ICYMI: Steam Deck Client Update: March 13th
#Linux #LinuxGaming #PCGaming #Steam #SteamDeck #SteamFrame #SteamMachine #SteamOS #ValveSoftware #Vulkan
store.steampowered.com/news/app/167...
Latest posts tagged with #Vulkan on Bluesky
ICYMI: Steam Deck Client Update: March 13th
#Linux #LinuxGaming #PCGaming #Steam #SteamDeck #SteamFrame #SteamMachine #SteamOS #ValveSoftware #Vulkan
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It's not even an upstream issue, but simply a missing CMake flag in nixpkgs :blobcateyes: Seeing that no other distribution reports presentable queue families, maybe this can be fixed in the CMakeLists so everyone gets to enjoy testing of Wayland surfaces.
#Vulkan #NixOS #Linux
ICYMI: Gamescope - 3.16.21
#AMD #Gamescope #GeForce #Intel #LegionGo2 #LegionGoS #Linux #LinuxGaming #Mesa #NVIDIA #OpenSource #PCGaming #Radeon #SteamDeck #SteamFrame #SteamMachine #SteamOS #ValveSoftware #Vulkan
github.com/ValveSoftwar...
Many digital multimedia tools still inherit the architecture of analog hardware.
But in a computational system, media is just data.
Why the analog metaphor is holding back real-time systems, and why MayaFlux abandons it.
#cpp #creativecoding #realtimesystems #opensource #vulkan #livecoding
Lumos, a cross-platform C++ 2D/3D Vulkan game engine github.com/jmorton06/Lu...
#gamedev #gamedevelopment #indiedev #cpp #vulkan
I finally found some time to try to make sense of and port (~ verbatim) to my Vulkan framework this paper and example code repo: (PB-MPM by Chris Lewin @ EA). I'll try to add dual coupling with rigid solids at some point.
#mpm #sim #vulkan #gamedev
I was wondering why vulkan.gpuinfo.org/displayextensiondetail.p... reports zero support on Linux, eventhough it has been supported on Mesa for a year and recently been added to Nvidia too. Then I noticed that all uploaded Linux reports generally state […]
ICYMI: SteamVR Beta Updated - 2.15.5
#Linux #LinuxGaming #MetaQuest #OpenXR #PCGaming #PICO #Steam #SteamFrame #SteamVR #ValveSoftware #VirtualReality #VR #Vulkan
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New video just dropped: Why Your Game Physics Needs Deterministic Atomic Buffers. If you're building game engines or leveling up your GPU workflow, this one is for you.
👀👉 youtu.be/g7cR3Nze5Es
#Vulkan #GameDev #GraphicsProgramming #Rendering #GPU #EngineDev #TechVideo #gpu #programming
Just released a substantial update to the @vulkan.org
#Vulkan hardware database at vulkan.gpuinfo.org.with this update, performance should improve a lot and with that also site availability. You can read up on the changes at www.saschawillems.de/blog/2026/03...
173 FPS. vkQuake. Android silicon. 📱🔥
Not a port. Not a fork. This is ZAR—the Sovereign Runtime delivering desktop-class performance through a unified Vulkan execution layer.
The overhead is gone. The era of the Sovereign Absolute is here. 🚀
#ZAR #Quake #Vulkan #MobileGaming
ICYMI: Mesa 26.0.2 arrives with more bug-fixes for Linux graphics drivers
#AMD #Intel #LegionGo2 #LegionGoS #Linux #LinuxGaming #Mesa #NVIDIA #OpenGL #OpenSource #PCGaming #Radeon #SteamDeck #SteamFrame #SteamMachine #SteamOS #Vulkan
www.gamingonlinux.com/2026/03/mesa...
ICYMI: Steam Deck Beta Client Update: March 11th
#Linux #LinuxGaming #PCGaming #Steam #SteamDeck #SteamFrame #SteamMachine #SteamOS #ValveSoftware #Vulkan
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Now with dynamic light sources and physics based lighting! Another Demo video of our lighting system. Now scriptable lights with lights and catnip.
www.youtube.com/shorts/CMpJe...
#gamedev #catgame #gameengine #lighting #programming #cats #vulkan #indiedev #solodev
New video just dropped: Advanced Lighting and Shadows with Vulkan. If you're building game engines or leveling up your GPU workflow, this one is for you.
👀👉 youtu.be/M8iRAjoteDc
#Vulkan #GameDev #GraphicsProgramming #Rendering #GPU #EngineDev #TechVideo #gpu #programming
SPIR-V 1.6 Revision 7 has been released.
See change log: registry.khronos.org/SPIR-V/specs/unified1/SP...
#SPIRV #vulkan […]
[Original post on fosstodon.org]
SPIR-V 1.6 Revision 7 has been released.
See change log: registry.khronos.org/SPIR-V/specs...
#SPIRV #vulkan #GPUProgramming #GPU #GraphicsProgramming
ICYMI: X-Plane 12 - What’s new in 12.4.1?
#FlightSim #Linux #LinuxGaming #OpenXR #PCGaming #VirtualReality #VR #Vulkan #XPlane
www.x-plane.com/2026/03/what...
Decided I wasn't going to beat the thousands of PhDs on scheduling and memory allocation in two days, filed some debt. The future of #vulkan is very clearly CPUs feeding GPU-driven things, which means CPU code almost exclusively directs traffic and moves data into GPU memory.
I can now load any format supported by Assimp. 😊 I’ve tested it with FXB and GLTF. 💃This example uses a GLTF file. I’m hoping to finish the animation routine later this week. 👩💻
#GraphicsProgramming #GameDev #IndieDev
#Vulkan #CSharp #DotNet
Tarisland Dragon:by Hallow:shetchfab:CC-BY-4.0
ICYMI: X4 Foundations 9.00 "Empire Update" Public Beta is Now Live!
#FlightSim #Linux #LinuxGaming #PCGaming #SpaceSim #Vulkan #X4Foundations
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Lights, Camera, and CATS! Demo video of our real-time GI dynamic lights in our custom Vulkan game engine from scratch. Now with radiant cascade shadow rendering for CPU fallback.
www.youtube.com/shorts/kNOQr...
#gamedev #catgame #gameengine #lighting #programming #cats #vulkan #indiedev #solodev
What an underrated video. He talked how he used #bevy ECS system as a #vulkan scheduler and more.
Curiously, I research if Bevy ECS used out of the games.
I found Bevy used in Robotics and Scientific Simulation experimental. That's interesting topics.
www.youtube.com/watch?v=TdpF...
#rustlang #ecs
ICYMI: NVIDIA 580.142 released for Linux (recommended driver)
#CUDA #GeForce #Linux #LinuxGaming #NVIDIA #OpenGL #PCGaming #RTXOn #Vulkan
www.gamingonlinux.com/2026/03/nvid...
Star Wars Jedi: Fallen Order, running on #NVK at Embedded World 2026. #OpenSource looking good!
youtube.com/shorts/zqODA...
#Vulkan #NVIDIA #ew26
Conference attendee wearing a Meta Quest VR headset at Igalia's booth at Embedded World 2026. The Moonforge display board and Igalia 'is open source for everyone' banner are visible in the background.
Day 2 at #EmbeddedWorld and the booth is buzzing! Conversations about WPE WebKit, Vulkan, and Moonforge all day. Come find us at booth 4-443 — and yes, there’s a VR demo. 🕶️
#ew26 #OpenSource #WPE #Vulkan
Slow development on my Vulkan framework/engine. I'm currently in the middle of creating the asset/content cooker using AssimpSharp. Right now, my mesh loader only supports OBJ and MS3D, which I wrote from scratch...
#GameDev #IndieDev #GraphicsProgramming
#Vulkan #DotNet #CSharp
ICYMI: Steam Deck Client Update: March 9th
#Linux #LinuxGaming #PCGaming #Steam #SteamDeck #SteamFrame #SteamMachine #SteamOS #ValveSoftware #Vulkan
store.steampowered.com/news/app/167...
ICYMI: SteamOS 3.7.20
#LegionGo2 #LegionGoS #Linux #LinuxGaming #PCGaming #Steam #SteamDeck #SteamFrame #SteamMachine #SteamOS #ValveSoftware #Vulkan
store.steampowered.com/news/app/167...