data integrations (with HTTP APIs and custom data transformations).
#BuildInPublic #VisualDev #ReactNative
Day 380
Some progress with data formulas. Not everything is working yet, but I'm glad to see the first fruits.
#BuildInPublic #VisualDev #ReactNative
Day 379
More than half of @clickly.app's first-time visitors are using small screens on mobile phones.
Added a simple pop-up to help such people.
#BuildInPublic #VisualDev #ReactNative
Day 378
Continue working on the data formulas.
Specifically, on the toolbar.
It will also serve as a simple documentation for available data nodes.
#BuildInPublic #VisualDev #ReactNative
Day 377
Continue working on the toolbar for the data formulas.
#BuildInPublic #VisualDev #ReactNative
Day 376
Working on the toolbar for data formulas in
@clickly.app.
#BuildInPublic #VisualDev #ReactNative